camera2: Implement ICameraDeviceUser::waitUntilIdle
Also fixed some logging typo
Change-Id: Ib254bdb137dca10b12595c23aeb1c53097423425
diff --git a/services/camera/libcameraservice/photography/CameraDeviceClient.cpp b/services/camera/libcameraservice/photography/CameraDeviceClient.cpp
index e1c7e79..dd845f6 100644
--- a/services/camera/libcameraservice/photography/CameraDeviceClient.cpp
+++ b/services/camera/libcameraservice/photography/CameraDeviceClient.cpp
@@ -412,6 +412,30 @@
return res;
}
+status_t CameraDeviceClient::waitUntilIdle()
+{
+ ATRACE_CALL();
+ ALOGV("%s", __FUNCTION__);
+
+ status_t res = OK;
+ if ( (res = checkPid(__FUNCTION__) ) != OK) return res;
+
+ Mutex::Autolock icl(mBinderSerializationLock);
+
+ if (!mDevice.get()) return DEAD_OBJECT;
+
+ // FIXME: Also need check repeating burst.
+ if (!mStreamingRequestList.isEmpty()) {
+ ALOGE("%s: Camera %d: Try to waitUntilIdle when there are active streaming requests",
+ __FUNCTION__, mCameraId);
+ return INVALID_OPERATION;
+ }
+ res = mDevice->waitUntilDrained();
+ ALOGV("%s Done", __FUNCTION__);
+
+ return res;
+}
+
status_t CameraDeviceClient::dump(int fd, const Vector<String16>& args) {
String8 result;
result.appendFormat("CameraDeviceClient[%d] (%p) PID: %d, dump:\n",