Allow flashing of images via the GUI
- Use the Images... button in the lower right of the zip install
page
- Unify image flashing functions between restore and image flash
- boot and recovery partitions are flashable by default
- use fstab flag flashimg=1 or 0 to override defaults
- file system partitions are currently not flashable
Change-Id: I822dc446030543c55d2153e219d67a1292374ffc
diff --git a/gui/action.cpp b/gui/action.cpp
index 750d73b..96f6209 100644
--- a/gui/action.cpp
+++ b/gui/action.cpp
@@ -201,6 +201,7 @@
mf["decrypt_backup"] = &GUIAction::decrypt_backup;
mf["repair"] = &GUIAction::repair;
mf["changefilesystem"] = &GUIAction::changefilesystem;
+ mf["flashimage"] = &GUIAction::flashimage;
}
// First, get the action
@@ -1651,6 +1652,24 @@
return 0;
}
+int GUIAction::flashimage(std::string arg)
+{
+ int op_status = 0;
+
+ operation_start("Flash Image");
+ string path, filename, full_filename;
+ DataManager::GetValue("tw_zip_location", path);
+ DataManager::GetValue("tw_file", filename);
+ full_filename = path + "/" + filename;
+ if (PartitionManager.Flash_Image(full_filename))
+ op_status = 0; // success
+ else
+ op_status = 1; // fail
+
+ operation_end(op_status);
+ return 0;
+}
+
int GUIAction::getKeyByName(std::string key)
{
if (key == "home") return KEY_HOME;