| /* |
| ** |
| ** Copyright 2014, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #ifndef INCLUDING_FROM_AUDIOFLINGER_H |
| #error This header file should only be included from AudioFlinger.h |
| #endif |
| |
| // PatchPanel is concealed within AudioFlinger, their lifetimes are the same. |
| class PatchPanel { |
| public: |
| explicit PatchPanel(AudioFlinger* audioFlinger) : mAudioFlinger(*audioFlinger) {} |
| |
| /* List connected audio ports and their attributes */ |
| status_t listAudioPorts(unsigned int *num_ports, |
| struct audio_port *ports); |
| |
| /* Get supported attributes for a given audio port */ |
| status_t getAudioPort(struct audio_port *port); |
| |
| /* Create a patch between several source and sink ports */ |
| status_t createAudioPatch(const struct audio_patch *patch, |
| audio_patch_handle_t *handle); |
| |
| /* Release a patch */ |
| status_t releaseAudioPatch(audio_patch_handle_t handle); |
| |
| /* List connected audio devices and they attributes */ |
| status_t listAudioPatches(unsigned int *num_patches, |
| struct audio_patch *patches); |
| |
| void dump(int fd); |
| |
| private: |
| template<typename ThreadType, typename TrackType> |
| class Endpoint { |
| public: |
| Endpoint() = default; |
| Endpoint(Endpoint&& other) { *this = std::move(other); } |
| Endpoint& operator=(Endpoint&& other) { |
| ALOGE_IF(mHandle != AUDIO_PATCH_HANDLE_NONE, |
| "A non empty Patch Endpoint leaked, handle %d", mHandle); |
| *this = other; |
| other.mHandle = AUDIO_PATCH_HANDLE_NONE; |
| return *this; |
| } |
| |
| status_t checkTrack(TrackType *trackOrNull) const { |
| if (trackOrNull == nullptr) return NO_MEMORY; |
| return trackOrNull->initCheck(); |
| } |
| audio_patch_handle_t handle() const { return mHandle; } |
| sp<ThreadType> thread() { return mThread; } |
| sp<TrackType> track() { return mTrack; } |
| |
| void closeConnections(PatchPanel *panel) { |
| if (mHandle != AUDIO_PATCH_HANDLE_NONE) { |
| panel->releaseAudioPatch(mHandle); |
| mHandle = AUDIO_PATCH_HANDLE_NONE; |
| } |
| if (mThread != 0) { |
| if (mTrack != 0) { |
| mThread->deletePatchTrack(mTrack); |
| } |
| if (mCloseThread) { |
| panel->mAudioFlinger.closeThreadInternal_l(mThread); |
| } |
| } |
| } |
| audio_patch_handle_t* handlePtr() { return &mHandle; } |
| void setThread(const sp<ThreadType>& thread, bool closeThread = true) { |
| mThread = thread; |
| mCloseThread = closeThread; |
| } |
| void setTrackAndPeer(const sp<TrackType>& track, |
| ThreadBase::PatchProxyBufferProvider *peer) { |
| mTrack = track; |
| mThread->addPatchTrack(mTrack); |
| mTrack->setPeerProxy(peer); |
| } |
| void stopTrack() { if (mTrack) mTrack->stop(); } |
| |
| private: |
| Endpoint(const Endpoint&) = default; |
| Endpoint& operator=(const Endpoint&) = default; |
| |
| sp<ThreadType> mThread; |
| bool mCloseThread = true; |
| audio_patch_handle_t mHandle = AUDIO_PATCH_HANDLE_NONE; |
| sp<TrackType> mTrack; |
| }; |
| |
| class Patch { |
| public: |
| explicit Patch(const struct audio_patch &patch) : mAudioPatch(patch) {} |
| ~Patch(); |
| Patch(const Patch&) = delete; |
| Patch(Patch&&) = default; |
| Patch& operator=(const Patch&) = delete; |
| Patch& operator=(Patch&&) = default; |
| |
| status_t createConnections(PatchPanel *panel); |
| void clearConnections(PatchPanel *panel); |
| bool isSoftware() const { |
| return mRecord.handle() != AUDIO_PATCH_HANDLE_NONE || |
| mPlayback.handle() != AUDIO_PATCH_HANDLE_NONE; } |
| |
| String8 dump(audio_patch_handle_t myHandle); |
| |
| // Note that audio_patch::id is only unique within a HAL module |
| struct audio_patch mAudioPatch; |
| // handle for audio HAL patch handle present only when the audio HAL version is >= 3.0 |
| audio_patch_handle_t mHalHandle = AUDIO_PATCH_HANDLE_NONE; |
| // below members are used by a software audio patch connecting a source device from a |
| // given audio HW module to a sink device on an other audio HW module. |
| // the objects are created by createConnections() and released by clearConnections() |
| // playback thread is created if no existing playback thread can be used |
| // connects playback thread output to sink device |
| Endpoint<PlaybackThread, PlaybackThread::PatchTrack> mPlayback; |
| // connects source device to record thread input |
| Endpoint<RecordThread, RecordThread::PatchRecord> mRecord; |
| }; |
| |
| sp<DeviceHalInterface> findHwDeviceByModule(audio_module_handle_t module); |
| |
| AudioFlinger &mAudioFlinger; |
| std::map<audio_patch_handle_t, Patch> mPatches; |
| }; |