Unify indentation and little clean-up in TWRP files

Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
diff --git a/gui/console.cpp b/gui/console.cpp
index ee3b5e5..517a7c2 100644
--- a/gui/console.cpp
+++ b/gui/console.cpp
@@ -30,373 +30,374 @@
 
 extern "C" void gui_print(const char *fmt, ...)
 {
-    char buf[512];          // We're going to limit a single request to 512 bytes
+	char buf[512];		// We're going to limit a single request to 512 bytes
 
-    va_list ap;
-    va_start(ap, fmt);
-    vsnprintf(buf, 512, fmt, ap);
-    va_end(ap);
+	va_list ap;
+	va_start(ap, fmt);
+	vsnprintf(buf, 512, fmt, ap);
+	va_end(ap);
 
 	fputs(buf, stdout);
 
-    char *start, *next;
+	char *start, *next;
 
 	if (buf[0] == '\n' && strlen(buf) < 2) {
 		// This prevents the double lines bug seen in the console during zip installs
 		return;
 	}
 
-    for (start = next = buf; *next != '\0'; next++)
-    {
-        if (*next == '\n')
-        {
-            *next = '\0';
-            next++;
+	for (start = next = buf; *next != '\0'; next++)
+	{
+		if (*next == '\n')
+		{
+			*next = '\0';
+			next++;
 
-            std::string line = start;
-            gConsole.push_back(line);
-            start = next;
+			std::string line = start;
+			gConsole.push_back(line);
+			start = next;
 
 			// Handle the normal \n\0 case
-            if (*next == '\0')
+			if (*next == '\0')
 				return;
-        }
-    }
-    std::string line = start;
-    gConsole.push_back(line);
-    return;
+		}
+	}
+	std::string line = start;
+	gConsole.push_back(line);
+	return;
 }
 
 extern "C" void gui_print_overwrite(const char *fmt, ...)
 {
-    char buf[512];          // We're going to limit a single request to 512 bytes
+	char buf[512];		// We're going to limit a single request to 512 bytes
 
-    va_list ap;
-    va_start(ap, fmt);
-    vsnprintf(buf, 512, fmt, ap);
-    va_end(ap);
+	va_list ap;
+	va_start(ap, fmt);
+	vsnprintf(buf, 512, fmt, ap);
+	va_end(ap);
 
 	fputs(buf, stdout);
 
-    // Pop the last line, and we can continue
-    if (!gConsole.empty())   gConsole.pop_back();
+	// Pop the last line, and we can continue
+	if (!gConsole.empty())   gConsole.pop_back();
 
-    char *start, *next;
-    for (start = next = buf; *next != '\0'; next++)
-    {
-        if (*next == '\n')
-        {
-            *next = '\0';
-            next++;
-            
-            std::string line = start;
-            gConsole.push_back(line);
-            start = next;
+	char *start, *next;
+	for (start = next = buf; *next != '\0'; next++)
+	{
+		if (*next == '\n')
+		{
+			*next = '\0';
+			next++;
+			
+			std::string line = start;
+			gConsole.push_back(line);
+			start = next;
 
-            // Handle the normal \n\0 case
-            if (*next == '\0')
+			// Handle the normal \n\0 case
+			if (*next == '\0')
 				return;
-        }
-    }
-    std::string line = start;
-    gConsole.push_back(line);
-    return;
+		}
+	}
+	std::string line = start;
+	gConsole.push_back(line);
+	return;
 }
 
 GUIConsole::GUIConsole(xml_node<>* node)
 {
-    xml_attribute<>* attr;
-    xml_node<>* child;
+	xml_attribute<>* attr;
+	xml_node<>* child;
 
-    mFont = NULL;
-    mCurrentLine = -1;
-    memset(&mForegroundColor, 255, sizeof(COLOR));
-    memset(&mBackgroundColor, 0, sizeof(COLOR));
-    mBackgroundColor.alpha = 255;
-    memset(&mScrollColor, 0x08, sizeof(COLOR));
-    mScrollColor.alpha = 255;
-    mLastCount = 0;
-    mSlideout = 0;
-    mSlideoutState = hidden;
+	mFont = NULL;
+	mCurrentLine = -1;
+	memset(&mForegroundColor, 255, sizeof(COLOR));
+	memset(&mBackgroundColor, 0, sizeof(COLOR));
+	mBackgroundColor.alpha = 255;
+	memset(&mScrollColor, 0x08, sizeof(COLOR));
+	mScrollColor.alpha = 255;
+	mLastCount = 0;
+	mSlideout = 0;
+	mSlideoutState = hidden;
 
