Remove stream type from AudioSystem::getRenderPosition()
The I/O handle is never equal to AUDIO_IO_HANDLE_NONE,
so the stream type is not needed.
Change-Id: I1ab134a2fa379d6dd0b6167345a856a192d478f9
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 140fb66..ac93a3a 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -401,19 +401,11 @@
}
status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames,
- uint32_t *dspFrames, audio_stream_type_t stream)
+ uint32_t *dspFrames)
{
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
- if (stream == AUDIO_STREAM_DEFAULT) {
- stream = AUDIO_STREAM_MUSIC;
- }
-
- if (output == 0) {
- output = getOutput(stream);
- }
-
return af->getRenderPosition(halFrames, dspFrames, output);
}