Remove deprecated BufferQueue constructor
Bug: 13415624
Change-Id: If194d12c7ce9b0ac6ea98aeb7d3d7ee53e1574c4
diff --git a/libvideoeditor/lvpp/NativeWindowRenderer.cpp b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
index 8b362ef..be0f747 100755
--- a/libvideoeditor/lvpp/NativeWindowRenderer.cpp
+++ b/libvideoeditor/lvpp/NativeWindowRenderer.cpp
@@ -568,9 +568,11 @@
RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId)
: mRenderer(renderer)
, mTextureId(textureId) {
- sp<BufferQueue> bq = new BufferQueue();
- mST = new GLConsumer(bq, mTextureId);
- mSTC = new Surface(bq);
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ mST = new GLConsumer(consumer, mTextureId);
+ mSTC = new Surface(producer);
native_window_connect(mSTC.get(), NATIVE_WINDOW_API_MEDIA);
}