recovery: Get UI and locale from device.
This removes some reliance on the global
locale and ui variables.
Test: Recovery works
Bug: 78793464
Change-Id: I78f1a2b321f5d50aa58b10735a73ae137283353a
diff --git a/device.h b/device.h
index 8788b2d..9510fbe 100644
--- a/device.h
+++ b/device.h
@@ -58,6 +58,12 @@
return ui_;
}
+ // Sets the UI object to the given UI. Used to override the default UI in case initialization
+ // failed, or we want a stub for some reason.
+ virtual void SetUI(RecoveryUI* ui) {
+ ui_ = ui;
+ }
+
// Called when recovery starts up (after the UI has been obtained and initialized and after the
// arguments have been parsed, but before anything else).
virtual void StartRecovery() {};