Fix png graphics load / display on AArch64
This is mostly kang from AOSP resources.c for loading png files
into RAM, but for ease of compatibility we retained the older
gr_surface data types throughout and ensured that we retain
support for alpha blended png files.
Change-Id: Ieea552173d3bfe885460407be73088bbad75663f
diff --git a/partition.cpp b/partition.cpp
index 6225f22..d84e48f 100644
--- a/partition.cpp
+++ b/partition.cpp
@@ -1745,7 +1745,7 @@
Full_FileName = backup_folder + "/" + Backup_FileName;
- Command = "dd if=" + Actual_Block_Device + " of='" + Full_FileName + "'" + " bs=" + DD_BS + "c count=1";
+ Command = "dd if=" + Actual_Block_Device + " of='" + Full_FileName + "'" + " bs=" + DD_BS + " count=1";
LOGINFO("Backup command: '%s'\n", Command.c_str());
TWFunc::Exec_Cmd(Command);
if (TWFunc::Get_File_Size(Full_FileName) == 0) {