Unify indentation and little clean-up in TWRP files

Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
diff --git a/gui/pages.hpp b/gui/pages.hpp
index 2c71735..c308c1a 100644
--- a/gui/pages.hpp
+++ b/gui/pages.hpp
@@ -4,10 +4,10 @@
 #define _PAGES_HEADER_HPP
 
 typedef struct {
-    unsigned char red;
-    unsigned char green;
-    unsigned char blue;
-    unsigned char alpha;
+	unsigned char red;
+	unsigned char green;
+	unsigned char blue;
+	unsigned char alpha;
 } COLOR;
 
 // Utility Functions
@@ -26,110 +26,110 @@
 class Page
 {
 public:
-    virtual ~Page()             {}
+	virtual ~Page() {}
 
 public:
-    Page(xml_node<>* page, xml_node<>* templates = NULL);
-    std::string GetName(void)   { return mName; }
+	Page(xml_node<>* page, xml_node<>* templates = NULL);
+	std::string GetName(void)   { return mName; }
 
 public:
-    virtual int Render(void);
-    virtual int Update(void);
-    virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
-    virtual int NotifyKey(int key);
+	virtual int Render(void);
+	virtual int Update(void);
+	virtual int NotifyTouch(TOUCH_STATE state, int x, int y);
+	virtual int NotifyKey(int key);
 	virtual int NotifyKeyboard(int key);
 	virtual int SetKeyBoardFocus(int inFocus);
-    virtual int NotifyVarChange(std::string varName, std::string value);
-    virtual void SetPageFocus(int inFocus);
+	virtual int NotifyVarChange(std::string varName, std::string value);
+	virtual void SetPageFocus(int inFocus);
 
 protected:
-    std::string mName;
-    std::vector<RenderObject*> mRenders;
-    std::vector<ActionObject*> mActions;
+	std::string mName;
+	std::vector<RenderObject*> mRenders;
+	std::vector<ActionObject*> mActions;
 	std::vector<InputObject*> mInputs;
 
-    ActionObject* mTouchStart;
-    COLOR mBackground;
+	ActionObject* mTouchStart;
+	COLOR mBackground;
 
 protected:
-    bool ProcessNode(xml_node<>* page, xml_node<>* templates = NULL, int depth = 0);
+	bool ProcessNode(xml_node<>* page, xml_node<>* templates = NULL, int depth = 0);
 };
 
 class PageSet
 {
 public:
-    PageSet(char* xmlFile);
-    virtual ~PageSet();
+	PageSet(char* xmlFile);
+	virtual ~PageSet();
 
 public:
-    int Load(ZipArchive* package);
+	int Load(ZipArchive* package);
 
-    Page* FindPage(std::string name);
-    int SetPage(std::string page);
+	Page* FindPage(std::string name);
+	int SetPage(std::string page);
 	int SetOverlay(Page* page);
-    Resource* FindResource(std::string name);
+	Resource* FindResource(std::string name);
 
-    // Helper routine for identifing if we're the current page
-    int IsCurrentPage(Page* page);
+	// Helper routine for identifing if we're the current page
+	int IsCurrentPage(Page* page);
 
-    // These are routing routines
-    int Render(void);
-    int Update(void);
-    int NotifyTouch(TOUCH_STATE state, int x, int y);
-    int NotifyKey(int key);
+	// These are routing routines
+	int Render(void);
+	int Update(void);
+	int NotifyTouch(TOUCH_STATE state, int x, int y);
+	int NotifyKey(int key);
 	int NotifyKeyboard(int key);
 	int SetKeyBoardFocus(int inFocus);
-    int NotifyVarChange(std::string varName, std::string value);
+	int NotifyVarChange(std::string varName, std::string value);
 
 protected:
-    int LoadPages(xml_node<>* pages, xml_node<>* templates = NULL);
-    int LoadVariables(xml_node<>* vars);
+	int LoadPages(xml_node<>* pages, xml_node<>* templates = NULL);
+	int LoadVariables(xml_node<>* vars);
 
 protected:
-    char* mXmlFile;
-    xml_document<> mDoc;
-    ResourceManager* mResources;
-    std::vector<Page*> mPages;
-    Page* mCurrentPage;
-	Page* mOverlayPage;     // This is a special case, used for "locking" the screen
+	char* mXmlFile;
+	xml_document<> mDoc;
+	ResourceManager* mResources;
+	std::vector<Page*> mPages;
+	Page* mCurrentPage;
+	Page* mOverlayPage; // This is a special case, used for "locking" the screen
 };
 
 class PageManager
 {
 public:
-    // Used by GUI
-    static int LoadPackage(std::string name, std::string package, std::string startpage);
-    static PageSet* SelectPackage(std::string name);
-    static int ReloadPackage(std::string name, std::string package);
-    static void ReleasePackage(std::string name);
+	// Used by GUI
+	static int LoadPackage(std::string name, std::string package, std::string startpage);
+	static PageSet* SelectPackage(std::string name);
+	static int ReloadPackage(std::string name, std::string package);
+	static void ReleasePackage(std::string name);
 
-    // Used for actions and pages
-    static int ChangePage(std::string name);
+	// Used for actions and pages
+	static int ChangePage(std::string name);
 	static int ChangeOverlay(std::string name);
-    static Resource* FindResource(std::string name);
-    static Resource* FindResource(std::string package, std::string name);
+	static Resource* FindResource(std::string name);
+	static Resource* FindResource(std::string package, std::string name);
 
-    // Used for console-only mode - Can be reverted via ChangePage
-    static int SwitchToConsole(void);
+	// Used for console-only mode - Can be reverted via ChangePage
+	static int SwitchToConsole(void);
 
-    // Helper to identify if a particular page is the active page
-    static int IsCurrentPage(Page* page);
+	// Helper to identify if a particular page is the active page
+	static int IsCurrentPage(Page* page);
 
-    // These are routing routines
-    static int Render(void);
-    static int Update(void);
-    static int NotifyTouch(TOUCH_STATE state, int x, int y);
-    static int NotifyKey(int key);
+	// These are routing routines
+	static int Render(void);
+	static int Update(void);
+	static int NotifyTouch(TOUCH_STATE state, int x, int y);
+	static int NotifyKey(int key);
 	static int NotifyKeyboard(int key);
 	static int SetKeyBoardFocus(int inFocus);
-    static int NotifyVarChange(std::string varName, std::string value);
+	static int NotifyVarChange(std::string varName, std::string value);
 
 protected:
-    static PageSet* FindPackage(std::string name);
+	static PageSet* FindPackage(std::string name);
 
 protected:
-    static std::map<std::string, PageSet*> mPageSets;
-    static PageSet* mCurrentSet;
+	static std::map<std::string, PageSet*> mPageSets;
+	static PageSet* mCurrentSet;
 	static PageSet* mBaseSet;
 };