Added audioflinger_fuzzer
Test: ./audioflinger_fuzzer
Bug: 174736612
Change-Id: I67b27425db3cf64192f4f41ca559717676b7fd94
diff --git a/media/libaudioclient/fuzzer/audioflinger_fuzzer.cpp b/media/libaudioclient/fuzzer/audioflinger_fuzzer.cpp
new file mode 100644
index 0000000..db2b0b8
--- /dev/null
+++ b/media/libaudioclient/fuzzer/audioflinger_fuzzer.cpp
@@ -0,0 +1,730 @@
+/*
+ * Copyright (C) 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+/**
+ * NOTE
+ * 1) The input to AudioFlinger binder calls are fuzzed in this fuzzer
+ * 2) AudioFlinger crashes due to the fuzzer are detected by the
+ Binder DeathRecipient, where the fuzzer aborts if AudioFlinger dies
+ */
+
+#include <android_audio_policy_configuration_V7_0-enums.h>
+#include <binder/IServiceManager.h>
+#include <binder/MemoryDealer.h>
+#include <media/AudioEffect.h>
+#include <media/AudioRecord.h>
+#include <media/AudioSystem.h>
+#include <media/AudioTrack.h>
+#include <media/IAudioFlinger.h>
+#include "fuzzer/FuzzedDataProvider.h"
+
+#define MAX_STRING_LENGTH 256
+#define MAX_ARRAY_LENGTH 256
+
+using namespace std;
+using namespace android;
+
+namespace xsd {
+using namespace ::android::audio::policy::configuration::V7_0;
+}
+
+constexpr audio_unique_id_use_t kUniqueIds[] = {
+ AUDIO_UNIQUE_ID_USE_UNSPECIFIED, AUDIO_UNIQUE_ID_USE_SESSION, AUDIO_UNIQUE_ID_USE_MODULE,
+ AUDIO_UNIQUE_ID_USE_EFFECT, AUDIO_UNIQUE_ID_USE_PATCH, AUDIO_UNIQUE_ID_USE_OUTPUT,
+ AUDIO_UNIQUE_ID_USE_INPUT, AUDIO_UNIQUE_ID_USE_CLIENT, AUDIO_UNIQUE_ID_USE_MAX,
+};
+
+constexpr audio_mode_t kModes[] = {
+ AUDIO_MODE_INVALID, AUDIO_MODE_CURRENT, AUDIO_MODE_NORMAL, AUDIO_MODE_RINGTONE,
+ AUDIO_MODE_IN_CALL, AUDIO_MODE_IN_COMMUNICATION, AUDIO_MODE_CALL_SCREEN};
+
+constexpr audio_session_t kSessionId[] = {AUDIO_SESSION_NONE, AUDIO_SESSION_OUTPUT_STAGE,
+ AUDIO_SESSION_DEVICE};
+
+constexpr audio_encapsulation_mode_t kEncapsulation[] = {
+ AUDIO_ENCAPSULATION_MODE_NONE,
+ AUDIO_ENCAPSULATION_MODE_ELEMENTARY_STREAM,
+ AUDIO_ENCAPSULATION_MODE_HANDLE,
+};
+
+constexpr audio_port_role_t kPortRoles[] = {
+ AUDIO_PORT_ROLE_NONE,
+ AUDIO_PORT_ROLE_SOURCE,
+ AUDIO_PORT_ROLE_SINK,
+};
+
+constexpr audio_port_type_t kPortTypes[] = {
+ AUDIO_PORT_TYPE_NONE,
+ AUDIO_PORT_TYPE_DEVICE,
+ AUDIO_PORT_TYPE_MIX,
+ AUDIO_PORT_TYPE_SESSION,
+};
+
+template <typename T, typename X, typename FUNC>
+std::vector<T> getFlags(const xsdc_enum_range<X> &range, const FUNC &func,
+ const std::string &findString = {}) {
+ std::vector<T> vec;
+ for (const auto &xsdEnumVal : range) {
+ T enumVal;
+ std::string enumString = toString(xsdEnumVal);
+ if (enumString.find(findString) != std::string::npos &&
+ func(enumString.c_str(), &enumVal)) {
+ vec.push_back(enumVal);
+ }
+ }
+ return vec;
+}
+
+static const std::vector<audio_stream_type_t> kStreamtypes =
+ getFlags<audio_stream_type_t, xsd::AudioStreamType, decltype(audio_stream_type_from_string)>(
+ xsdc_enum_range<xsd::AudioStreamType>{}, audio_stream_type_from_string);
+
+static const std::vector<audio_format_t> kFormats =
+ getFlags<audio_format_t, xsd::AudioFormat, decltype(audio_format_from_string)>(
+ xsdc_enum_range<xsd::AudioFormat>{}, audio_format_from_string);
+
+static const std::vector<audio_channel_mask_t> kChannelMasks =
+ getFlags<audio_channel_mask_t, xsd::AudioChannelMask, decltype(audio_channel_mask_from_string)>(
+ xsdc_enum_range<xsd::AudioChannelMask>{}, audio_channel_mask_from_string);
+
+static const std::vector<audio_usage_t> kUsages =
