AudioSystem::getSamplingRate and getFrameCount now work for input
Also fix whitespace and comment in AudioIoDescriptor.
Bug: 25641253
Bug: 21019153
Change-Id: I6a1e2262f44f87ec3ebce6e5274f45ed0f47eb13
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 858ebbb..273cfe1 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -128,9 +128,9 @@
sp<IMemory>& buffers,
status_t *status /*non-NULL*/);
- virtual uint32_t sampleRate(audio_io_handle_t output) const;
+ virtual uint32_t sampleRate(audio_io_handle_t ioHandle) const;
virtual audio_format_t format(audio_io_handle_t output) const;
- virtual size_t frameCount(audio_io_handle_t output) const;
+ virtual size_t frameCount(audio_io_handle_t ioHandle) const;
virtual uint32_t latency(audio_io_handle_t output) const;
virtual status_t setMasterVolume(float value);