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android_external_webkit
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f65ed48034d37597dc4b191a79781ae49d2cfc99
f65ed48
Implement dual textures for layers to handle zooming correctly.
by Nicolas Roard
· 15 years ago
8cc0fa1
Re-enable animations on the UI thread
by Nicolas Roard
· 15 years ago
a6d06ce
Be less aggressive with clippings layers tiles
by Nicolas Roard
· 15 years ago
d76089f
Merge "Prevent race condition in tile texture discard" into ics-mr0
by Chris Craik
· 15 years ago
3a819aa
Prevent race condition in tile texture discard
by Chris Craik
· 15 years ago
e879841
Don't paint/allocate off screen tiles
by Chris Craik
· 15 years ago
5dbcb79
Merge "Fix clipping" into ics-mr0
by John Reck
· 15 years ago
92738f1
Merge "Fix layer initialization" into ics-mr0
by Chris Craik
· 15 years ago
21e578a
Fix layer initialization
by Chris Craik
· 15 years ago
7eb15a6
Improve performances / fixes some glitches
by Nicolas Roard
· 15 years ago
3775023
Fix clipping
by John Reck
· 15 years ago
4520f40
Merge "Fixup JNI" into ics-mr0
by John Reck
· 15 years ago
383cc12
Cherry-pick WebKit change 89836 to fix a crash due to floats not being removed
by Steve Block
· 15 years ago
4fb1f2d
Cherry-pick WebKit change 89165 to fix a crash due to floats not being removed
by Steve Block
· 15 years ago
223589b
Fixup JNI
by John Reck
· 15 years ago
16c97c1
Merge "Double number of tile textures allocated - do not merge" into ics-mr0
by Chris Craik
· 15 years ago
9f5d6ea
Merge "Fix navcache to work with layers for rings" into ics-mr0
by John Reck
· 15 years ago
32a0e72
Fix navcache to work with layers for rings
by John Reck
· 15 years ago
a3d9db1
Double number of tile textures allocated - do not merge
by Chris Craik
· 15 years ago
530c83c
Fix crash in BaseTileTexture
by Chris Craik
· 15 years ago
834299e
Merge "Fix crash if a plugin is destroyed before its first drawing pass." into ics-mr0
by Derek Sollenberger
· 15 years ago
668d7ec
Merge "Fix uses of GetByteArrayElements() in WebCoreFrameBridge" into ics-mr0
by Steve Block
· 15 years ago
34b4a4e
Fix crash if a plugin is destroyed before its first drawing pass.
by Derek Sollenberger
· 15 years ago
0557c56
Merge "Fix disappearing content" into ics-mr0
by Nicolas Roard
· 15 years ago
9bd2146
Merge "Refactor the image sharing code" into ics-mr0
by Nicolas Roard
· 15 years ago
69ae8c4
Fix disappearing content
by Nicolas Roard
· 15 years ago
5ed31e7
Merge "Ensure the frame inversion flag is immediately effective." into ics-mr0
by Derek Sollenberger
· 15 years ago
196a1c3
Ensure the frame inversion flag is immediately effective.
by Derek Sollenberger
· 15 years ago
9651fe9
Refactor the image sharing code
by Nicolas Roard
· 15 years ago
4ac0602
Merge "Correctly guard WebFrame methods needed only with the Chromium HTTP stack" into ics-mr0
by Steve Block
· 15 years ago
86e39ed
Correctly guard WebFrame methods needed only with the Chromium HTTP stack
by Steve Block
· 15 years ago
d33401f
Merge "Modify BrowserFrame.requestClientCert() to take the host and port as a String" into ics-mr0
by Steve Block
· 15 years ago
5c6c1b6
Fix uses of GetByteArrayElements() in WebCoreFrameBridge
by Steve Block
· 15 years ago
6cf7e07
Modify BrowserFrame.requestClientCert() to take the host and port as a String
by Steve Block
· 15 years ago
47f387f
Merge "Revert crash on bad scale - do not merge" into ics-mr0
by Chris Craik
· 15 years ago
dc193f3
Revert crash on bad scale - do not merge
by Chris Craik
· 15 years ago
1449267
Merge "Fixed infinite redraw loop from running out of layer tiles" into ics-mr0
by Chris Craik
· 15 years ago
46f244f
Merge "Mark tiles discarded by TransferQueue as dirty" into ics-mr0
by Chris Craik
· 15 years ago
d253060
Merge "Fix repaint bug. In some cases when the content size changes, the inval rects we receive from webkit do not fully cover the area that changed. For now, fix this by forcing the invalidation of the entire content (note: we only invalidate the tiles -- we do not force an actual regeneration of the pictureset for the entire content)" into ics-mr0
by Nicolas Roard
· 15 years ago
93bfc77
Fixed infinite redraw loop from running out of layer tiles
by Chris Craik
· 15 years ago
fe8c404
Fix repaint bug. In some cases when the content size changes, the
by Nicolas Roard
· 15 years ago
959c08a
Mark tiles discarded by TransferQueue as dirty
by Chris Craik
· 15 years ago
85e3844
Support spellcheck attribute in input fields
by Michael Kolb
· 15 years ago
8242049
Merge "Delay sending Plugin Draw event until the surface is ready."
by Derek Sollenberger
· 15 years ago
1283179
Delay sending Plugin Draw event until the surface is ready.
by Derek Sollenberger
· 15 years ago
62e2515
Merge "Fixed URL lookup for data URLs."
by George Mount
· 15 years ago
d0d7e64
Merge "Double buffering for layers"
by Chris Craik
· 15 years ago
e48d277
Double buffering for layers
by Chris Craik
· 15 years ago
b496531
Adding support for multiple video surfaces per plugin.
