Fix build with clang in C++11 mode
This removes the deprecated register keyword in many places, fixes one
instance of passing '\0' where a char* is expected, and 2 switch type
narrowing issues.
Change-Id: Ie265ac26ff6a61267ad6406dfe237226d97ca9ac
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
diff --git a/media/libmediaplayerservice/TestPlayerStub.cpp b/media/libmediaplayerservice/TestPlayerStub.cpp
index 5795773..c8bf6c5 100644
--- a/media/libmediaplayerservice/TestPlayerStub.cpp
+++ b/media/libmediaplayerservice/TestPlayerStub.cpp
@@ -45,7 +45,7 @@
{
char prop[PROPERTY_VALUE_MAX] = { '\0', };
- property_get(kBuildTypePropName, prop, '\0');
+ property_get(kBuildTypePropName, prop, "\0");
return strcmp(prop, kEngBuild) == 0 || strcmp(prop, kTestBuild) == 0;
}