| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIO_MONO_PIPE_H |
| #define ANDROID_AUDIO_MONO_PIPE_H |
| |
| #include <time.h> |
| #include "NBAIO.h" |
| |
| namespace android { |
| |
| // MonoPipe is similar to Pipe except: |
| // - supports only a single reader, called MonoPipeReader |
| // - write() cannot overrun; instead it will return a short actual count if insufficient space |
| // - write() can optionally block if the pipe is full |
| // Like Pipe, it is not multi-thread safe for either writer or reader |
| // but writer and reader can be different threads. |
| class MonoPipe : public NBAIO_Sink { |
| |
| friend class MonoPipeReader; |
| |
| public: |
| // maxFrames will be rounded up to a power of 2, and all slots are available. Must be >= 2. |
| // Note: whatever shares this object with another thread needs to do so in an SMP-safe way (like |
| // creating it the object before creating the other thread, or storing the object with a |
| // release_store). Otherwise the other thread could see a partially-constructed object. |
| MonoPipe(size_t maxFrames, NBAIO_Format format, bool writeCanBlock = false); |
| virtual ~MonoPipe(); |
| |
| // NBAIO_Port interface |
| |
| //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, |
| // NBAIO_Format counterOffers[], size_t& numCounterOffers); |
| //virtual NBAIO_Format format() const; |
| |
| // NBAIO_Sink interface |
| |
| //virtual size_t framesWritten() const; |
| //virtual size_t framesUnderrun() const; |
| //virtual size_t underruns() const; |
| |
| virtual ssize_t availableToWrite() const; |
| virtual ssize_t write(const void *buffer, size_t count); |
| //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block); |
| |
| private: |
| const size_t mMaxFrames; // always a power of 2 |
| void * const mBuffer; |
| // mFront and mRear will never be separated by more than mMaxFrames. |
| // 32-bit overflow is possible if the pipe is active for a long time, but if that happens it's |
| // safe because we "&" with (mMaxFrames-1) at end of computations to calculate a buffer index. |
| volatile int32_t mFront; // written by reader with android_atomic_release_store, |
| // read by writer with android_atomic_acquire_load |
| volatile int32_t mRear; // written by writer with android_atomic_release_store, |
| // read by reader with android_atomic_acquire_load |
| const bool mWriteCanBlock; // whether write() should block if the pipe is full |
| struct timespec mSleep; // time to sleep if blocking is enabled and the pipe is full |
| }; |
| |
| } // namespace android |
| |
| #endif // ANDROID_AUDIO_MONO_PIPE_H |