-    mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
+	mRenderX = 0; mRenderY = 0; mRenderW = gr_fb_width(); mRenderH = gr_fb_height();
 
-    if (!node)
-    {
-        mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
-        mConsoleX = 0;  mConsoleY = 0;  mConsoleW = gr_fb_width();  mConsoleH = gr_fb_height();
-    }
-    else
-    {
-        child = node->first_node("font");
-        if (child)
-        {
-            attr = child->first_attribute("resource");
-            if (attr)
-                mFont = PageManager::FindResource(attr->value());
-        }
+	if (!node)
+	{
+		mSlideoutX = 0; mSlideoutY = 0; mSlideoutW = 0; mSlideoutH = 0;
+		mConsoleX = 0;  mConsoleY = 0;  mConsoleW = gr_fb_width();  mConsoleH = gr_fb_height();
+	}
+	else
+	{
+		child = node->first_node("font");
+		if (child)
+		{
+			attr = child->first_attribute("resource");
+			if (attr)
+				mFont = PageManager::FindResource(attr->value());
+		}
 
-        child = node->first_node("color");
-        if (child)
-        {
-            attr = child->first_attribute("foreground");
-            if (attr)
-            {
-                std::string color = attr->value();
-                ConvertStrToColor(color, &mForegroundColor);
-            }
-            attr = child->first_attribute("background");
-            if (attr)
-            {
-                std::string color = attr->value();
-                ConvertStrToColor(color, &mBackgroundColor);
-            }
-            attr = child->first_attribute("scroll");
-            if (attr)
-            {
-                std::string color = attr->value();
-                ConvertStrToColor(color, &mScrollColor);
-            }
-        }
+		child = node->first_node("color");
+		if (child)
+		{
+			attr = child->first_attribute("foreground");
+			if (attr)
+			{
+				std::string color = attr->value();
+				ConvertStrToColor(color, &mForegroundColor);
+			}
+			attr = child->first_attribute("background");
+			if (attr)
+			{
+				std::string color = attr->value();
+				ConvertStrToColor(color, &mBackgroundColor);
+			}
+			attr = child->first_attribute("scroll");
+			if (attr)
+			{
+				std::string color = attr->value();
+				ConvertStrToColor(color, &mScrollColor);
+			}
+		}
 
-        // Load the placement
-        LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);
+		// Load the placement
+		LoadPlacement(node->first_node("placement"), &mConsoleX, &mConsoleY, &mConsoleW, &mConsoleH);
 
-        child = node->first_node("slideout");
-        if (child)
-        {
-            mSlideout = 1;
-            LoadPlacement(child, &mSlideoutX, &mSlideoutY);
+		child = node->first_node("slideout");
+		if (child)
+		{
+			mSlideout = 1;
+			LoadPlacement(child, &mSlideoutX, &mSlideoutY);
 
-            attr = child->first_attribute("resource");
-            if (attr)   mSlideoutImage = PageManager::FindResource(attr->value());
+			attr = child->first_attribute("resource");
+			if (attr)   mSlideoutImage = PageManager::FindResource(attr->value());
 
-            if (mSlideoutImage && mSlideoutImage->GetResource())
-            {
-                mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
-                mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
-            }
-        }
-    }
+			if (mSlideoutImage && mSlideoutImage->GetResource())
+			{
+				mSlideoutW = gr_get_width(mSlideoutImage->GetResource());
+				mSlideoutH = gr_get_height(mSlideoutImage->GetResource());
+			}
+		}
+	}
 
