audio policy: improve accessibility volume

Fix some regressions caused by the introduction of accessibility
stream type and strategy in M.

- change the way ACCESSIBILITY usage maps to a given strategy: always map
to strategy ACCESSIBILITY but implement a specific device selection for
strategy ACCESSIBILITY in getDeviceForStrategy(). This makes sure that
accessibility prompts always use ACCESSIBILITY stream type.

- optimize getDeviceForStrategy() to avoid reloading the list of outputs
and devices from the observer when called recursively.

-  make sure that all volume APIs also take into account ACCESSIBILITY stream
when called for MUSIC stream. Generalize the concept of matching strategies
for straqegies that should be considered equivalent for volume control.
Modifications in:
- initStreamVolume()
- setStreamVolumeIndex()
- isStreamActive()
- getDevicesForStream()

Bug: 25067903
Bug: 25616373
Change-Id: Id8c7dd3231f79572b278407bc73186fc42dcc028
diff --git a/services/audiopolicy/managerdefault/AudioPolicyManager.h b/services/audiopolicy/managerdefault/AudioPolicyManager.h
index 38700fc..d6e48ab 100644
--- a/services/audiopolicy/managerdefault/AudioPolicyManager.h
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.h
@@ -506,6 +506,9 @@
         void clearAudioSources(uid_t uid);
 
 
+        static bool strategiesMatchForvolume(routing_strategy strategy1,
+                                             routing_strategy strategy2);
+
         uid_t mUidCached;
         AudioPolicyClientInterface *mpClientInterface;  // audio policy client interface
         sp<SwAudioOutputDescriptor> mPrimaryOutput;     // primary output descriptor