Fix for 3369917 Audio skips at clip edit points

Change-Id: Iba66585cc2e679475d8db529d6113586b58e626e
diff --git a/libvideoeditor/lvpp/VideoEditorPreviewController.h b/libvideoeditor/lvpp/VideoEditorPreviewController.h
index 216b077..e9e4e84 100755
--- a/libvideoeditor/lvpp/VideoEditorPreviewController.h
+++ b/libvideoeditor/lvpp/VideoEditorPreviewController.h
@@ -20,6 +20,7 @@
 

 #include <utils/Log.h>

 #include "VideoEditorPlayer.h"

+#include "VideoEditorAudioPlayer.h"

 #include "M4OSA_Semaphore.h"

 #include "M4OSA_Thread.h"

 #include "M4OSA_Clock.h"

@@ -131,6 +132,9 @@
     M4OSA_Context mSemThreadWait;

     bool mIsFiftiesEffectStarted;

 

+    sp<VideoEditorPlayer::VeAudioOutput> mVEAudioSink;

+    VideoEditorAudioPlayer *mVEAudioPlayer;

+

     M4VIFI_UInt8*  mFrameRGBBuffer;

     M4VIFI_UInt8*  mFrameYUVBuffer;

     static M4OSA_ERR preparePlayer(void* param, int playerInstance, int index);