+ getFlags<audio_usage_t, xsd::AudioUsage, decltype(audio_usage_from_string)>(
+ xsdc_enum_range<xsd::AudioUsage>{}, audio_usage_from_string);
+
+static const std::vector<audio_content_type_t> kContentType =
+ getFlags<audio_content_type_t, xsd::AudioContentType, decltype(audio_content_type_from_string)>(
+ xsdc_enum_range<xsd::AudioContentType>{}, audio_content_type_from_string);
+
+static const std::vector<audio_source_t> kInputSources =
+ getFlags<audio_source_t, xsd::AudioSource, decltype(audio_source_from_string)>(
+ xsdc_enum_range<xsd::AudioSource>{}, audio_source_from_string);
+
+static const std::vector<audio_gain_mode_t> kGainModes =
+ getFlags<audio_gain_mode_t, xsd::AudioGainMode, decltype(audio_gain_mode_from_string)>(
+ xsdc_enum_range<xsd::AudioGainMode>{}, audio_gain_mode_from_string);
+
+static const std::vector<audio_devices_t> kDevices =
+ getFlags<audio_devices_t, xsd::AudioDevice, decltype(audio_device_from_string)>(
+ xsdc_enum_range<xsd::AudioDevice>{}, audio_device_from_string);
+
+static const std::vector<audio_input_flags_t> kInputFlags =
+ getFlags<audio_input_flags_t, xsd::AudioInOutFlag, decltype(audio_input_flag_from_string)>(
+ xsdc_enum_range<xsd::AudioInOutFlag>{}, audio_input_flag_from_string, "_INPUT_");
+
+static const std::vector<audio_output_flags_t> kOutputFlags =
+ getFlags<audio_output_flags_t, xsd::AudioInOutFlag, decltype(audio_output_flag_from_string)>(
+ xsdc_enum_range<xsd::AudioInOutFlag>{}, audio_output_flag_from_string, "_OUTPUT_");
+
+template <typename T, size_t size>
+T getValueFromArray(FuzzedDataProvider *fdp, const T (&arr)[size]) {
+ return arr[fdp->ConsumeIntegralInRange<int32_t>(0, size - 1)];
+}
+
+template <typename T, size_t size>
+T getValue(FuzzedDataProvider *fdp, const T (&arr)[size]) {
+ if (fdp->ConsumeBool()) {
+ return static_cast<T>(fdp->ConsumeIntegral<int32_t>());
+ }
+ return getValueFromArray(fdp, arr);
+}
+
+template <typename T>
+T getValueFromVector(FuzzedDataProvider *fdp, std::vector<T> vec) {
+ return vec[fdp->ConsumeIntegralInRange<int32_t>(0, vec.size() - 1)];
+}
+
+template <typename T>
+T getValue(FuzzedDataProvider *fdp, std::vector<T> vec) {
+ if (fdp->ConsumeBool()) {
+ return static_cast<T>(fdp->ConsumeIntegral<int32_t>());
+ }
+ return getValueFromVector(fdp, vec);
+}
+
+class DeathNotifier : public IBinder::DeathRecipient {
+ public:
+ void binderDied(const wp<IBinder> &) { abort(); }
+};
+
+class AudioFlingerFuzzer {
+ public:
+ AudioFlingerFuzzer(const uint8_t *data, size_t size);
+ void process();
+
+ private:
+ FuzzedDataProvider mFdp;
+ void invokeAudioTrack();
+ void invokeAudioRecord();
+ status_t invokeAudioEffect();
+ void invokeAudioSystem();
+ status_t invokeAudioInputDevice();
+ status_t invokeAudioOutputDevice();
+ void invokeAudioPatch();
+
+ sp<DeathNotifier> mDeathNotifier;
+};
+
+AudioFlingerFuzzer::AudioFlingerFuzzer(const uint8_t *data, size_t size) : mFdp(data, size) {
+ sp<IServiceManager> sm = defaultServiceManager();
+ sp<IBinder> binder = sm->getService(String16("media.audio_flinger"));
+ if (binder == nullptr) {
+ return;
+ }
+ mDeathNotifier = new DeathNotifier();
+ binder->linkToDeath(mDeathNotifier);
+}
+
+void AudioFlingerFuzzer::invokeAudioTrack() {
+ uint32_t sampleRate = mFdp.ConsumeIntegral<uint32_t>();
+ audio_format_t format = getValue(&mFdp, kFormats);
+ audio_channel_mask_t channelMask = getValue(&mFdp, kChannelMasks);
+ size_t frameCount = static_cast<size_t>(mFdp.ConsumeIntegral<uint32_t>());
