Use audio_channel_mask_t more places
Use it in AudioSystem::getOutput(), AudioSystem::getInput(),
IAudioPolicyService::getOutput(), IAudioPolicyService::getInput(),
and various other places in AudioFlinger.
Not done: AudioTrack and OutputDescriptor.
Change-Id: I70e83455820bd8f05dafd30c63d636c6a47cd172
diff --git a/media/libmedia/AudioSystem.cpp b/media/libmedia/AudioSystem.cpp
index 9c270c8..d880989 100644
--- a/media/libmedia/AudioSystem.cpp
+++ b/media/libmedia/AudioSystem.cpp
@@ -449,7 +449,7 @@
OutputDescriptor *outputDesc = new OutputDescriptor(*desc);
gOutputs.add(ioHandle, outputDesc);
- ALOGV("ioConfigChanged() new output samplingRate %d, format %d channels %d frameCount %d latency %d",
+ ALOGV("ioConfigChanged() new output samplingRate %d, format %d channels %#x frameCount %d latency %d",
outputDesc->samplingRate, outputDesc->format, outputDesc->channels, outputDesc->frameCount, outputDesc->latency);
} break;
case OUTPUT_CLOSED: {
@@ -471,7 +471,7 @@
if (param2 == NULL) break;
desc = (const OutputDescriptor *)param2;
- ALOGV("ioConfigChanged() new config for output %d samplingRate %d, format %d channels %d frameCount %d latency %d",
+ ALOGV("ioConfigChanged() new config for output %d samplingRate %d, format %d channels %#x frameCount %d latency %d",
ioHandle, desc->samplingRate, desc->format,
desc->channels, desc->frameCount, desc->latency);
OutputDescriptor *outputDesc = gOutputs.valueAt(index);
@@ -588,12 +588,12 @@
audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream,
uint32_t samplingRate,
audio_format_t format,
- uint32_t channels,
+ audio_channel_mask_t channelMask,
audio_output_flags_t flags)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return 0;
- return aps->getOutput(stream, samplingRate, format, channels, flags);
+ return aps->getOutput(stream, samplingRate, format, channelMask, flags);
}
status_t AudioSystem::startOutput(audio_io_handle_t output,
@@ -624,12 +624,12 @@
audio_io_handle_t AudioSystem::getInput(audio_source_t inputSource,
uint32_t samplingRate,
audio_format_t format,
- uint32_t channels,
+ audio_channel_mask_t channelMask,
int sessionId)
{
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return 0;
- return aps->getInput(inputSource, samplingRate, format, channels, sessionId);
+ return aps->getInput(inputSource, samplingRate, format, channelMask, sessionId);
}
status_t AudioSystem::startInput(audio_io_handle_t input)