Fix for 3369917 Audio skips at clip edit points
Change-Id: Iba66585cc2e679475d8db529d6113586b58e626e
diff --git a/libvideoeditor/lvpp/VideoEditorPreviewController.h b/libvideoeditor/lvpp/VideoEditorPreviewController.h
index 216b077..e9e4e84 100755
--- a/libvideoeditor/lvpp/VideoEditorPreviewController.h
+++ b/libvideoeditor/lvpp/VideoEditorPreviewController.h
@@ -20,6 +20,7 @@
#include <utils/Log.h>
#include "VideoEditorPlayer.h"
+#include "VideoEditorAudioPlayer.h"
#include "M4OSA_Semaphore.h"
#include "M4OSA_Thread.h"
#include "M4OSA_Clock.h"
@@ -131,6 +132,9 @@
M4OSA_Context mSemThreadWait;
bool mIsFiftiesEffectStarted;
+ sp<VideoEditorPlayer::VeAudioOutput> mVEAudioSink;
+ VideoEditorAudioPlayer *mVEAudioPlayer;
+
M4VIFI_UInt8* mFrameRGBBuffer;
M4VIFI_UInt8* mFrameYUVBuffer;
static M4OSA_ERR preparePlayer(void* param, int playerInstance, int index);