Update ANativeWindow client code for sync
This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.
Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index b2c2675..2e15ff9 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -22,9 +22,9 @@
#include <cutils/log.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
-#include <media/stagefright/foundation/ADebug.h>
#include <media/stagefright/MediaBuffer.h>
#include <media/stagefright/MetaData.h>
+#include <media/stagefright/foundation/ADebug.h>
#include "VideoEditorTools.h"
#define CHECK_EGL_ERROR CHECK(EGL_SUCCESS == eglGetError())
@@ -382,7 +382,7 @@
int64_t timeUs;
CHECK(buffer->meta_data()->findInt64(kKeyTime, &timeUs));
native_window_set_buffers_timestamp(anw, timeUs * 1000);
- status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get());
+ status_t err = anw->queueBuffer(anw, buffer->graphicBuffer().get(), -1);
if (err != 0) {
ALOGE("queueBuffer failed with error %s (%d)", strerror(-err), -err);
return;
@@ -399,18 +399,16 @@
native_window_set_usage(anw, GRALLOC_USAGE_SW_WRITE_OFTEN);
ANativeWindowBuffer* anb;
- anw->dequeueBuffer(anw, &anb);
+ CHECK(NO_ERROR == native_window_dequeue_buffer_and_wait(anw, &anb));
CHECK(anb != NULL);
- sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
- CHECK(NO_ERROR == anw->lockBuffer(anw, buf->getNativeBuffer()));
-
// Copy the buffer
uint8_t* img = NULL;
+ sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
copyI420Buffer(buffer, img, width, height, buf->getStride());
buf->unlock();
- CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer()));
+ CHECK(NO_ERROR == anw->queueBuffer(anw, buf->getNativeBuffer(), -1));
}
void NativeWindowRenderer::copyI420Buffer(MediaBuffer* src, uint8_t* dst,