Unify indentation and little clean-up in TWRP files

Signed-off-by: Vojtech Bocek <vbocek@gmail.com>
diff --git a/gui/slider.cpp b/gui/slider.cpp
index 4542d60..b46d156 100644
--- a/gui/slider.cpp
+++ b/gui/slider.cpp
@@ -28,143 +28,143 @@
 
 GUISlider::GUISlider(xml_node<>* node)
 {
-    xml_attribute<>* attr;
-    xml_node<>* child;
+	xml_attribute<>* attr;
+	xml_node<>* child;
 
-    sAction = NULL;
-    sSlider = NULL;
-    sSliderUsed = NULL;
-    sTouch = NULL;
-    sTouchW = 20;
+	sAction = NULL;
+	sSlider = NULL;
+	sSliderUsed = NULL;
+	sTouch = NULL;
+	sTouchW = 20;
 
-    if (!node)
-    {
-        LOGERR("GUISlider created without XML node\n");
-        return;
-    }
+	if (!node)
+	{
+		LOGERR("GUISlider created without XML node\n");
+		return;
+	}
 
-    child = node->first_node("resource");
-    if (child)
-    {
-        attr = child->first_attribute("base");
-        if (attr)
-            sSlider = PageManager::FindResource(attr->value());
+	child = node->first_node("resource");
+	if (child)
+	{
+		attr = child->first_attribute("base");
+		if (attr)
+			sSlider = PageManager::FindResource(attr->value());
 
-        attr = child->first_attribute("used");
-        if (attr)
-            sSliderUsed = PageManager::FindResource(attr->value());
+		attr = child->first_attribute("used");
+		if (attr)
+			sSliderUsed = PageManager::FindResource(attr->value());
 
-        attr = child->first_attribute("touch");
-        if (attr)
-            sTouch = PageManager::FindResource(attr->value());
-    }
+		attr = child->first_attribute("touch");
+		if (attr)
+			sTouch = PageManager::FindResource(attr->value());
+	}
 
-    // Load the placement
+	// Load the placement
 	LoadPlacement(node->first_node("placement"), &mRenderX, &mRenderY);
 
-    if (sSlider && sSlider->GetResource())
-    {
+	if (sSlider && sSlider->GetResource())
+	{
 		mRenderW = gr_get_width(sSlider->GetResource());
-        mRenderH = gr_get_height(sSlider->GetResource());
-    }
-    if (sTouch && sTouch->GetResource())
-    {
-        sTouchW = gr_get_width(sTouch->GetResource());  // Width of the "touch image" that follows the touch (arrow)
-        sTouchH = gr_get_height(sTouch->GetResource()); // Height of the "touch image" that follows the touch (arrow)
-    }
+		mRenderH = gr_get_height(sSlider->GetResource());
+	}
+	if (sTouch && sTouch->GetResource())
+	{
+		sTouchW = gr_get_width(sTouch->GetResource());  // Width of the "touch image" that follows the touch (arrow)
+		sTouchH = gr_get_height(sTouch->GetResource()); // Height of the "touch image" that follows the touch (arrow)
+	}
 
-    //LOGINFO("mRenderW: %i mTouchW: %i\n", mRenderW, mTouchW);
+	//LOGINFO("mRenderW: %i mTouchW: %i\n", mRenderW, mTouchW);
 	mActionX = mRenderX;
-    mActionY = mRenderY;
-    mActionW = mRenderW;
-    mActionH = mRenderH;
+	mActionY = mRenderY;
+	mActionW = mRenderW;
+	mActionH = mRenderH;
 
-    sAction = new GUIAction(node);
+	sAction = new GUIAction(node);
 
-    sCurTouchX = mRenderX;
-    sUpdate = 1;
-
-    return;
+	sCurTouchX = mRenderX;
+	sUpdate = 1;
 }
 
 GUISlider::~GUISlider()
 {
-    delete sAction;
+	delete sAction;
 }
 
 int GUISlider::Render(void)
 {
-    if (!sSlider || !sSlider->GetResource())       return -1;
+	if (!sSlider || !sSlider->GetResource())
+		return -1;
 
-    // Draw the slider
-    gr_blit(sSlider->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
+	// Draw the slider
+	gr_blit(sSlider->GetResource(), 0, 0, mRenderW, mRenderH, mRenderX, mRenderY);
 
