| // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
| #define NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |
| |
| #include "base/object_watcher.h" |
| #include "net/base/address_list.h" |
| #include "net/base/completion_callback.h" |
| #include "net/socket/client_socket.h" |
| |
| namespace net { |
| |
| class LoadLog; |
| |
| class TCPClientSocketWin : public ClientSocket { |
| public: |
| // The IP address(es) and port number to connect to. The TCP socket will try |
| // each IP address in the list until it succeeds in establishing a |
| // connection. |
| explicit TCPClientSocketWin(const AddressList& addresses); |
| |
| ~TCPClientSocketWin(); |
| |
| // ClientSocket methods: |
| virtual int Connect(CompletionCallback* callback, LoadLog* load_log); |
| virtual void Disconnect(); |
| virtual bool IsConnected() const; |
| virtual bool IsConnectedAndIdle() const; |
| virtual int GetPeerName(struct sockaddr* name, socklen_t* namelen); |
| |
| // Socket methods: |
| // Multiple outstanding requests are not supported. |
| // Full duplex mode (reading and writing at the same time) is supported |
| virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| virtual int Write(IOBuffer* buf, int buf_len, CompletionCallback* callback); |
| |
| virtual bool SetReceiveBufferSize(int32 size); |
| virtual bool SetSendBufferSize(int32 size); |
| |
| private: |
| class Core; |
| |
| // Performs the actual connect(). Returns a net error code. |
| int DoConnect(); |
| |
| int CreateSocket(const struct addrinfo* ai); |
| void DoReadCallback(int rv); |
| void DoWriteCallback(int rv); |
| void DidCompleteConnect(); |
| void DidCompleteRead(); |
| void DidCompleteWrite(); |
| |
| SOCKET socket_; |
| |
| // The list of addresses we should try in order to establish a connection. |
| AddressList addresses_; |
| |
| // Where we are in above list, or NULL if all addrinfos have been tried. |
| const struct addrinfo* current_ai_; |
| |
| // The various states that the socket could be in. |
| bool waiting_connect_; |
| bool waiting_read_; |
| bool waiting_write_; |
| |
| // The core of the socket that can live longer than the socket itself. We pass |
| // resources to the Windows async IO functions and we have to make sure that |
| // they are not destroyed while the OS still references them. |
| scoped_refptr<Core> core_; |
| |
| // External callback; called when connect or read is complete. |
| CompletionCallback* read_callback_; |
| |
| // External callback; called when write is complete. |
| CompletionCallback* write_callback_; |
| |
| scoped_refptr<LoadLog> load_log_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TCPClientSocketWin); |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_TCP_CLIENT_SOCKET_WIN_H_ |