Clean up constructor and derivation whitespace
Change-Id: I47d688a9c10c4c3c868accc34102fb402ebcac62
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 49e2b2c..1081009 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -356,7 +356,7 @@
RECORD // Thread class is RecordThread
};
- ThreadBase (const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
+ ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
virtual ~ThreadBase();
@@ -810,6 +810,7 @@
// implement FastMixerState::VolumeProvider interface
virtual uint32_t getVolumeLR();
+
virtual status_t setSyncEvent(const sp<SyncEvent>& event);
protected:
@@ -986,7 +987,7 @@
class OutputTrack : public Track {
public:
- class Buffer: public AudioBufferProvider::Buffer {
+ class Buffer : public AudioBufferProvider::Buffer {
public:
int16_t *mBuffer;
};
@@ -1025,8 +1026,8 @@
DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
}; // end of OutputTrack
- PlaybackThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
- audio_io_handle_t id, audio_devices_t device, type_t type);
+ PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
+ audio_io_handle_t id, audio_devices_t device, type_t type);
virtual ~PlaybackThread();
void dump(int fd, const Vector<String16>& args);
@@ -1248,11 +1249,11 @@
class MixerThread : public PlaybackThread {
public:
- MixerThread (const sp<AudioFlinger>& audioFlinger,
- AudioStreamOut* output,
- audio_io_handle_t id,
- audio_devices_t device,
- type_t type = MIXER);
+ MixerThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output,
+ audio_io_handle_t id,
+ audio_devices_t device,
+ type_t type = MIXER);
virtual ~MixerThread();
// Thread virtuals
@@ -1305,8 +1306,8 @@
class DirectOutputThread : public PlaybackThread {
public:
- DirectOutputThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
- audio_io_handle_t id, audio_devices_t device);
+ DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
+ audio_io_handle_t id, audio_devices_t device);
virtual ~DirectOutputThread();
// Thread virtuals
@@ -1339,8 +1340,8 @@
class DuplicatingThread : public MixerThread {
public:
- DuplicatingThread (const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
- audio_io_handle_t id);
+ DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
+ audio_io_handle_t id);
virtual ~DuplicatingThread();
// Thread virtuals
@@ -1607,7 +1608,7 @@
// ramping when effects are activated/deactivated.
// When controlling an auxiliary effect, the EffectModule also provides an input buffer used by
// the attached track(s) to accumulate their auxiliary channel.
- class EffectModule: public RefBase {
+ class EffectModule : public RefBase {
public:
EffectModule(ThreadBase *thread,
const wp<AudioFlinger::EffectChain>& chain,
@@ -1798,7 +1799,7 @@
// are insert only. The EffectChain maintains an ordered list of effect module, the order corresponding
// in the effect process order. When attached to a track (session ID != 0), it also provide it's own
// input buffer used by the track as accumulation buffer.
- class EffectChain: public RefBase {
+ class EffectChain : public RefBase {
public:
EffectChain(const wp<ThreadBase>& wThread, int sessionId);
EffectChain(ThreadBase *thread, int sessionId);