Start pulling bits of FastMixer up to FastThread

Change-Id: I4c6f7b8f88fcf107bb29ee6432feecd4ab6554d2
diff --git a/services/audioflinger/FastThreadState.h b/services/audioflinger/FastThreadState.h
index 148fb7b..1ab8a0a 100644
--- a/services/audioflinger/FastThreadState.h
+++ b/services/audioflinger/FastThreadState.h
@@ -17,11 +17,14 @@
 #ifndef ANDROID_AUDIO_FAST_THREAD_STATE_H
 #define ANDROID_AUDIO_FAST_THREAD_STATE_H
 
+#include "Configuration.h"
 #include <stdint.h>
 #include <media/nbaio/NBLog.h>
 
 namespace android {
 
+struct FastThreadDumpState;
+
 // Represents a single state of a FastThread
 struct FastThreadState {
                 FastThreadState();
@@ -35,14 +38,51 @@
         IDLE = 3,               // either HOT_IDLE or COLD_IDLE
         EXIT = 4;               // exit from thread
         // additional values defined per subclass
-    Command     mCommand;
-
+    Command     mCommand;       // current command
     int32_t*    mColdFutexAddr; // for COLD_IDLE only, pointer to the associated futex
     unsigned    mColdGen;       // increment when COLD_IDLE is requested so it's only performed once
 
+    // This might be a one-time configuration rather than per-state
+    FastThreadDumpState* mDumpState; // if non-NULL, then update dump state periodically
     NBLog::Writer* mNBLogWriter; // non-blocking logger
+
 };  // struct FastThreadState
 
+
+// FIXME extract common part of comment at FastMixerDumpState
+struct FastThreadDumpState {
+    FastThreadDumpState();
+    /*virtual*/ ~FastThreadDumpState();
+
+    FastThreadState::Command mCommand;   // current command
+    uint32_t mUnderruns;        // total number of underruns
+    uint32_t mOverruns;         // total number of overruns
+    struct timespec mMeasuredWarmupTs;  // measured warmup time
+    uint32_t mWarmupCycles;     // number of loop cycles required to warmup
+
+#ifdef FAST_MIXER_STATISTICS
+    // Recently collected samples of per-cycle monotonic time, thread CPU time, and CPU frequency.
+    // kSamplingN is max size of sampling frame (statistics), and must be a power of 2 <= 0x8000.
+    // The sample arrays are virtually allocated based on this compile-time constant,
+    // but are only initialized and used based on the runtime parameter mSamplingN.
+    static const uint32_t kSamplingN = 0x8000;
+    // Corresponding runtime maximum size of sample arrays, must be a power of 2 <= kSamplingN.
+    uint32_t mSamplingN;
+    // The bounds define the interval of valid samples, and are represented as follows:
+    //      newest open (excluded) endpoint   = lower 16 bits of bounds, modulo N
+    //      oldest closed (included) endpoint = upper 16 bits of bounds, modulo N
+    // Number of valid samples is newest - oldest.
+    uint32_t mBounds;                   // bounds for mMonotonicNs, mThreadCpuNs, and mCpukHz
+    // The elements in the *Ns arrays are in units of nanoseconds <= 3999999999.
+    uint32_t mMonotonicNs[kSamplingN];  // delta monotonic (wall clock) time
+    uint32_t mLoadNs[kSamplingN];       // delta CPU load in time
+#ifdef CPU_FREQUENCY_STATISTICS
+    uint32_t mCpukHz[kSamplingN];       // absolute CPU clock frequency in kHz, bits 0-3 are CPU#
+#endif
+#endif
+
+};  // struct FastThreadDumpState
+
 }   // android
 
 #endif  // ANDROID_AUDIO_FAST_THREAD_STATE_H