| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Play silence and recover from dead servers or disconnected devices. |
| |
| #include <stdio.h> |
| #include <unistd.h> |
| |
| #include <aaudio/AAudio.h> |
| #include <aaudio/AAudioTesting.h> |
| |
| #include "utils/AAudioExampleUtils.h" |
| |
| #define DEFAULT_TIMEOUT_NANOS ((int64_t)1000000000) |
| |
| int main(int argc, char **argv) { |
| (void) argc; |
| (void *)argv; |
| |
| aaudio_result_t result = AAUDIO_OK; |
| |
| int32_t triesLeft = 3; |
| int32_t bufferCapacity; |
| int32_t framesPerBurst = 0; |
| float *buffer = nullptr; |
| |
| int32_t actualChannelCount = 0; |
| int32_t actualSampleRate = 0; |
| int32_t originalBufferSize = 0; |
| int32_t requestedBufferSize = 0; |
| int32_t finalBufferSize = 0; |
| aaudio_format_t actualDataFormat = AAUDIO_FORMAT_PCM_FLOAT; |
| aaudio_sharing_mode_t actualSharingMode = AAUDIO_SHARING_MODE_SHARED; |
| int32_t framesMax; |
| int64_t framesTotal; |
| int64_t printAt; |
| int samplesPerBurst; |
| int64_t previousFramePosition = -1; |
| |
| AAudioStreamBuilder *aaudioBuilder = nullptr; |
| AAudioStream *aaudioStream = nullptr; |
| |
| // Make printf print immediately so that debug info is not stuck |
| // in a buffer if we hang or crash. |
| setvbuf(stdout, nullptr, _IONBF, (size_t) 0); |
| |
| printf("Test Timestamps V0.1.1\n"); |
| |
| AAudio_setMMapPolicy(AAUDIO_POLICY_AUTO); |
| |
| // Use an AAudioStreamBuilder to contain requested parameters. |
| result = AAudio_createStreamBuilder(&aaudioBuilder); |
| if (result != AAUDIO_OK) { |
| printf("AAudio_createStreamBuilder returned %s", |
| AAudio_convertResultToText(result)); |
| goto finish; |
| } |
| |
| // Request stream properties. |
| AAudioStreamBuilder_setFormat(aaudioBuilder, AAUDIO_FORMAT_PCM_FLOAT); |
| //AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, AAUDIO_PERFORMANCE_MODE_NONE); |
| AAudioStreamBuilder_setPerformanceMode(aaudioBuilder, AAUDIO_PERFORMANCE_MODE_LOW_LATENCY); |
| |
| // Create an AAudioStream using the Builder. |
| result = AAudioStreamBuilder_openStream(aaudioBuilder, &aaudioStream); |
| if (result != AAUDIO_OK) { |
| printf("AAudioStreamBuilder_openStream returned %s", |
| AAudio_convertResultToText(result)); |
| goto finish; |
| } |
| |
| // Check to see what kind of stream we actually got. |
| actualSampleRate = AAudioStream_getSampleRate(aaudioStream); |
| actualChannelCount = AAudioStream_getChannelCount(aaudioStream); |
| actualDataFormat = AAudioStream_getFormat(aaudioStream); |
| |
| printf("-------- chans = %3d, rate = %6d format = %d\n", |
| actualChannelCount, actualSampleRate, actualDataFormat); |
| printf(" Is MMAP used? %s\n", AAudioStream_isMMapUsed(aaudioStream) |
| ? "yes" : "no"); |
| |
| // This is the number of frames that are read in one chunk by a DMA controller |
| // or a DSP or a mixer. |
| framesPerBurst = AAudioStream_getFramesPerBurst(aaudioStream); |
| printf(" framesPerBurst = %3d\n", framesPerBurst); |
| |
| originalBufferSize = AAudioStream_getBufferSizeInFrames(aaudioStream); |
| requestedBufferSize = 2 * framesPerBurst; |
| finalBufferSize = AAudioStream_setBufferSizeInFrames(aaudioStream, requestedBufferSize); |
| |
| printf(" BufferSize: original = %4d, requested = %4d, final = %4d\n", |
| originalBufferSize, requestedBufferSize, finalBufferSize); |
| |
| samplesPerBurst = framesPerBurst * actualChannelCount; |
| buffer = new float[samplesPerBurst]; |
| |
| result = AAudioStream_requestStart(aaudioStream); |
| if (result != AAUDIO_OK) { |
| printf("AAudioStream_requestStart returned %s", |
| AAudio_convertResultToText(result)); |
| goto finish; |
| } |
| |
| // Play silence very briefly. |
| framesMax = actualSampleRate * 4; |
| framesTotal = 0; |
| printAt = actualSampleRate; |
| while (result == AAUDIO_OK && framesTotal < framesMax) { |
| int32_t framesWritten = AAudioStream_write(aaudioStream, |
| buffer, framesPerBurst, |
| DEFAULT_TIMEOUT_NANOS); |
| if (framesWritten < 0) { |
| result = framesWritten; |
| printf("write() returned %s, frames = %d\n", |
| AAudio_convertResultToText(result), (int)framesTotal); |
| printf(" frames = %d\n", (int)framesTotal); |
| } else if (framesWritten != framesPerBurst) { |
| printf("write() returned %d, frames = %d\n", framesWritten, (int)framesTotal); |
| result = AAUDIO_ERROR_TIMEOUT; |
| } else { |
| framesTotal += framesWritten; |
| if (framesTotal >= printAt) { |
| printf("frames = %d\n", (int)framesTotal); |
| printAt += actualSampleRate; |
| } |
| } |
| |
| // Print timestamps. |
| int64_t framePosition = 0; |
| int64_t frameTime = 0; |
| aaudio_result_t timeResult; |
| timeResult = AAudioStream_getTimestamp(aaudioStream, CLOCK_MONOTONIC, |
| &framePosition, &frameTime); |
| |
| if (timeResult == AAUDIO_OK) { |
| if (framePosition > (previousFramePosition + 5000)) { |
| int64_t realTime = getNanoseconds(); |
| int64_t framesWritten = AAudioStream_getFramesWritten(aaudioStream); |
| |
| double latencyMillis = calculateLatencyMillis(framePosition, frameTime, |
| framesWritten, realTime, |
| actualSampleRate); |
| |
| printf("--- timestamp: result = %4d, position = %lld, at %lld nanos" |
| ", latency = %7.2f msec\n", |
| timeResult, |
| (long long) framePosition, |
| (long long) frameTime, |
| latencyMillis); |
| previousFramePosition = framePosition; |
| } |
| } |
| } |
| |
| result = AAudioStream_requestStop(aaudioStream); |
| if (result != AAUDIO_OK) { |
| printf("AAudioStream_requestStop returned %s\n", |
| AAudio_convertResultToText(result)); |
| } |
| result = AAudioStream_close(aaudioStream); |
| if (result != AAUDIO_OK) { |
| printf("AAudioStream_close returned %s\n", |
| AAudio_convertResultToText(result)); |
| } |
| aaudioStream = nullptr; |
| |
| |
| finish: |
| if (aaudioStream != nullptr) { |
| AAudioStream_close(aaudioStream); |
| } |
| AAudioStreamBuilder_delete(aaudioBuilder); |
| delete[] buffer; |
| printf("result = %d = %s\n", result, AAudio_convertResultToText(result)); |
| } |