Switch media fw permissions checks to AttributionSource (av)
Attribution source is the abstraction to capture the data
flows for private data across apps. Checking permissions
for an attribution source does this for all apps in the
chain that would receive the data as well as the relevant
app ops are checked/noted/started as needed.
bug: 158792096
Test: atest CtsMediaTestCases
atest CtsPermissionTestCases
atest CtsPermission2TestCases
atest CtsPermission3TestCases
atest CtsPermission4TestCases
atest CtsPermission5TestCases
atest CtsAppOpsTestCases
atest CtsAppOps2TestCases
Merged-In: I1c5a4321dd3b2d458372058c99604a6ec208717c
Change-Id: I1c5a4321dd3b2d458372058c99604a6ec208717c
diff --git a/services/oboeservice/AAudioService.cpp b/services/oboeservice/AAudioService.cpp
index 0b69bf6..40a664e 100644
--- a/services/oboeservice/AAudioService.cpp
+++ b/services/oboeservice/AAudioService.cpp
@@ -22,7 +22,7 @@
#include <iostream>
#include <sstream>
-#include <android/media/permission/Identity.h>
+#include <android/content/AttributionSourceState.h>
#include <aaudio/AAudio.h>
#include <media/AidlConversion.h>
#include <mediautils/ServiceUtilities.h>
@@ -47,18 +47,18 @@
std::move(_tmp.value()); })
using android::AAudioService;
-using android::media::permission::Identity;
+using android::content::AttributionSourceState;
using binder::Status;
android::AAudioService::AAudioService()
: BnAAudioService(),
mAdapter(this) {
// TODO consider using geteuid()
- // TODO b/182392769: use identity util
- mAudioClient.identity.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(getuid()));
- mAudioClient.identity.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(getpid()));
- mAudioClient.identity.packageName = std::nullopt;
- mAudioClient.identity.attributionTag = std::nullopt;
+ // TODO b/182392769: use attribution source util
+ mAudioClient.attributionSource.uid = VALUE_OR_FATAL(legacy2aidl_uid_t_int32_t(getuid()));
+ mAudioClient.attributionSource.pid = VALUE_OR_FATAL(legacy2aidl_pid_t_int32_t(getpid()));
+ mAudioClient.attributionSource.packageName = std::nullopt;
+ mAudioClient.attributionSource.attributionTag = std::nullopt;
AAudioClientTracker::getInstance().setAAudioService(this);
}
@@ -115,13 +115,14 @@
aaudio_sharing_mode_t sharingMode = configurationInput.getSharingMode();
// Enforce limit on client processes.
- Identity callingIdentity = request.getIdentity();
+ AttributionSourceState attributionSource = request.getAttributionSource();
pid_t pid = IPCThreadState::self()->getCallingPid();
- callingIdentity.pid = VALUE_OR_RETURN_ILLEGAL_ARG_STATUS(
+ attributionSource.pid = VALUE_OR_RETURN_ILLEGAL_ARG_STATUS(
legacy2aidl_pid_t_int32_t(pid));
- callingIdentity.uid = VALUE_OR_RETURN_ILLEGAL_ARG_STATUS(
+ attributionSource.uid = VALUE_OR_RETURN_ILLEGAL_ARG_STATUS(
legacy2aidl_uid_t_int32_t(IPCThreadState::self()->getCallingUid()));
- if (callingIdentity.pid != mAudioClient.identity.pid) {
+ attributionSource.token = sp<BBinder>::make();
+ if (attributionSource.pid != mAudioClient.attributionSource.pid) {
int32_t count = AAudioClientTracker::getInstance().getStreamCount(pid);
if (count >= MAX_STREAMS_PER_PROCESS) {
ALOGE("openStream(): exceeded max streams per process %d >= %d",
@@ -280,8 +281,8 @@
}
bool AAudioService::isCallerInService() {
- pid_t clientPid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(mAudioClient.identity.pid));
- uid_t clientUid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(mAudioClient.identity.uid));
+ pid_t clientPid = VALUE_OR_FATAL(aidl2legacy_int32_t_pid_t(mAudioClient.attributionSource.pid));
+ uid_t clientUid = VALUE_OR_FATAL(aidl2legacy_int32_t_uid_t(mAudioClient.attributionSource.uid));
return clientPid == IPCThreadState::self()->getCallingPid() &&
clientUid == IPCThreadState::self()->getCallingUid();
}
@@ -307,7 +308,7 @@
const uid_t callingUserId = IPCThreadState::self()->getCallingUid();
const uid_t ownerUserId = serviceStream->getOwnerUserId();
const uid_t clientUid = VALUE_OR_FATAL(
- aidl2legacy_int32_t_uid_t(mAudioClient.identity.uid));
+ aidl2legacy_int32_t_uid_t(mAudioClient.attributionSource.uid));
bool callerOwnsIt = callingUserId == ownerUserId;
bool serverCalling = callingUserId == clientUid;
bool serverOwnsIt = ownerUserId == clientUid;