Use LOCAL_CXX_STL to select libc++_static.
Directly adding the library to LOCAL_STATIC_LIBRARIES thwarts a few
build system checks.
Change-Id: Ib23c43badfa85de21c691f79ccdcc2cbe2a89b33
diff --git a/libc/Android.mk b/libc/Android.mk
index 8ffaaf3..078e8c3 100644
--- a/libc/Android.mk
+++ b/libc/Android.mk
@@ -1161,11 +1161,14 @@
LOCAL_ADDITIONAL_DEPENDENCIES := $(libc_common_additional_dependencies)
LOCAL_SHARED_LIBRARIES := libc libdl
-LOCAL_CXX_STL := none
-LOCAL_SYSTEM_SHARED_LIBRARIES :=
+ifeq ($(TARGET_ARCH),arm)
# Only need this for arm since libc++ uses its own unwind code that
# doesn't mix with the other default unwind code.
-LOCAL_STATIC_LIBRARIES_arm := libc++_static
+LOCAL_CXX_STL := libc++_static
+else
+LOCAL_CXX_STL := none
+endif
+LOCAL_SYSTEM_SHARED_LIBRARIES :=
LOCAL_ALLOW_UNDEFINED_SYMBOLS := true
# Don't install on release build