Re-implement HIDL effect processing using FMQ and IMemory
Result: no hwbinder calls due music processing.
Test: make, use Play Music with effects, check traces
Bug: 30222631
Change-Id: I06d0e94e603688874b31824427f3b0878b5f7c8e
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index d18ca47..7056dc9 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -48,6 +48,7 @@
#include <system/audio.h>
#include <system/audio_policy.h>
+#include <media/audiohal/EffectBufferHalInterface.h>
#include <media/audiohal/StreamHalInterface.h>
#include <media/AudioBufferProvider.h>
#include <media/ExtendedAudioBufferProvider.h>