Introduce device(s) role for strategy.
Adding interface to get/set/removeDevicesRoleForStrategy. The interfaces
allows to modify the devices' role, such as preferred, for strategy.
Get/set/removePreferredDeviceForStrategy is reimplemented by the new
interfaces.
Test: atest AudioHostTest
Test: atest AudioServiceHostTest
Test: atest AudioServiceTest
Test: atest audiopolicy_tests
Bug: 160352965
Change-Id: I0af737542a8599938cae4e142b733159f21ed5a8
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index 8db125b..11077f1 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -269,11 +269,17 @@
const AudioDeviceTypeAddrVector& devices);
virtual status_t removeUserIdDeviceAffinities(int userId);
- virtual status_t setPreferredDeviceForStrategy(product_strategy_t strategy,
- const AudioDeviceTypeAddr &device);
- virtual status_t removePreferredDeviceForStrategy(product_strategy_t strategy);
- virtual status_t getPreferredDeviceForStrategy(product_strategy_t strategy,
- AudioDeviceTypeAddr &device);
+ virtual status_t setDevicesRoleForStrategy(product_strategy_t strategy,
+ device_role_t role,
+ const AudioDeviceTypeAddrVector &devices);
+
+ virtual status_t removeDevicesRoleForStrategy(product_strategy_t strategy,
+ device_role_t role);
+
+
+ virtual status_t getDevicesForRoleAndStrategy(product_strategy_t strategy,
+ device_role_t role,
+ AudioDeviceTypeAddrVector &devices);
virtual status_t startAudioSource(const struct audio_port_config *source,
const audio_attributes_t *attributes,