by Derek Sollenberger
· 15 years ago
e360cb4
The new FAST_PICTURESET code path seems to trigger repaint
by Nicolas Roard
· 15 years ago
e9662e1
Fixed URL lookup for data URLs.
by George Mount
· 15 years ago
a89682c
Merge "Switch find on page to GL"
by John Reck
· 15 years ago
fcb01cd
Switch find on page to GL
by John Reck
· 15 years ago
6314731
Merge "Fix scrolling offset of ScrollableLayer when we touch them. With the new direct update, we are setting directly the layers position; but for ScrollableLayer, we already set their position in the UI, so for them their webkit counterpart is actually older/wrong. The fix consists simply in not updating the positioning of ScrollableLayer."
by Nicolas Roard
· 15 years ago
c5f63ef
Fix scrolling offset of ScrollableLayer when we touch them.
by Nicolas Roard
· 15 years ago
c3f68dc
Merge "Fix inverted mode rendering"
by Nicolas Roard
· 15 years ago
c6f50e7
Fix WebViewCore uninitialised data.
by Ben Murdoch
· 15 years ago
d30f630
Fix inverted mode rendering
by Nicolas Roard
· 15 years ago
7baf9c5
Fix repaint request logic for the image layer code path
by Nicolas Roard
· 15 years ago
4a7bb35
Fix repaint issues with overflow layers
by Nicolas Roard
· 15 years ago
4357667
Merge "Streamline the layers update codepath. Directly update the layers transform and position. This makes updates faster and less dependent on other webkit work."
by Nicolas Roard
· 15 years ago
3adbe45
Streamline the layers update codepath.
by Nicolas Roard
· 15 years ago
9a05db7
Merge "Remove m_contentsImage usage"
by John Reck
· 15 years ago
2c1def4
Remove m_contentsImage usage
by John Reck
· 15 years ago
3b9c0bd
Fix ring clip
by John Reck
· 15 years ago
8345464
allow for compositing of 1x1 plugins
by Chris Craik
· 15 years ago
b31c03a
HW accelate button focus rings
by John Reck
· 15 years ago
89829a2
Merge "Fine-tune the number of buckets in PictureSet add some clearing logic as well"
by Nicolas Roard
· 15 years ago
e813876
Fine-tune the number of buckets in PictureSet add some clearing logic as well
by Nicolas Roard
· 15 years ago
f0e6fa6
Merge "Turn on the new Gpu Upload code path"
by Teng-Hui Zhu
· 15 years ago
558f203
Merge "Fix low-res tiles rendering too early"
by Chris Craik
· 15 years ago
ce4125b
Turn on the new Gpu Upload code path
by Teng-Hui Zhu
· 15 years ago
c565532
Fix low-res tiles rendering too early
by Chris Craik
· 15 years ago
480eb21
Merge "The new Gpu upload code path."
by Teng-Hui Zhu
· 15 years ago
e0b2633
Merge "Initialize to BUCKET_SIZE instead of 0"
by Russell Brenner
· 15 years ago
7ab7fec
Initialize to BUCKET_SIZE instead of 0
by Russell Brenner
· 15 years ago
9c68932
The new Gpu upload code path.
by Teng-Hui Zhu
· 15 years ago
4dc48f9
Merge "Make the Gpu Upload path faster"
by Teng-Hui Zhu
· 15 years ago
a3d78de
Make the Gpu Upload path faster
by Teng-Hui Zhu
· 15 years ago
70766d2
Merge "Use state machine to track tile state"
by Chris Craik
· 15 years ago
f6a4088
Use state machine to track tile state
by Chris Craik
· 15 years ago
661b2b2
Add debug informations to keep better track of layers allocation
by Nicolas Roard
· 15 years ago
74523e7
Fix a memory leak with LayerAndroid
by Nicolas Roard
· 15 years ago
8526414
Merge "Make bucket sizes in increments of 256"
by Russell Brenner
· 15 years ago
1475844
Merge "Don't scale text selection handles"
by John Reck
· 15 years ago
62740ff
Don't scale text selection handles
by John Reck
· 15 years ago
ebcd36b
Dynamically set the upper limit of layer tiles' texture number
by Teng-Hui Zhu
· 15 years ago
2cdcb4f
Make bucket sizes in increments of 256
by Russell Brenner
· 15 years ago
494b121
Merge "Increase the texture number for layers"
by Teng-Hui Zhu
· 15 years ago
f8d9975
Merge "Do not force "mobile" sites to use a viewport"
by Ben Murdoch
· 15 years ago
3ccd3a0
Increase the texture number for layers
by Teng-Hui Zhu
· 15 years ago
53d8ef9
Merge "Limit the number of buckets in a PictureSet"
by Russell Brenner
· 15 years ago
ead01f4
Merge "Add temporary work-around to allow loading local data from Documents with substituted data"
by Steve Block
· 15 years ago
b4bf6cc
Limit the number of buckets in a PictureSet
by Russell Brenner
· 15 years ago
5259655
Merge "Egl sync code path should be only activated when we are in GpuUpload mode"
by Teng-Hui Zhu
· 15 years ago
3b58743
Merge "Add shared images for layers"
by Nicolas Roard
· 15 years ago
4cdf1c2
Add temporary work-around to allow loading local data from Documents with substituted data
by Steve Block
· 15 years ago
4fb354b
Egl sync code path should be only activated when we are in GpuUpload mode
by Teng-Hui Zhu
· 15 years ago
8fea66e
Add shared images for layers
by Nicolas Roard
· 15 years ago
bf01926
Reconcile with ics-factoryrom-release
by The Android Open Source Project
· 15 years ago
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