+ int32_t notificationFrames = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t useSharedBuffer = mFdp.ConsumeBool();
+ audio_output_flags_t flags = getValue(&mFdp, kOutputFlags);
+ audio_session_t sessionId = getValue(&mFdp, kSessionId);
+ audio_usage_t usage = getValue(&mFdp, kUsages);
+ audio_content_type_t contentType = getValue(&mFdp, kContentType);
+ audio_attributes_t attributes = {};
+ sp<IMemory> sharedBuffer;
+ sp<MemoryDealer> heap = nullptr;
+ audio_offload_info_t offloadInfo = AUDIO_INFO_INITIALIZER;
+
+ bool offload = false;
+ bool fast = ((flags & AUDIO_OUTPUT_FLAG_FAST) != 0);
+
+ if (useSharedBuffer != 0) {
+ size_t heapSize = audio_channel_count_from_out_mask(channelMask) *
+ audio_bytes_per_sample(format) * frameCount;
+ heap = new MemoryDealer(heapSize, "AudioTrack Heap Base");
+ sharedBuffer = heap->allocate(heapSize);
+ frameCount = 0;
+ notificationFrames = 0;
+ }
+ if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0) {
+ offloadInfo.sample_rate = sampleRate;
+ offloadInfo.channel_mask = channelMask;
+ offloadInfo.format = format;
+ offload = true;
+ }
+
+ attributes.content_type = contentType;
+ attributes.usage = usage;
+ sp<AudioTrack> track = new AudioTrack();
+
+ track->set(AUDIO_STREAM_DEFAULT, sampleRate, format, channelMask, frameCount, flags, nullptr,
+ nullptr, notificationFrames, sharedBuffer, false, sessionId,
+ ((fast && sharedBuffer == 0) || offload) ? AudioTrack::TRANSFER_CALLBACK
+ : AudioTrack::TRANSFER_DEFAULT,
+ offload ? &offloadInfo : nullptr, getuid(), getpid(), &attributes, false, 1.0f,
+ AUDIO_PORT_HANDLE_NONE);
+
+ status_t status = track->initCheck();
+ if (status != NO_ERROR) {
+ track.clear();
+ return;
+ }
+ track->getSampleRate();
+ track->latency();
+ track->getUnderrunCount();
+ track->streamType();
+ track->channelCount();
+ track->getNotificationPeriodInFrames();
+ uint32_t bufferSizeInFrames = mFdp.ConsumeIntegral<uint32_t>();
+ track->setBufferSizeInFrames(bufferSizeInFrames);
+ track->getBufferSizeInFrames();
+
+ int64_t duration = mFdp.ConsumeIntegral<int64_t>();
+ track->getBufferDurationInUs(&duration);
+ sp<IMemory> sharedBuffer2 = track->sharedBuffer();
+ track->setCallerName(mFdp.ConsumeRandomLengthString(MAX_STRING_LENGTH));
+
+ track->setVolume(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+ track->setVolume(mFdp.ConsumeFloatingPoint<float>());
+ track->setAuxEffectSendLevel(mFdp.ConsumeFloatingPoint<float>());
+
+ float auxEffectSendLevel;
+ track->getAuxEffectSendLevel(&auxEffectSendLevel);
+ track->setSampleRate(mFdp.ConsumeIntegral<uint32_t>());
+ track->getSampleRate();
+ track->getOriginalSampleRate();
+
+ AudioPlaybackRate playbackRate = {};
+ playbackRate.mSpeed = mFdp.ConsumeFloatingPoint<float>();
+ playbackRate.mPitch = mFdp.ConsumeFloatingPoint<float>();
+ track->setPlaybackRate(playbackRate);
+ track->getPlaybackRate();
+ track->setLoop(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+ mFdp.ConsumeIntegral<uint32_t>());
+ track->setMarkerPosition(mFdp.ConsumeIntegral<uint32_t>());
+
+ uint32_t marker = {};
+ track->getMarkerPosition(&marker);
+ track->setPositionUpdatePeriod(mFdp.ConsumeIntegral<uint32_t>());
+
+ uint32_t updatePeriod = {};
+ track->getPositionUpdatePeriod(&updatePeriod);
+ track->setPosition(mFdp.ConsumeIntegral<uint32_t>());
+ uint32_t position = {};
+ track->getPosition(&position);
+ track->getBufferPosition(&position);
+ track->reload();
+ track->start();
+ track->pause();
+ track->flush();
+ track->stop();
+ track->stopped();
+}
+
