Use channel mask instead of channel count for track creation
Record and playback objects (resp AudioRecord and AudioTrack)
are created using a channel mask, but this information is lost
in the mixer because only the channel count is known to
AudioFlinger. A channel count can always be derived from a
channel mask.
The change consists in:
- disambiguiting variable names for channel masks and counts
- passing the mask information from the client to AudioFlinger
and the mixer.
- when using the DIRECT ouput, only verifying the format of
the track is compatible with the output's for PCM.
Change-Id: I50d87bfb7d7afcabdf5f12d4ab75ef3a54132c0e
diff --git a/media/libmedia/IAudioFlinger.cpp b/media/libmedia/IAudioFlinger.cpp
index 158d2f5..4a12962 100644
--- a/media/libmedia/IAudioFlinger.cpp
+++ b/media/libmedia/IAudioFlinger.cpp
@@ -82,8 +82,8 @@
pid_t pid,
int streamType,
uint32_t sampleRate,
- int format,
- int channelCount,
+ uint32_t format,
+ uint32_t channelMask,
int frameCount,
uint32_t flags,
const sp<IMemory>& sharedBuffer,
@@ -98,7 +98,7 @@
data.writeInt32(streamType);
data.writeInt32(sampleRate);
data.writeInt32(format);
- data.writeInt32(channelCount);
+ data.writeInt32(channelMask);
data.writeInt32(frameCount);
data.writeInt32(flags);
data.writeStrongBinder(sharedBuffer->asBinder());
@@ -129,8 +129,8 @@
pid_t pid,
int input,
uint32_t sampleRate,
- int format,
- int channelCount,
+ uint32_t format,
+ uint32_t channelMask,
int frameCount,
uint32_t flags,
int *sessionId,
@@ -143,7 +143,7 @@
data.writeInt32(input);
data.writeInt32(sampleRate);
data.writeInt32(format);
- data.writeInt32(channelCount);
+ data.writeInt32(channelMask);
data.writeInt32(frameCount);
data.writeInt32(flags);
int lSessionId = 0;
@@ -186,7 +186,7 @@
return reply.readInt32();
}
- virtual int format(int output) const
+ virtual uint32_t format(int output) const
{
Parcel data, reply;
data.writeInterfaceToken(IAudioFlinger::getInterfaceDescriptor());