Suppress implicit-fallthrough warnings in audioflinger etc.
Add FALLTHROUGH_INTENDED for clang compiler.
Bug: 112564944
Test: build with global -Wimplicit-fallthrough.
Change-Id: I8875bc7ed073aae84d5df97eb39c8c745ca627ef
diff --git a/services/audiopolicy/enginedefault/src/Engine.cpp b/services/audiopolicy/enginedefault/src/Engine.cpp
index 267996c..3476419 100644
--- a/services/audiopolicy/enginedefault/src/Engine.cpp
+++ b/services/audiopolicy/enginedefault/src/Engine.cpp
@@ -25,6 +25,7 @@
#endif
#include "Engine.h"
+#include <android-base/macros.h>
#include <AudioPolicyManagerObserver.h>
#include <AudioPort.h>
#include <IOProfile.h>
@@ -302,7 +303,7 @@
break;
}
// when in call, DTMF and PHONE strategies follow the same rules
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
case STRATEGY_PHONE:
// Force use of only devices on primary output if:
@@ -343,7 +344,7 @@
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_BLUETOOTH_SCO;
if (device) break;
// if SCO device is requested but no SCO device is available, fall back to default case
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
default: // FORCE_NONE
device = availableOutputDevicesType & AUDIO_DEVICE_OUT_HEARING_AID;
@@ -416,7 +417,7 @@
outputDeviceTypesToIgnore);
break;
}
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
case STRATEGY_ENFORCED_AUDIBLE:
// strategy STRATEGY_ENFORCED_AUDIBLE uses same routing policy as STRATEGY_SONIFICATION
@@ -466,7 +467,7 @@
}
}
// The second device used for sonification is the same as the device used by media strategy
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
case STRATEGY_ACCESSIBILITY:
if (strategy == STRATEGY_ACCESSIBILITY) {
@@ -496,7 +497,7 @@
}
}
// For other cases, STRATEGY_ACCESSIBILITY behaves like STRATEGY_MEDIA
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
// FIXME: STRATEGY_REROUTING follow STRATEGY_MEDIA for now
case STRATEGY_REROUTING:
@@ -681,7 +682,7 @@
device = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET;
break;
}
- // FALL THROUGH
+ FALLTHROUGH_INTENDED;
default: // FORCE_NONE
if (availableDeviceTypes & AUDIO_DEVICE_IN_WIRED_HEADSET) {