+void AudioFlingerFuzzer::invokeAudioRecord() {
+ int32_t notificationFrames = mFdp.ConsumeIntegral<int32_t>();
+ uint32_t sampleRate = mFdp.ConsumeIntegral<uint32_t>();
+ size_t frameCount = static_cast<size_t>(mFdp.ConsumeIntegral<uint32_t>());
+ audio_format_t format = getValue(&mFdp, kFormats);
+ audio_channel_mask_t channelMask = getValue(&mFdp, kChannelMasks);
+ audio_input_flags_t flags = getValue(&mFdp, kInputFlags);
+ audio_session_t sessionId = getValue(&mFdp, kSessionId);
+ audio_source_t inputSource = getValue(&mFdp, kInputSources);
+
+ audio_attributes_t attributes = {};
+ bool fast = ((flags & AUDIO_OUTPUT_FLAG_FAST) != 0);
+
+ attributes.source = inputSource;
+
+ sp<AudioRecord> record = new AudioRecord(String16(mFdp.ConsumeRandomLengthString().c_str()));
+ record->set(AUDIO_SOURCE_DEFAULT, sampleRate, format, channelMask, frameCount, nullptr, nullptr,
+ notificationFrames, false, sessionId,
+ fast ? AudioRecord::TRANSFER_CALLBACK : AudioRecord::TRANSFER_DEFAULT, flags,
+ getuid(), getpid(), &attributes, AUDIO_PORT_HANDLE_NONE);
+ status_t status = record->initCheck();
+ if (status != NO_ERROR) {
+ return;
+ }
+ record->latency();
+ record->format();
+ record->channelCount();
+ record->frameCount();
+ record->frameSize();
+ record->inputSource();
+ record->getNotificationPeriodInFrames();
+ record->start();
+ record->stop();
+ record->stopped();
+
+ uint32_t marker = mFdp.ConsumeIntegral<uint32_t>();
+ record->setMarkerPosition(marker);
+ record->getMarkerPosition(&marker);
+
+ uint32_t updatePeriod = mFdp.ConsumeIntegral<uint32_t>();
+ record->setPositionUpdatePeriod(updatePeriod);
+ record->getPositionUpdatePeriod(&updatePeriod);
+
+ uint32_t position;
+ record->getPosition(&position);
+
+ ExtendedTimestamp timestamp;
+ record->getTimestamp(×tamp);
+ record->getSessionId();
+ record->getCallerName();
+ android::AudioRecord::Buffer audioBuffer;
+ int32_t waitCount = mFdp.ConsumeIntegral<int32_t>();
+ size_t nonContig = static_cast<size_t>(mFdp.ConsumeIntegral<uint32_t>());
+ audioBuffer.frameCount = static_cast<size_t>(mFdp.ConsumeIntegral<uint32_t>());
+ record->obtainBuffer(&audioBuffer, waitCount, &nonContig);
+ bool blocking = false;
+ record->read(audioBuffer.raw, audioBuffer.size, blocking);
+ record->getInputFramesLost();
+ record->getFlags();
+
+ std::vector<media::MicrophoneInfo> activeMicrophones;
+ record->getActiveMicrophones(&activeMicrophones);
+ record->releaseBuffer(&audioBuffer);
+
+ audio_port_handle_t deviceId =
+ static_cast<audio_port_handle_t>(mFdp.ConsumeIntegral<int32_t>());
+ record->setInputDevice(deviceId);
+ record->getInputDevice();
+ record->getRoutedDeviceId();
+ record->getPortId();
+}
+
+struct EffectClient : public android::media::BnEffectClient {
+ EffectClient() {}
+ binder::Status controlStatusChanged(bool controlGranted __unused) override {
+ return binder::Status::ok();
+ }
+ binder::Status enableStatusChanged(bool enabled __unused) override {
+ return binder::Status::ok();
+ }
+ binder::Status commandExecuted(int32_t cmdCode __unused,
+ const std::vector<uint8_t> &cmdData __unused,
+ const std::vector<uint8_t> &replyData __unused) override {
+ return binder::Status::ok();
+ }
+};
+
+status_t AudioFlingerFuzzer::invokeAudioEffect() {
+ effect_uuid_t type;
+ type.timeLow = mFdp.ConsumeIntegral<uint32_t>();
+ type.timeMid = mFdp.ConsumeIntegral<uint16_t>();
+ type.timeHiAndVersion = mFdp.ConsumeIntegral<uint16_t>();
+ type.clockSeq = mFdp.ConsumeIntegral<uint16_t>();
