Update ANativeWindow client code for sync

This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.

Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index b2c2675..2e15ff9 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -22,9 +22,9 @@
 #include <cutils/log.h>
 #include <gui/SurfaceTexture.h>
 #include <gui/SurfaceTextureClient.h>
-#include <media/stagefright/foundation/ADebug.h>
 #include <media/stagefright/MediaBuffer.h>
 #include <media/stagefright/MetaData.h>
+#include <media/stagefright/foundation/ADebug.h>
 #include "VideoEditorTools.h"
 
 #define CHECK_EGL_ERROR CHECK(EGL_SUCCESS == eglGetError())
@@ -382,7 +382,7 @@
     int64_t timeUs;
     CHECK(buffer->meta_data()->findInt64(kKeyTime, &timeUs));
     native_window_set_buffers_timestamp(anw, timeUs * 1000);
-    status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get());
+    status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get(), -1);
     if (err != 0) {
         ALOGE("queueBuffer failed with error %s (%d)", strerror(-err), -err);
         return;
@@ -399,18 +399,16 @@
     native_window_set_usage(anw, GRALLOC_USAGE_SW_WRITE_OFTEN);
 
     ANativeWindowBuffer* anb;
-    anw->dequeueBuffer(anw, &anb);
+    CHECK(NO_ERROR == native_window_dequeue_buffer_and_wait(anw, &anb));
     CHECK(anb != NULL);
 
-    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
-    CHECK(NO_ERROR == anw->lockBuffer(anw, buf->getNativeBuffer()));
-
     // Copy the buffer
     uint8_t* img = NULL;
+    sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
     buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
     copyI420Buffer(buffer, img, width, height, buf->getStride());
     buf->unlock();
-    CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer()));
+    CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer(), -1));
 }
 
 void NativeWindowRenderer::copyI420Buffer(MediaBuffer* src, uint8_t* dst,