| /* |
| * Copyright (C) 2012 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIO_STATE_QUEUE_H |
| #define ANDROID_AUDIO_STATE_QUEUE_H |
| |
| namespace android { |
| |
| // manages a FIFO queue of states |
| template<typename T> class StateQueue { |
| |
| public: |
| StateQueue(); |
| virtual ~StateQueue(); |
| |
| // Observer APIs |
| |
| // Poll for a state change. Returns a pointer to a read-only state, |
| // or NULL if the state has not been initialized yet. |
| // If a new state has not pushed by mutator since the previous poll, |
| // then the returned pointer will be unchanged. |
| // The previous state pointer is guaranteed to still be valid; |
| // this allows the observer to diff the previous and new states. |
| const T* poll(); |
| |
| // Mutator APIs |
| |
| // Begin a mutation. Returns a pointer to a read/write state, except the |
| // first time it is called the state is write-only and _must_ be initialized. |
| // Mutations cannot be nested. |
| // If the state is dirty and has not been pushed onto the state queue yet, then |
| // this new mutation will be squashed together with the previous one. |
| T* begin(); |
| |
| // End the current mutation and indicate whether caller modified the state. |
| // If didModify is true, then the state is marked dirty (in need of pushing). |
| // There is no rollback option because modifications are done in place. |
| // Does not automatically push the new state onto the state queue. |
| void end(bool didModify = true); |
| |
| // Push a new state, if any, out to the observer via the state queue. |
| // For BLOCK_NEVER, returns: |
| // true if not dirty, or dirty and pushed successfully |
| // false if dirty and not pushed because that would block; remains dirty |
| // For BLOCK_UNTIL_PUSHED and BLOCK_UNTIL_ACKED, always returns true. |
| // No-op if there are no pending modifications (not dirty), except |
| // for BLOCK_UNTIL_ACKED it will wait until a prior push has been acknowledged. |
| // Must not be called in the middle of a mutation. |
| enum block_t { |
| BLOCK_NEVER, // do not block |
| BLOCK_UNTIL_PUSHED, // block until there's a slot available for the push |
| BLOCK_UNTIL_ACKED, // also block until the push is acknowledged by the observer |
| }; |
| bool push(block_t block = BLOCK_NEVER); |
| |
| // Return whether the current state is dirty (modified and not pushed). |
| bool isDirty() const { return mIsDirty; } |
| |
| private: |
| static const unsigned kN = 4; // values != 4 are not supported by this code |
| T mStates[kN]; // written by mutator, read by observer |
| |
| // "volatile" is meaningless with SMP, but here it indicates that we're using atomic ops |
| volatile const T* mNext; // written by mutator to advance next, read by observer |
| volatile const T* mAck; // written by observer to acknowledge advance of next, read by mutator |
| |
| // only used by observer |
| const T* mCurrent; // most recent value returned by poll() |
| |
| // only used by mutator |
| T* mMutating; // where updates by mutator are done in place |
| const T* mExpecting; // what the mutator expects mAck to be set to |
| bool mInMutation; // whether we're currently in the middle of a mutation |
| bool mIsDirty; // whether mutating state has been modified since last push |
| bool mIsInitialized; // whether mutating state has been initialized yet |
| |
| }; // class StateQueue |
| |
| } // namespace android |
| |
| #endif // ANDROID_AUDIO_STATE_QUEUE_H |