+ for (int i = 0; i < 6; ++i) {
+ type.node[i] = mFdp.ConsumeIntegral<uint8_t>();
+ }
+
+ effect_descriptor_t descriptor = {};
+ descriptor.type = type;
+ descriptor.uuid = *EFFECT_UUID_NULL;
+
+ sp<EffectClient> effectClient(new EffectClient());
+
+ const int32_t priority = mFdp.ConsumeIntegral<int32_t>();
+ audio_session_t sessionId = static_cast<audio_session_t>(mFdp.ConsumeIntegral<int32_t>());
+ const audio_io_handle_t io = mFdp.ConsumeIntegral<int32_t>();
+ String16 opPackageName = static_cast<String16>(mFdp.ConsumeRandomLengthString().c_str());
+ AudioDeviceTypeAddr device;
+
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (!af) {
+ return NO_ERROR;
+ }
+
+ media::CreateEffectRequest request{};
+ request.desc =
+ VALUE_OR_RETURN_STATUS(legacy2aidl_effect_descriptor_t_EffectDescriptor(descriptor));
+ request.client = effectClient;
+ request.priority = priority;
+ request.output = io;
+ request.sessionId = sessionId;
+ request.device = VALUE_OR_RETURN_STATUS(legacy2aidl_AudioDeviceTypeAddress(device));
+ request.opPackageName = VALUE_OR_RETURN_STATUS(legacy2aidl_String16_string(opPackageName));
+ request.pid = getpid();
+ request.probe = false;
+
+ media::CreateEffectResponse response{};
+ status_t status = af->createEffect(request, &response);
+
+ if (status != OK) {
+ return NO_ERROR;
+ }
+
+ descriptor =
+ VALUE_OR_RETURN_STATUS(aidl2legacy_EffectDescriptor_effect_descriptor_t(response.desc));
+
+ uint32_t numEffects;
+ af->queryNumberEffects(&numEffects);
+
+ uint32_t queryIndex = mFdp.ConsumeIntegral<uint32_t>();
+ af->queryEffect(queryIndex, &descriptor);
+
+ effect_descriptor_t getDescriptor;
+ uint32_t preferredTypeFlag = mFdp.ConsumeIntegral<int32_t>();
+ af->getEffectDescriptor(&descriptor.uuid, &descriptor.type, preferredTypeFlag, &getDescriptor);
+
+ sessionId = static_cast<audio_session_t>(mFdp.ConsumeIntegral<int32_t>());
+ audio_io_handle_t srcOutput = mFdp.ConsumeIntegral<int32_t>();
+ audio_io_handle_t dstOutput = mFdp.ConsumeIntegral<int32_t>();
+ af->moveEffects(sessionId, srcOutput, dstOutput);
+
+ int effectId = mFdp.ConsumeIntegral<int32_t>();
+ sessionId = static_cast<audio_session_t>(mFdp.ConsumeIntegral<int32_t>());
+ af->setEffectSuspended(effectId, sessionId, mFdp.ConsumeBool());
+ return NO_ERROR;
+}
+
+void AudioFlingerFuzzer::invokeAudioSystem() {
+ AudioSystem::muteMicrophone(mFdp.ConsumeBool());
+ AudioSystem::setMasterMute(mFdp.ConsumeBool());
+ AudioSystem::setMasterVolume(mFdp.ConsumeFloatingPoint<float>());
+ AudioSystem::setMasterBalance(mFdp.ConsumeFloatingPoint<float>());
+ AudioSystem::setVoiceVolume(mFdp.ConsumeFloatingPoint<float>());
+
+ float volume;
+ AudioSystem::getMasterVolume(&volume);
+
+ bool state;
+ AudioSystem::getMasterMute(&state);
+ AudioSystem::isMicrophoneMuted(&state);
+
+ audio_stream_type_t stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::setStreamMute(getValue(&mFdp, kStreamtypes), mFdp.ConsumeBool());
+
+ stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::setStreamVolume(stream, mFdp.ConsumeFloatingPoint<float>(),
+ mFdp.ConsumeIntegral<int32_t>());
+
+ audio_mode_t mode = getValue(&mFdp, kModes);
+ AudioSystem::setMode(mode);
+
+ size_t frameCount;
+ stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::getOutputFrameCount(&frameCount, stream);
+
+ uint32_t latency;
+ stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::getOutputLatency(&latency, stream);
+
+ stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::getStreamVolume(stream, &volume, mFdp.ConsumeIntegral<int32_t>());
