Abstract away access to audio streams HAL in AudioFlinger

In this CL all direct access to audio_stream_t, audio_stream_out_t, and
audio_stream_in_t their functions is encapsulated within the new
hierarchy of Stream[In|Out]HalLocal classes.  AudioFlinger uses
interface classes Stream[In|Out]HalInterface to access these functions.

Note that NBAIO still receives raw HAL stream handles and needs to be
converted separately.

Bug: 30222631
Test: manual with Loopback app

Change-Id: I6388cfa2006791c9c0aa7bb186719209726a2d48
diff --git a/services/audioflinger/StreamHalLocal.h b/services/audioflinger/StreamHalLocal.h
new file mode 100644
index 0000000..d8c30d3
--- /dev/null
+++ b/services/audioflinger/StreamHalLocal.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_HARDWARE_STREAM_HAL_LOCAL_H
+#define ANDROID_HARDWARE_STREAM_HAL_LOCAL_H
+
+#include "StreamHalInterface.h"
+
+namespace android {
+
+class DeviceHalLocal;
+
+class StreamHalLocal : public virtual StreamHalInterface
+{
+  public:
+    // Return the sampling rate in Hz - eg. 44100.
+    virtual status_t getSampleRate(uint32_t *rate);
+
+    // Return size of input/output buffer in bytes for this stream - eg. 4800.
+    virtual status_t getBufferSize(size_t *size);
+
+    // Return the channel mask.
+    virtual status_t getChannelMask(audio_channel_mask_t *mask);
+
+    // Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT.
+    virtual status_t getFormat(audio_format_t *format);
+
+    // Convenience method.
+    virtual status_t getAudioProperties(
+            uint32_t *sampleRate, audio_channel_mask_t *mask, audio_format_t *format);
+
+    // Set audio stream parameters.
+    virtual status_t setParameters(const String8& kvPairs);
+
+    // Get audio stream parameters.
+    virtual status_t getParameters(const String8& keys, String8 *values);
+
+    // Add or remove the effect on the stream.
+    virtual status_t addEffect(sp<EffectHalInterface> effect);
+    virtual status_t removeEffect(sp<EffectHalInterface> effect);
+
+    // Put the audio hardware input/output into standby mode.
+    virtual status_t standby();
+
+    virtual status_t dump(int fd);
+
+  protected:
+    // Subclasses can not be constructed directly by clients.
+    StreamHalLocal(audio_stream_t *stream, sp<DeviceHalLocal> device);
+
+    // The destructor automatically closes the stream.
+    virtual ~StreamHalLocal();
+
+    sp<DeviceHalLocal> mDevice;
+
+  private:
+    audio_stream_t *mStream;
+};
+
+class StreamOutHalLocal : public StreamOutHalInterface, public StreamHalLocal {
+  public:
+    // Return the frame size (number of bytes per sample) of a stream.
+    virtual status_t getFrameSize(size_t *size);
+
+    // Return the audio hardware driver estimated latency in milliseconds.
+    virtual status_t getLatency(uint32_t *latency);
+
+    // Use this method in situations where audio mixing is done in the hardware.
+    virtual status_t setVolume(float left, float right);
+
+    // Write audio buffer to driver.
+    virtual status_t write(const void *buffer, size_t bytes, size_t *written);
+
+    // Return the number of audio frames written by the audio dsp to DAC since
+    // the output has exited standby.
+    virtual status_t getRenderPosition(uint32_t *dspFrames);
+
+    // Get the local time at which the next write to the audio driver will be presented.
+    virtual status_t getNextWriteTimestamp(int64_t *timestamp);
+
+    // Set the callback for notifying completion of non-blocking write and drain.
+    virtual status_t setCallback(sp<StreamOutHalInterfaceCallback> callback);
+
+    // Returns whether pause and resume operations are supported.
+    virtual status_t supportsPauseAndResume(bool *supportsPause, bool *supportsResume);
+
+    // Notifies to the audio driver to resume playback following a pause.
+    virtual status_t pause();
+
+    // Notifies to the audio driver to resume playback following a pause.
+    virtual status_t resume();
+
+    // Returns whether drain operation is supported.
+    virtual status_t supportsDrain(bool *supportsDrain);
+
+    // Requests notification when data buffered by the driver/hardware has been played.
+    virtual status_t drain(audio_drain_type_t type);
+
+    // Notifies to the audio driver to flush the queued data.
+    virtual status_t flush();
+
+    // Return a recent count of the number of audio frames presented to an external observer.
+    virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp);
+
+    // FIXME: Remove after NBAIO is converted.
+    audio_stream_out_t *getStream() const { return mStream; }
+
+  private:
+    audio_stream_out_t *mStream;
+    wp<StreamOutHalInterfaceCallback> mCallback;
+
+    friend class DeviceHalLocal;
+
+    // Can not be constructed directly by clients.
+    StreamOutHalLocal(audio_stream_out_t *stream, sp<DeviceHalLocal> device);
+
+    virtual ~StreamOutHalLocal();
+
+    static int asyncCallback(stream_callback_event_t event, void *param, void *cookie);
+};
+
+class StreamInHalLocal : public StreamInHalInterface, public StreamHalLocal {
+  public:
+    // Return the frame size (number of bytes per sample) of a stream.
+    virtual status_t getFrameSize(size_t *size);
+
+    // Set the input gain for the audio driver.
+    virtual status_t setGain(float gain);
+
+    // Read audio buffer in from driver.
+    virtual status_t read(void *buffer, size_t bytes, size_t *read);
+
+    // Return the amount of input frames lost in the audio driver.
+    virtual status_t getInputFramesLost(uint32_t *framesLost);
+
+    // Return a recent count of the number of audio frames received and
+    // the clock time associated with that frame count.
+    virtual status_t getCapturePosition(int64_t *frames, int64_t *time);
+
+    // FIXME: Remove after NBAIO is converted.
+    audio_stream_in_t *getStream() const { return mStream; }
+
+  private:
+    audio_stream_in_t *mStream;
+
+    friend class DeviceHalLocal;
+
+    // Can not be constructed directly by clients.
+    StreamInHalLocal(audio_stream_in_t *stream, sp<DeviceHalLocal> device);
+
+    virtual ~StreamInHalLocal();
+};
+
+} // namespace android
+
+#endif // ANDROID_HARDWARE_STREAM_HAL_LOCAL_H