-    gr_getFontDetails(mFont, &mFontHeight, NULL);
-    SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
-    SetRenderPos(mConsoleX, mConsoleY);
-    return;
+	gr_getFontDetails(mFont, &mFontHeight, NULL);
+	SetActionPos(mRenderX, mRenderY, mRenderW, mRenderH);
+	SetRenderPos(mConsoleX, mConsoleY);
+	return;
 }
 
 int GUIConsole::RenderSlideout(void)
 {
-    if (!mSlideoutImage || !mSlideoutImage->GetResource())      return -1;
+	if (!mSlideoutImage || !mSlideoutImage->GetResource())
+		return -1;
 
-    gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
-    return 0;
+	gr_blit(mSlideoutImage->GetResource(), 0, 0, mSlideoutW, mSlideoutH, mSlideoutX, mSlideoutY);
+	return 0;
 }
 
 int GUIConsole::RenderConsole(void)
 {
-    void* fontResource = NULL;
-    if (mFont)  fontResource = mFont->GetResource();
+	void* fontResource = NULL;
+	if (mFont)
+		fontResource = mFont->GetResource();
 
-    // We fill the background
-    gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
-    gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH);
+	// We fill the background
+	gr_color(mBackgroundColor.red, mBackgroundColor.green, mBackgroundColor.blue, 255);
+	gr_fill(mConsoleX, mConsoleY, mConsoleW, mConsoleH);
 
-    gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha);
-    gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH);
+	gr_color(mScrollColor.red, mScrollColor.green, mScrollColor.blue, mScrollColor.alpha);
+	gr_fill(mConsoleX + (mConsoleW * 9 / 10), mConsoleY, (mConsoleW / 10), mConsoleH);
 
-    // Render the lines
-    gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha);
+	// Render the lines
+	gr_color(mForegroundColor.red, mForegroundColor.green, mForegroundColor.blue, mForegroundColor.alpha);
 
-    // Don't try to continue to render without data
-    mLastCount = gConsole.size();
-    if (mLastCount == 0)        return (mSlideout ? RenderSlideout() : 0);
+	// Don't try to continue to render without data
+	mLastCount = gConsole.size();
+	if (mLastCount == 0)
+		return (mSlideout ? RenderSlideout() : 0);
 
-    // Find the start point
-    int start;
-    int curLine = mCurrentLine;    // Thread-safing (Another thread updates this value)
-    if (curLine == -1)
-    {
-        start = mLastCount - mMaxRows;
-    }
-    else
-    {
-        if (curLine > (int) mLastCount)   curLine = (int) mLastCount;
-        if ((int) mMaxRows > curLine)     curLine = (int) mMaxRows;
-        start = curLine - mMaxRows;
-    }
+	// Find the start point
+	int start;
+	int curLine = mCurrentLine; // Thread-safing (Another thread updates this value)
+	if (curLine == -1)
+	{
+		start = mLastCount - mMaxRows;
+	}
+	else
+	{
+		if (curLine > (int) mLastCount)
+			curLine = (int) mLastCount;
+		if ((int) mMaxRows > curLine)
+			curLine = (int) mMaxRows;
+		start = curLine - mMaxRows;
+	}
 
-    unsigned int line;
-    for (line = 0; line < mMaxRows; line++)
-    {
-        if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount)
-        {
-            gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX);
-        }
-    }
-    return (mSlideout ? RenderSlideout() : 0);
+	unsigned int line;
+	for (line = 0; line < mMaxRows; line++)
+	{
+		if ((start + (int) line) >= 0 && (start + (int) line) < (int) mLastCount)
+			gr_textExW(mConsoleX, mStartY + (line * mFontHeight), gConsole[start + line].c_str(), fontResource, mConsoleW + mConsoleX);
+	}
+	return (mSlideout ? RenderSlideout() : 0);
 }
 
 int GUIConsole::Render(void)
 {
-    if (mSlideout && mSlideoutState == hidden)
-    {
-        return RenderSlideout();
-    }
-    return RenderConsole();
+	if (mSlideout && mSlideoutState == hidden)
+		return RenderSlideout();
+
+	return RenderConsole();
 }
 
 int GUIConsole::Update(void)
 {
-    if (mSlideout && mSlideoutState != visible)
-    {
-        if (mSlideoutState == hidden)
-            return 0;
+	if (mSlideout && mSlideoutState != visible)
+	{
+		if (mSlideoutState == hidden)
+			return 0;
 
