Bug 3438258 Add SurfaceTexture as MediaPlayer sink

This change enables the use of a SurfaceTexture in place of a Surface
as the video sink for an android.media.MediaPlayer. The new API
MediaPlayer.setTexture is currently hidden.

This includes:
 - New Java and C++ interfaces
 - C++ plumbing and implementation (JNI, Binder)
 - Stagefright AwesomePlayer and NuPlayer use ANativeWindow
   (either Surface or SurfaceTextureClient)

Change-Id: I2b568bee143d9eaf3dfc6cc4533c1bebbd5afc51
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.cpp
index 761dfa4..517acc9 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerDecoder.cpp
@@ -31,13 +31,15 @@
 #include <media/stagefright/MetaData.h>
 #include <media/stagefright/Utils.h>
 #include <surfaceflinger/Surface.h>
+#include <gui/ISurfaceTexture.h>
 
 namespace android {
 
 NuPlayer::Decoder::Decoder(
-        const sp<AMessage> &notify, const sp<Surface> &surface)
+        const sp<AMessage> &notify,
+        const sp<NativeWindowWrapper> &nativeWindow)
     : mNotify(notify),
-      mSurface(surface) {
+      mNativeWindow(nativeWindow) {
 }
 
 NuPlayer::Decoder::~Decoder() {
@@ -55,8 +57,8 @@
 
     sp<AMessage> format = makeFormat(meta);
 
-    if (mSurface != NULL) {
-        format->setObject("surface", mSurface);
+    if (mNativeWindow != NULL) {
+        format->setObject("native-window", mNativeWindow);
     }
 
     if (!strcasecmp(mime, MEDIA_MIMETYPE_AUDIO_AAC)) {