Add support for deep audio buffers
Allow AudioSink to use deep audio buffering when the
source is audio only and its duration is more than
a certain threshold.
This helps improve battery life but implies higher
audio latency.
Change-Id: Ie79915b61c370292f05aabda9779356570e03cbb
diff --git a/libvideoeditor/lvpp/VideoEditorPlayer.cpp b/libvideoeditor/lvpp/VideoEditorPlayer.cpp
index c9cff81..fc9fb49 100755
--- a/libvideoeditor/lvpp/VideoEditorPlayer.cpp
+++ b/libvideoeditor/lvpp/VideoEditorPlayer.cpp
@@ -392,7 +392,7 @@
status_t VideoEditorPlayer::VeAudioOutput::open(
uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
audio_format_t format, int bufferCount,
- AudioCallback cb, void *cookie) {
+ AudioCallback cb, void *cookie, audio_output_flags_t flags) {
mCallback = cb;
mCallbackCookie = cookie;
@@ -442,7 +442,7 @@
format,
channelMask,
frameCount,
- AUDIO_OUTPUT_FLAG_NONE,
+ flags,
CallbackWrapper,
this);
} else {
@@ -451,7 +451,8 @@
sampleRate,
format,
channelMask,
- frameCount);
+ frameCount,
+ flags);
}
if ((t == 0) || (t->initCheck() != NO_ERROR)) {
diff --git a/libvideoeditor/lvpp/VideoEditorPlayer.h b/libvideoeditor/lvpp/VideoEditorPlayer.h
index 350b384..2ab4eef 100755
--- a/libvideoeditor/lvpp/VideoEditorPlayer.h
+++ b/libvideoeditor/lvpp/VideoEditorPlayer.h
@@ -52,7 +52,7 @@
virtual status_t open(
uint32_t sampleRate, int channelCount, audio_channel_mask_t channelMask,
audio_format_t format, int bufferCount,
- AudioCallback cb, void *cookie);
+ AudioCallback cb, void *cookie, audio_output_flags_t flags);
virtual void start();
virtual ssize_t write(const void* buffer, size_t size);