Use symbol AUDIO_IO_HANDLE_NONE from <system/audio.h>
Change-Id: Id6b1aa17558eb73e17f22b8eab6cd02e00a96dff
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index 22760d9..fbfd3da 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -546,7 +546,7 @@
mAudioTrack->pause();
if (isOffloaded_l()) {
- if (mOutput != 0) {
+ if (mOutput != AUDIO_IO_HANDLE_NONE) {
uint32_t halFrames;
// OffloadThread sends HAL pause in its threadLoop.. time saved
// here can be slightly off
@@ -633,7 +633,7 @@
// query the HAL and update if needed.
// FIXME use Proxy return channel to update the rate from server and avoid polling here
if (isOffloaded_l()) {
- if (mOutput != 0) {
+ if (mOutput != AUDIO_IO_HANDLE_NONE) {
uint32_t sampleRate = 0;
status_t status = AudioSystem::getSamplingRate(mOutput, mStreamType, &sampleRate);
if (status == NO_ERROR) {
@@ -779,7 +779,7 @@
return NO_ERROR;
}
- if (mOutput != 0) {
+ if (mOutput != AUDIO_IO_HANDLE_NONE) {
uint32_t halFrames;
AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
}
@@ -855,7 +855,7 @@
audio_io_handle_t output = AudioSystem::getOutput(mStreamType, mSampleRate, mFormat,
mChannelMask, mFlags, mOffloadInfo);
- if (output == 0) {
+ if (output == AUDIO_IO_HANDLE_NONE) {
ALOGE("Could not get audio output for stream type %d, sample rate %u, format %#x, "
"channel mask %#x, flags %#x",
mStreamType, mSampleRate, mFormat, mChannelMask, mFlags);
@@ -1798,7 +1798,7 @@
String8 AudioTrack::getParameters(const String8& keys)
{
audio_io_handle_t output = getOutput();
- if (output != 0) {
+ if (output != AUDIO_IO_HANDLE_NONE) {
return AudioSystem::getParameters(output, keys);
} else {
return String8::empty();