Introduce device(s) role for strategy.
Adding interface to get/set/removeDevicesRoleForStrategy. The interfaces
allows to modify the devices' role, such as preferred, for strategy.
Get/set/removePreferredDeviceForStrategy is reimplemented by the new
interfaces.
Test: atest AudioHostTest
Test: atest AudioServiceHostTest
Test: atest AudioServiceTest
Test: atest audiopolicy_tests
Bug: 160352965
Change-Id: I0af737542a8599938cae4e142b733159f21ed5a8
diff --git a/services/audiopolicy/enginedefault/src/Engine.cpp b/services/audiopolicy/enginedefault/src/Engine.cpp
index b14d2bb..46cc56c 100755
--- a/services/audiopolicy/enginedefault/src/Engine.cpp
+++ b/services/audiopolicy/enginedefault/src/Engine.cpp
@@ -631,19 +631,17 @@
// check if this strategy has a preferred device that is available,
// if yes, give priority to it
- AudioDeviceTypeAddr preferredStrategyDevice;
- const status_t status = getPreferredDeviceForStrategy(strategy, preferredStrategyDevice);
+ AudioDeviceTypeAddrVector preferredStrategyDevices;
+ const status_t status = getDevicesForRoleAndStrategy(
+ strategy, DEVICE_ROLE_PREFERRED, preferredStrategyDevices);
if (status == NO_ERROR) {
// there is a preferred device, is it available?
- sp<DeviceDescriptor> preferredAvailableDevDescr = availableOutputDevices.getDevice(
- preferredStrategyDevice.mType,
- String8(preferredStrategyDevice.mAddress.c_str()),
- AUDIO_FORMAT_DEFAULT);
- if (preferredAvailableDevDescr != nullptr) {
- ALOGVV("%s using pref device 0x%08x/%s for strategy %u",
- __func__, preferredStrategyDevice.mType,
- preferredStrategyDevice.mAddress.c_str(), strategy);
- return DeviceVector(preferredAvailableDevDescr);
+ DeviceVector preferredAvailableDevVec =
+ availableOutputDevices.getDevicesFromDeviceTypeAddrVec(preferredStrategyDevices);
+ if (preferredAvailableDevVec.size() == preferredAvailableDevVec.size()) {
+ ALOGVV("%s using pref device %s for strategy %u",
+ __func__, preferredAvailableDevVec.toString().c_str(), strategy);
+ return preferredAvailableDevVec;
}
}