Fix underrun count for static tracks
Should always return 0 - static tracks don't underrun.
Test: Soundpool with 40+ static tracks and enabling Bluetooth
Bug: 73550407
Change-Id: I1e31970eb88a21ce06fc3e0383f4e4b969ad9f02
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index ff440bc..b4fa3c5 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -438,7 +438,11 @@
return 0;
}
- virtual uint32_t getUnderrunFrames() const {
+ virtual uint32_t getUnderrunFrames() const override {
+ return 0;
+ }
+
+ virtual uint32_t getUnderrunCount() const override {
return 0;
}