Update getEffectDescriptors() to include type

Allows getting effect descriptors by type or uuid,
not just by uuid.

Bug: 78528249
Test: Builds. Manually tested that an app playing audio with an effect works.
Change-Id: I9d339a7d6d81161065e1adaf427dd2d3430436c2
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 95b947c..9b9a15d 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -208,6 +208,8 @@
     virtual status_t queryEffect(uint32_t index, effect_descriptor_t *descriptor) const;
 
     virtual status_t getEffectDescriptor(const effect_uuid_t *pUuid,
+                                         const effect_uuid_t *pTypeUuid,
+                                         uint32_t preferredTypeFlag,
                                          effect_descriptor_t *descriptor) const;
 
     virtual sp<IEffect> createEffect(