+
+ stream = getValue(&mFdp, kStreamtypes);
+ AudioSystem::getStreamMute(stream, &state);
+
+ uint32_t samplingRate;
+ AudioSystem::getSamplingRate(mFdp.ConsumeIntegral<int32_t>(), &samplingRate);
+
+ AudioSystem::getFrameCount(mFdp.ConsumeIntegral<int32_t>(), &frameCount);
+ AudioSystem::getLatency(mFdp.ConsumeIntegral<int32_t>(), &latency);
+ AudioSystem::setVoiceVolume(mFdp.ConsumeFloatingPoint<float>());
+
+ uint32_t halFrames;
+ uint32_t dspFrames;
+ AudioSystem::getRenderPosition(mFdp.ConsumeIntegral<int32_t>(), &halFrames, &dspFrames);
+
+ AudioSystem::getInputFramesLost(mFdp.ConsumeIntegral<int32_t>());
+ AudioSystem::getInputFramesLost(mFdp.ConsumeIntegral<int32_t>());
+
+ audio_unique_id_use_t uniqueIdUse = getValue(&mFdp, kUniqueIds);
+ AudioSystem::newAudioUniqueId(uniqueIdUse);
+
+ audio_session_t sessionId = getValue(&mFdp, kSessionId);
+ pid_t pid = mFdp.ConsumeBool() ? getpid() : mFdp.ConsumeIntegral<int32_t>();
+ uid_t uid = mFdp.ConsumeBool() ? getuid() : mFdp.ConsumeIntegral<int32_t>();
+ AudioSystem::acquireAudioSessionId(sessionId, pid, uid);
+
+ pid = mFdp.ConsumeBool() ? getpid() : mFdp.ConsumeIntegral<int32_t>();
+ sessionId = getValue(&mFdp, kSessionId);
+ AudioSystem::releaseAudioSessionId(sessionId, pid);
+
+ sessionId = getValue(&mFdp, kSessionId);
+ AudioSystem::getAudioHwSyncForSession(sessionId);
+
+ AudioSystem::systemReady();
+ AudioSystem::getFrameCountHAL(mFdp.ConsumeIntegral<int32_t>(), &frameCount);
+
+ size_t buffSize;
+ uint32_t sampleRate = mFdp.ConsumeIntegral<uint32_t>();
+ audio_format_t format = getValue(&mFdp, kFormats);
+ audio_channel_mask_t channelMask = getValue(&mFdp, kChannelMasks);
+ AudioSystem::getInputBufferSize(sampleRate, format, channelMask, &buffSize);
+
+ AudioSystem::getPrimaryOutputSamplingRate();
+ AudioSystem::getPrimaryOutputFrameCount();
+ AudioSystem::setLowRamDevice(mFdp.ConsumeBool(), mFdp.ConsumeIntegral<int64_t>());
+
+ std::vector<media::MicrophoneInfo> microphones;
+ AudioSystem::getMicrophones(µphones);
+
+ std::vector<pid_t> pids;
+ pids.insert(pids.begin(), getpid());
+ for (int i = 1; i < mFdp.ConsumeIntegralInRange<int32_t>(2, MAX_ARRAY_LENGTH); ++i) {
+ pids.insert(pids.begin() + i, static_cast<pid_t>(mFdp.ConsumeIntegral<int32_t>()));
+ }
+ AudioSystem::setAudioHalPids(pids);
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (!af) {
+ return;
+ }
+ af->setRecordSilenced(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeBool());
+
+ float balance = mFdp.ConsumeFloatingPoint<float>();
+ af->getMasterBalance(&balance);
+ af->invalidateStream(static_cast<audio_stream_type_t>(mFdp.ConsumeIntegral<uint32_t>()));
+}
+
+status_t AudioFlingerFuzzer::invokeAudioInputDevice() {
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (!af) {
+ return NO_ERROR;
+ }
+
+ audio_config_t config = {};
+ audio_module_handle_t module = mFdp.ConsumeIntegral<int32_t>();
+ audio_io_handle_t input = mFdp.ConsumeIntegral<int32_t>();
+ config.frame_count = mFdp.ConsumeIntegral<uint32_t>();
+ String8 address = static_cast<String8>(mFdp.ConsumeRandomLengthString().c_str());
+
+ config.channel_mask = getValue(&mFdp, kChannelMasks);
+ config.format = getValue(&mFdp, kFormats);
+
+ config.offload_info = AUDIO_INFO_INITIALIZER;
+ config.offload_info.bit_rate = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.bit_width = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.content_id = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.channel_mask = getValue(&mFdp, kChannelMasks);
