audio: new routing strategies and stream types

Added new routing strategies and stream type for internal use
by audio policy manager and audio flinger:
- One for accessibility to allow different routing than media
- One for re-routing (remote submix) in preparation of dynamic
policies
- Added stream type for "internal" audio flinger tracks used
for audio patches and duplication.

Bug: 18067208.
Change-Id: I88f884b552e51e4a49c29125e5a1204cf58ff434
diff --git a/services/audiopolicy/AudioPolicyManager.h b/services/audiopolicy/AudioPolicyManager.h
index 50d7831..7af6475 100644
--- a/services/audiopolicy/AudioPolicyManager.h
+++ b/services/audiopolicy/AudioPolicyManager.h
@@ -188,6 +188,8 @@
             STRATEGY_DTMF,
             STRATEGY_ENFORCED_AUDIBLE,
             STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
+            STRATEGY_ACCESSIBILITY,
+            STRATEGY_REROUTING,
             NUM_STRATEGIES
         };
 
@@ -437,6 +439,7 @@
         static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
         static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT];
         static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT];
+        static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT];
         // default volume curves per stream and device category. See initializeVolumeCurves()
         static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];