Remove acoustics from AudioSystem::getInput()
Change-Id: I29fb3ee5664c1f0ee0409c1bb2be087ecca637db
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 4c41ba5..7c29c87 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -625,12 +625,11 @@
uint32_t samplingRate,
audio_format_t format,
uint32_t channels,
- audio_in_acoustics_t acoustics,
int sessionId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return 0;
- return aps->getInput(inputSource, samplingRate, format, channels, acoustics, sessionId);
+ return aps->getInput(inputSource, samplingRate, format, channels, sessionId);
}
status_t AudioSystem::startInput(audio_io_handle_t input)