-        if (mSlideoutState == request_hide)
-            mSlideoutState = hidden;
+		if (mSlideoutState == request_hide)
+			mSlideoutState = hidden;
 
-        if (mSlideoutState == request_show)
-            mSlideoutState = visible;
+		if (mSlideoutState == request_show)
+			mSlideoutState = visible;
 
-        // Any time we activate the slider, we reset the position
-        mCurrentLine = -1;
-        return 2;
-    }
+		// Any time we activate the slider, we reset the position
+		mCurrentLine = -1;
+		return 2;
+	}
 
-    if (mCurrentLine == -1 && mLastCount != gConsole.size())
-    {
-        // We can use Render, and return for just a flip
-        Render();
-        return 2;
-    }
-    else if (mLastTouchY >= 0)
-    {
-        // They're still touching, so re-render
-        Render();
-        mLastTouchY = -1;
-        return 2;
-    }
-    return 0;
+	if (mCurrentLine == -1 && mLastCount != gConsole.size())
+	{
+		// We can use Render, and return for just a flip
+		Render();
+		return 2;
+	}
+	else if (mLastTouchY >= 0)
+	{
+		// They're still touching, so re-render
+		Render();
+		mLastTouchY = -1;
+		return 2;
+	}
+	return 0;
 }
 
 int GUIConsole::SetRenderPos(int x, int y, int w, int h)
 {
-    // Adjust the stub position accordingly
-    mSlideoutX += (x - mConsoleX);
-    mSlideoutY += (y - mConsoleY);
+	// Adjust the stub position accordingly
+	mSlideoutX += (x - mConsoleX);
+	mSlideoutY += (y - mConsoleY);
 
-    mConsoleX = x;
-    mConsoleY = y;
-    if (w || h)
-    {
-        mConsoleW = w;
-        mConsoleH = h;
-    }
+	mConsoleX = x;
+	mConsoleY = y;
+	if (w || h)
+	{
+		mConsoleW = w;
+		mConsoleH = h;
+	}
 
-    // Calculate the max rows
-    mMaxRows = mConsoleH / mFontHeight;
+	// Calculate the max rows
+	mMaxRows = mConsoleH / mFontHeight;
 
-    // Adjust so we always fit to bottom
-    mStartY = mConsoleY + (mConsoleH % mFontHeight);
-    return 0;
+	// Adjust so we always fit to bottom
+	mStartY = mConsoleY + (mConsoleH % mFontHeight);
+	return 0;
 }
 
 // IsInRegion - Checks if the request is handled by this object
 //  Return 0 if this object handles the request, 1 if not
 int GUIConsole::IsInRegion(int x, int y)
 {
-    if (mSlideout)
-    {
-        // Check if they tapped the slideout button
-        if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
-            return 1;
+	if (mSlideout)
+	{
+		// Check if they tapped the slideout button
+		if (x >= mSlideoutX && x <= mSlideoutX + mSlideoutW && y >= mSlideoutY && y < mSlideoutY + mSlideoutH)
+			return 1;
 
-        // If we're only rendering the slideout, bail now
-        if (mSlideoutState == hidden)
-            return 0;
-    }
+		// If we're only rendering the slideout, bail now
+		if (mSlideoutState == hidden)
+			return 0;
+	}
 
-    return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1;
+	return (x < mConsoleX || x > mConsoleX + mConsoleW || y < mConsoleY || y > mConsoleY + mConsoleH) ? 0 : 1;
 }
 
