ui: Add constness to Draw- functions.
These functions take the given GRSurface instances as inputs, which
shouldn't be altered.
Test: mmma -j bootable/recovery
Test: Run recovery_unit_test.
Test: `Run graphics test` on marlin.
Change-Id: I51bf408e85faae2b497d4f148ab1dec22dd16c93
diff --git a/vr_ui.cpp b/vr_ui.cpp
index a131a27..1f0292c 100644
--- a/vr_ui.cpp
+++ b/vr_ui.cpp
@@ -34,13 +34,13 @@
return gr_fb_height();
}
-void VrRecoveryUI::DrawSurface(GRSurface* surface, int sx, int sy, int w, int h, int dx,
+void VrRecoveryUI::DrawSurface(const GRSurface* surface, int sx, int sy, int w, int h, int dx,
int dy) const {
gr_blit(surface, sx, sy, w, h, dx + stereo_offset_, dy);
gr_blit(surface, sx, sy, w, h, dx - stereo_offset_ + ScreenWidth(), dy);
}
-void VrRecoveryUI::DrawTextIcon(int x, int y, GRSurface* surface) const {
+void VrRecoveryUI::DrawTextIcon(int x, int y, const GRSurface* surface) const {
gr_texticon(x + stereo_offset_, y, surface);
gr_texticon(x - stereo_offset_ + ScreenWidth(), y, surface);
}