+ config.offload_info.duration_us = mFdp.ConsumeIntegral<int64_t>();
+ config.offload_info.encapsulation_mode = getValue(&mFdp, kEncapsulation);
+ config.offload_info.format = getValue(&mFdp, kFormats);
+ config.offload_info.has_video = mFdp.ConsumeBool();
+ config.offload_info.is_streaming = mFdp.ConsumeBool();
+ config.offload_info.sample_rate = (mFdp.ConsumeIntegral<uint32_t>());
+ config.offload_info.sync_id = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.stream_type = getValue(&mFdp, kStreamtypes);
+ config.offload_info.usage = getValue(&mFdp, kUsages);
+
+ config.sample_rate = mFdp.ConsumeIntegral<uint32_t>();
+
+ audio_devices_t device = getValue(&mFdp, kDevices);
+ audio_source_t source = getValue(&mFdp, kInputSources);
+ audio_input_flags_t flags = getValue(&mFdp, kInputFlags);
+
+ AudioDeviceTypeAddr deviceTypeAddr(device, address.c_str());
+
+ media::OpenInputRequest request{};
+ request.module = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_module_handle_t_int32_t(module));
+ request.input = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(input));
+ request.config = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_config_t_AudioConfig(config));
+ request.device = VALUE_OR_RETURN_STATUS(legacy2aidl_AudioDeviceTypeAddress(deviceTypeAddr));
+ request.source = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_source_t_AudioSourceType(source));
+ request.flags = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_input_flags_t_int32_t_mask(flags));
+
+ media::OpenInputResponse response{};
+ status_t status = af->openInput(request, &response);
+ if (status != NO_ERROR) {
+ return NO_ERROR;
+ }
+
+ input = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_module_handle_t(response.input));
+ af->closeInput(input);
+ return NO_ERROR;
+}
+
+status_t AudioFlingerFuzzer::invokeAudioOutputDevice() {
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (!af) {
+ return NO_ERROR;
+ }
+
+ audio_config_t config = {};
+ audio_module_handle_t module = mFdp.ConsumeIntegral<int32_t>();
+ audio_io_handle_t output = mFdp.ConsumeIntegral<int32_t>();
+ config.frame_count = mFdp.ConsumeIntegral<uint32_t>();
+ String8 address = static_cast<String8>(mFdp.ConsumeRandomLengthString().c_str());
+
+ config.channel_mask = getValue(&mFdp, kChannelMasks);
+
+ config.offload_info = AUDIO_INFO_INITIALIZER;
+ config.offload_info.bit_rate = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.bit_width = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.channel_mask = getValue(&mFdp, kChannelMasks);
+ config.offload_info.content_id = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.duration_us = mFdp.ConsumeIntegral<int64_t>();
+ config.offload_info.encapsulation_mode = getValue(&mFdp, kEncapsulation);
+ config.offload_info.format = getValue(&mFdp, kFormats);
+ config.offload_info.has_video = mFdp.ConsumeBool();
+ config.offload_info.is_streaming = mFdp.ConsumeBool();
+ config.offload_info.sample_rate = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.stream_type = getValue(&mFdp, kStreamtypes);
+ config.offload_info.sync_id = mFdp.ConsumeIntegral<uint32_t>();
+ config.offload_info.usage = getValue(&mFdp, kUsages);
+
+ config.format = getValue(&mFdp, kFormats);
+ config.sample_rate = mFdp.ConsumeIntegral<uint32_t>();
+
+ sp<DeviceDescriptorBase> device = new DeviceDescriptorBase(getValue(&mFdp, kDevices));
+ audio_output_flags_t flags = getValue(&mFdp, kOutputFlags);