 // NotifyTouch - Notify of a touch event
 //  Return 0 on success, >0 to ignore remainder of touch, and <0 on error
 int GUIConsole::NotifyTouch(TOUCH_STATE state, int x, int y)
 {
-    if (mSlideout && mSlideoutState == hidden)
-    {
-        if (state == TOUCH_START)
-        {
-            mSlideoutState = request_show;
-            return 1;
-        }
-    }
-    else if (mSlideout && mSlideoutState == visible)
-    {
-        // Are we sliding it back in?
-        if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH))
-        {
-            mSlideoutState = request_hide;
-            return 1;
-        }
-    }
+	if (mSlideout && mSlideoutState == hidden)
+	{
+		if (state == TOUCH_START)
+		{
+			mSlideoutState = request_show;
+			return 1;
+		}
+	}
+	else if (mSlideout && mSlideoutState == visible)
+	{
+		// Are we sliding it back in?
+		if (state == TOUCH_START && x > mSlideoutX && x < (mSlideoutX + mSlideoutW) && y > mSlideoutY && y < (mSlideoutY + mSlideoutH))
+		{
+			mSlideoutState = request_hide;
+			return 1;
+		}
+	}
 
-    // If we don't have enough lines to scroll, throw this away.
-    if (mLastCount < mMaxRows)   return 1;
+	// If we don't have enough lines to scroll, throw this away.
+	if (mLastCount < mMaxRows)   return 1;
 
-    // We are scrolling!!!
-    switch (state)
-    {
-    case TOUCH_START:
-        mLastTouchX = x;
-        mLastTouchY = y;
-        if ((x - mConsoleX) > ((9 * mConsoleW) / 10))
-            mSlideMultiplier = 10;
-        else
-            mSlideMultiplier = 1;
-        break;
+	// We are scrolling!!!
+	switch (state)
+	{
+	case TOUCH_START:
+		mLastTouchX = x;
+		mLastTouchY = y;
+		if ((x - mConsoleX) > ((9 * mConsoleW) / 10))
+			mSlideMultiplier = 10;
+		else
+			mSlideMultiplier = 1;
+		break;
 
-    case TOUCH_DRAG:
-        // This handles tapping
-        if (x == mLastTouchX && y == mLastTouchY)   break;
-        mLastTouchX = -1;
+	case TOUCH_DRAG:
+		// This handles tapping
+		if (x == mLastTouchX && y == mLastTouchY)   break;
+		mLastTouchX = -1;
 
-        if (y > mLastTouchY + 5)
-        {
-            mLastTouchY = y;
-            if (mCurrentLine == -1)
-                mCurrentLine = mLastCount - 1;
-            else if (mCurrentLine > mSlideMultiplier)
-                mCurrentLine -= mSlideMultiplier;
-            else
-                mCurrentLine = mMaxRows;
+		if (y > mLastTouchY + 5)
+		{
+			mLastTouchY = y;
+			if (mCurrentLine == -1)
+				mCurrentLine = mLastCount - 1;
+			else if (mCurrentLine > mSlideMultiplier)
+				mCurrentLine -= mSlideMultiplier;
+			else
+				mCurrentLine = mMaxRows;
 
-            if (mCurrentLine < (int) mMaxRows)
-                mCurrentLine = mMaxRows;
-        }
-        else if (y < mLastTouchY - 5)
-        {
-            mLastTouchY = y;
-            if (mCurrentLine >= 0)
-            {
-                mCurrentLine += mSlideMultiplier;
-                if (mCurrentLine >= (int) mLastCount)
-                    mCurrentLine = -1;
-            }
-        }
-        break;
+			if (mCurrentLine < (int) mMaxRows)
+				mCurrentLine = mMaxRows;
+		}
+		else if (y < mLastTouchY - 5)
+		{
+			mLastTouchY = y;
+			if (mCurrentLine >= 0)
+			{
+				mCurrentLine += mSlideMultiplier;
+				if (mCurrentLine >= (int) mLastCount)
+					mCurrentLine = -1;
+			}
+		}
+		break;
 
-    case TOUCH_RELEASE:
-        // On a tap, we jump to the tail
-        if (mLastTouchX >= 0)
-            mCurrentLine = -1;
+	case TOUCH_RELEASE:
+		// On a tap, we jump to the tail
+		if (mLastTouchX >= 0)
+			mCurrentLine = -1;
 
-        mLastTouchY = -1;
+		mLastTouchY = -1;
 	case TOUCH_REPEAT:
 	case TOUCH_HOLD:
-        break;
-    }
-    return 0;
+		break;
+	}
+	return 0;
 }
-