AudioPolicyManager: distinguish between mirroring and rerouting

In the screen mirroring case, the notification manager queries
 the policy to see if media "is playing remotely": if yes, it
 will not request audio focus before playing a notification.
This is the correct behavior for screen mirroring, but doesn't
 work when audio is rerouted to an external policy.
This change consists in not reporting "remote" activity when
 playing to a mix of an external policy by looking at the address
 of the output on which playback is active for the given stream
 type.

Bug 16009464

Change-Id: Iebbf5a8c738ab36c1cf2055e921c0a3472503125
diff --git a/services/audiopolicy/AudioPolicyManager.h b/services/audiopolicy/AudioPolicyManager.h
index 4214131..3eef8fe 100644
--- a/services/audiopolicy/AudioPolicyManager.h
+++ b/services/audiopolicy/AudioPolicyManager.h
@@ -155,6 +155,8 @@
         // return whether a stream is playing remotely, override to change the definition of
         //   local/remote playback, used for instance by notification manager to not make
         //   media players lose audio focus when not playing locally
+        //   For the base implementation, "remotely" means playing during screen mirroring which
+        //   uses an output for playback with a non-empty, non "0" address.
         virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
         virtual bool isSourceActive(audio_source_t source) const;