+
+ media::OpenOutputRequest request{};
+ media::OpenOutputResponse response{};
+
+ request.module = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_module_handle_t_int32_t(module));
+ request.config = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_config_t_AudioConfig(config));
+ request.device = VALUE_OR_RETURN_STATUS(legacy2aidl_DeviceDescriptorBase(device));
+ request.flags = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_output_flags_t_int32_t_mask(flags));
+
+ status_t status = af->openOutput(request, &response);
+ if (status != NO_ERROR) {
+ return NO_ERROR;
+ }
+ output = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_io_handle_t(response.output));
+
+ audio_io_handle_t output1 = mFdp.ConsumeIntegral<int32_t>();
+ af->openDuplicateOutput(output, output1);
+ af->suspendOutput(output);
+ af->restoreOutput(output);
+ af->closeOutput(output);
+ return NO_ERROR;
+}
+
+void AudioFlingerFuzzer::invokeAudioPatch() {
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (!af) {
+ return;
+ }
+ struct audio_patch patch = {};
+ audio_patch_handle_t handle = mFdp.ConsumeIntegral<int32_t>();
+
+ patch.id = mFdp.ConsumeIntegral<int32_t>();
+ patch.num_sources = mFdp.ConsumeIntegral<uint32_t>();
+ patch.num_sinks = mFdp.ConsumeIntegral<uint32_t>();
+
+ for (int i = 0; i < AUDIO_PATCH_PORTS_MAX; ++i) {
+ patch.sources[i].config_mask = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sources[i].channel_mask = getValue(&mFdp, kChannelMasks);
+ patch.sources[i].format = getValue(&mFdp, kFormats);
+ patch.sources[i].gain.channel_mask = getValue(&mFdp, kChannelMasks);
+ patch.sources[i].gain.index = mFdp.ConsumeIntegral<int32_t>();
+ patch.sources[i].gain.mode = getValue(&mFdp, kGainModes);
+ patch.sources[i].gain.ramp_duration_ms = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sources[i].id = static_cast<audio_format_t>(mFdp.ConsumeIntegral<int32_t>());
+ patch.sources[i].role = getValue(&mFdp, kPortRoles);
+ patch.sources[i].sample_rate = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sources[i].type = getValue(&mFdp, kPortTypes);
+
+ patch.sinks[i].config_mask = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sinks[i].channel_mask = getValue(&mFdp, kChannelMasks);
+ patch.sinks[i].format = getValue(&mFdp, kFormats);
+ patch.sinks[i].gain.channel_mask = getValue(&mFdp, kChannelMasks);
+ patch.sinks[i].gain.index = mFdp.ConsumeIntegral<int32_t>();
+ patch.sinks[i].gain.mode = getValue(&mFdp, kGainModes);
+ patch.sinks[i].gain.ramp_duration_ms = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sinks[i].id = static_cast<audio_format_t>(mFdp.ConsumeIntegral<int32_t>());
+ patch.sinks[i].role = getValue(&mFdp, kPortRoles);
+ patch.sinks[i].sample_rate = mFdp.ConsumeIntegral<uint32_t>();
+ patch.sinks[i].type = getValue(&mFdp, kPortTypes);
+ }
+
+ status_t status = af->createAudioPatch(&patch, &handle);
+ if (status != NO_ERROR) {
+ return;
+ }
+
+ unsigned int num_patches = mFdp.ConsumeIntegral<uint32_t>();
+ struct audio_patch patches = {};
+ af->listAudioPatches(&num_patches, &patches);
+ af->releaseAudioPatch(handle);
+}
+
+void AudioFlingerFuzzer::process() {
+ invokeAudioEffect();
+ invokeAudioInputDevice();
+ invokeAudioOutputDevice();
+ invokeAudioPatch();
+ invokeAudioRecord();
+ invokeAudioSystem();
+ invokeAudioTrack();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
+ if (size < 1) {
+ return 0;
+ }
+ AudioFlingerFuzzer audioFuzzer(data, size);
+ audioFuzzer.process();
+ return 0;
+}