| /* |
| * Copyright (C) 2021 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ |
| #define STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ |
| |
| #include <cutils/native_handle.h> |
| #include <memory> |
| #include <atomic> |
| |
| #include <C2Buffer.h> |
| |
| /** |
| * Futex based lock / wait implementation for sharing output buffer allocation |
| * information between Framework and HAL. |
| */ |
| struct C2SyncVariables { |
| enum SyncStatus : uint32_t { |
| STATUS_INIT = 0, // When surface configuration starts. |
| STATUS_ACTIVE = 1, // When surface configuration finishs. |
| // STATUS_INIT -> STATUS_ACTIVE |
| STATUS_SWITCHING = 2, // When the surface is replaced by a new surface |
| // during surface configuration. |
| // STATUS_ACTIVE -> STATUS_SWITCHING |
| }; |
| |
| /** |
| * Lock the memory region |
| */ |
| int lock(); |
| |
| /** |
| * Unlock the memory region |
| */ |
| int unlock(); |
| |
| /** |
| * Set initial dequeued buffer count. |
| * |
| * \param maxDequeueCount Initial value of # of max dequeued buffer count |
| * \param curDequeueCount Initial value of # of current dequeued buffer count |
| */ |
| void setInitialDequeueCount(int32_t maxDequeueCount, int32_t curDequeueCount); |
| |
| /** |
| * Get a waitId which will be used to implement fence. |
| */ |
| uint32_t getWaitIdLocked(); |
| |
| /** |
| * Return whether the upcoming dequeue operation is not blocked. |
| * if it's blocked and waitId is non-null, waitId is returned to be used for waiting. |
| * |
| * \retval false dequeue operation is blocked now. |
| * \retval true dequeue operation is possible. |
| */ |
| bool isDequeueableLocked(uint32_t *waitId = nullptr); |
| |
| /** |
| * Notify a buffer is queued. Return whether the upcoming dequeue operation |
| * is not blocked. if it's blocked and waitId is non-null, waitId is returned |
| * to be used for waiting. |
| * |
| * \retval false dequeue operation is blocked now. |
| * \retval true dequeue operation is possible. |
| */ |
| bool notifyQueuedLocked(uint32_t *waitId = nullptr); |
| |
| /** |
| * Notify a buffer is dequeued. |
| */ |
| void notifyDequeuedLocked(); |
| |
| /** |
| * Set sync status. |
| */ |
| void setSyncStatusLocked(SyncStatus status); |
| |
| /** |
| * Get sync status. |
| */ |
| C2SyncVariables::SyncStatus getSyncStatusLocked(); |
| |
| /** |
| * Update current max dequeue count. |
| */ |
| void updateMaxDequeueCountLocked(int32_t maxDequeueCount); |
| |
| /** |
| * Wait until status is no longer equal to waitId, or until timeout. |
| * |
| * \param waitId internal status for waiting until it is changed. |
| * \param timeousNs nano seconds to timeout. |
| * |
| * \retval C2_TIMEDOUT change does not happen during waiting. |
| * \retval C2_BAD_VALUE invalid event waiting. |
| * \retval C2_OK change was signalled. |
| */ |
| c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs); |
| |
| C2SyncVariables() {} |
| |
| private: |
| /** |
| * signal one waiter to wake up. |
| */ |
| int signal(); |
| |
| /** |
| * signal all waiter to wake up. |
| */ |
| int broadcast(); |
| |
| /** |
| * wait for signal or broadcast. |
| */ |
| int wait(); |
| |
| std::atomic<uint32_t> mLock; |
| std::atomic<uint32_t> mCond; |
| int32_t mMaxDequeueCount; |
| int32_t mCurDequeueCount; |
| SyncStatus mStatus; |
| }; |
| |
| /** |
| * Shared memory in order to synchronize information for Surface(IGBP) |
| * based output buffer allocation. |
| */ |
| class C2SurfaceSyncMemory { |
| public: |
| /** |
| * Shared memory handle in order to synchronize information for |
| * Surface based output buffer allocation. |
| */ |
| struct HandleSyncMem : public native_handle_t { |
| HandleSyncMem(int fd, size_t size) : |
| native_handle_t(cHeader), |
| mFds{fd}, |
| mInts{int(size & 0xFFFFFFFF), |
| int((uint64_t(size) >> 32) & 0xFFFFFFFF), kMagic} {} |
| |
| /** Returns a file descriptor of the shared memory |
| * \return a file descriptor representing the shared memory |
| */ |
| int memFd() const {return mFds.mMem;} |
| |
| /** Returns the size of the shared memory */ |
| size_t size() const { |
| return size_t(unsigned(mInts.mSizeLo)) |
| | size_t(uint64_t(unsigned(mInts.mSizeHi)) << 32); |
| } |
| |
| /** Check whether the native handle is in the form of HandleSyncMem |
| * |
| * \return whether the native handle is compatible |
| */ |
| static bool isValid(const native_handle_t * const o); |
| |
| protected: |
| struct { |
| int mMem; |
| } mFds; |
| struct { |
| int mSizeLo; |
| int mSizeHi; |
| int mMagic; |
| } mInts; |
| private: |
| enum { |
| kMagic = 'ssm\x00', |
| numFds = sizeof(mFds) / sizeof(int), |
| numInts = sizeof(mInts) / sizeof(int), |
| version = sizeof(native_handle_t) |
| }; |
| const static native_handle_t cHeader; |
| }; |
| |
| /** |
| * Imports a shared memory object from a native handle(The shared memory is already existing). |
| * This is usually used after native_handle_t is passed via RPC. |
| * |
| * \param handle handle representing shared memory for output buffer allocation. |
| */ |
| static std::shared_ptr<C2SurfaceSyncMemory> Import(native_handle_t *handle); |
| |
| /** |
| * Creats a shared memory object for synchronization of output buffer allocation. |
| * Shared memory creation should be done explicitly. |
| * |
| * \param fd file descriptor to shared memory |
| * \param size size of the shared memory |
| */ |
| static std::shared_ptr<C2SurfaceSyncMemory> Create(int fd, size_t size); |
| |
| /** |
| * Returns a handle representing the shread memory for synchronization of |
| * output buffer allocation. |
| */ |
| native_handle_t *handle(); |
| |
| /** |
| * Returns synchronization object which will provide synchronization primitives. |
| * |
| * \return a ptr to synchronization primitive class |
| */ |
| C2SyncVariables *mem(); |
| |
| ~C2SurfaceSyncMemory(); |
| |
| private: |
| bool mInit; |
| HandleSyncMem *mHandle; |
| C2SyncVariables *mMem; |
| |
| C2SurfaceSyncMemory(); |
| }; |
| |
| #endif // STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ |