Code simplification for timed allocate
Change-Id: I5acccd7418c5b4a4dc0112147c750fef9f74bf33
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index d5178b1..272175e 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -1060,11 +1060,8 @@
}
sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
- if (newBuffer == NULL) {
- newBuffer = mTimedMemoryDealer->allocate(size);
- if (newBuffer == NULL) {
- return NO_MEMORY;
- }
+ if (newBuffer == 0) {
+ return NO_MEMORY;
}
*buffer = newBuffer;