AudioResampler: Clear input buffer on reset

Test: use debug tee - play audio, pause, seek to start, play.
Bug: 73132891
Change-Id: I9f4237802d203cabd5d1372828eba7c7320f02d7
diff --git a/media/libaudioprocessing/AudioResamplerDyn.h b/media/libaudioprocessing/AudioResamplerDyn.h
index 92144d0..479142e 100644
--- a/media/libaudioprocessing/AudioResamplerDyn.h
+++ b/media/libaudioprocessing/AudioResamplerDyn.h
@@ -55,6 +55,11 @@
     virtual size_t resample(int32_t* out, size_t outFrameCount,
             AudioBufferProvider* provider);
 
+    void reset() override {
+        AudioResampler::reset();
+        mInBuffer.reset();
+    }
+
     // Make available key design criteria for testing
     int getHalfLength() const {
         return mConstants.mHalfNumCoefs;