Audio: Use uid_t for uids
Test: Power manager shows correct uids for audio
Bug: 32713790
Change-Id: If5337e17283268f74dc0f00cc66ece9153d680ef
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index cfa3e1a..0bcb9a0 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -32,7 +32,7 @@
void *buffer,
const sp<IMemory>& sharedBuffer,
audio_session_t sessionId,
- int uid,
+ uid_t uid,
audio_output_flags_t flags,
track_type type);
virtual ~Track();
@@ -188,7 +188,7 @@
audio_format_t format,
audio_channel_mask_t channelMask,
size_t frameCount,
- int uid);
+ uid_t uid);
virtual ~OutputTrack();
virtual status_t start(AudioSystem::sync_event_t event =