-    // Draw the used
-    if (sSliderUsed && sSliderUsed->GetResource() && sCurTouchX > mRenderX)
-    {
-        gr_blit(sSliderUsed->GetResource(), 0, 0, sCurTouchX - mRenderX, mRenderH, mRenderX, mRenderY);
-    }
+	// Draw the used
+	if (sSliderUsed && sSliderUsed->GetResource() && sCurTouchX > mRenderX)
+		gr_blit(sSliderUsed->GetResource(), 0, 0, sCurTouchX - mRenderX, mRenderH, mRenderX, mRenderY);
 
-    // Draw the touch icon
-    if (sTouch && sTouch->GetResource())
-    {
-        gr_blit(sTouch->GetResource(), 0, 0, sTouchW, sTouchH, sCurTouchX, (mRenderY + ((mRenderH - sTouchH) / 2)));
-    }
+	// Draw the touch icon
+	if (sTouch && sTouch->GetResource())
+		gr_blit(sTouch->GetResource(), 0, 0, sTouchW, sTouchH, sCurTouchX, (mRenderY + ((mRenderH - sTouchH) / 2)));
 
-    sUpdate = 0;
-    return 0;
+	sUpdate = 0;
+	return 0;
 }
 
 int GUISlider::Update(void)
 {
-    if (sUpdate)    return 2;
-    return 0;
+	if (sUpdate)
+		return 2;
+	return 0;
 }
 
 int GUISlider::NotifyTouch(TOUCH_STATE state, int x, int y)
 {
-    static bool dragging = false;
+	static bool dragging = false;
 
 	switch (state)
-    {
-    case TOUCH_START:
-        if (x >= mRenderX && x <= mRenderX + sTouchW && 
-            y >= mRenderY && y <= mRenderY + mRenderH)
-        {
-            sCurTouchX = x - (sTouchW / 2);
-            if (sCurTouchX < mRenderX)  sCurTouchX = mRenderX;
-            dragging = true;
-        }
-        break;
+	{
+	case TOUCH_START:
+		if (x >= mRenderX && x <= mRenderX + sTouchW && 
+			y >= mRenderY && y <= mRenderY + mRenderH)
+		{
+			sCurTouchX = x - (sTouchW / 2);
+			if (sCurTouchX < mRenderX)
+				sCurTouchX = mRenderX;
+			dragging = true;
+		}
+		break;
 
-    case TOUCH_DRAG:
-        if (!dragging)  return 0;
-        if (y < mRenderY - sTouchH || y > mRenderY + (sTouchH * 2))
-        {
-            sCurTouchX = mRenderX;
-            dragging = false;
-            sUpdate = 1;
-            break;
-        }
-        sCurTouchX = x - (sTouchW / 2);
-        if (sCurTouchX < mRenderX)                          sCurTouchX = mRenderX;
-        if (sCurTouchX > mRenderX + mRenderW - sTouchW)     sCurTouchX = mRenderX + mRenderW - sTouchW;
-        sUpdate = 1;
-        break;
+	case TOUCH_DRAG:
+		if (!dragging)
+			return 0;
+		if (y < mRenderY - sTouchH || y > mRenderY + (sTouchH * 2))
+		{
+			sCurTouchX = mRenderX;
+			dragging = false;
+			sUpdate = 1;
+			break;
+		}
+		sCurTouchX = x - (sTouchW / 2);
+		if (sCurTouchX < mRenderX)
+			sCurTouchX = mRenderX;
+		if (sCurTouchX > mRenderX + mRenderW - sTouchW)
+			sCurTouchX = mRenderX + mRenderW - sTouchW;
+		sUpdate = 1;
+		break;
 
-    case TOUCH_RELEASE:
-        if (!dragging)  return 0;
-        if (sCurTouchX >= mRenderX + mRenderW - sTouchW)
-        {
-            sAction->doActions();
-        }
-        sCurTouchX = mRenderX;
-        dragging = false;
-        sUpdate = 1;
+	case TOUCH_RELEASE:
+		if (!dragging)
+			return 0;
+
+		if (sCurTouchX >= mRenderX + mRenderW - sTouchW)
+			sAction->doActions();
+
+		sCurTouchX = mRenderX;
+		dragging = false;
+		sUpdate = 1;
 	case TOUCH_REPEAT:
 	case TOUCH_HOLD:
-        break;
-    }
-    return 0;
+		break;
+	}
+	return 0;
 }
-