CCodec: move lower-res workaround to C2OMXNode
Bug: 177496388
Test: slow-motion recording
Test: atest CtsCameraTestCases:RecordingTest
Change-Id: If319a8c0cea93d92688b7df800a232dfe7797c30
diff --git a/media/codec2/sfplugin/C2OMXNode.cpp b/media/codec2/sfplugin/C2OMXNode.cpp
index dd1f485..ab73245 100644
--- a/media/codec2/sfplugin/C2OMXNode.cpp
+++ b/media/codec2/sfplugin/C2OMXNode.cpp
@@ -209,15 +209,23 @@
pDef->nBufferCountActual = 16;
- std::shared_ptr<Codec2Client::Component> comp = mComp.lock();
- C2PortActualDelayTuning::input inputDelay(0);
- C2ActualPipelineDelayTuning pipelineDelay(0);
- c2_status_t c2err = comp->query(
- {&inputDelay, &pipelineDelay}, {}, C2_DONT_BLOCK, nullptr);
- if (c2err == C2_OK || c2err == C2_BAD_INDEX) {
- pDef->nBufferCountActual = 4;
- pDef->nBufferCountActual += (inputDelay ? inputDelay.value : 0u);
- pDef->nBufferCountActual += (pipelineDelay ? pipelineDelay.value : 0u);
+ // WORKAROUND: having more slots improve performance while consuming
+ // more memory. This is a temporary workaround to reduce memory for
+ // larger-than-4K scenario.
+ if (mWidth * mHeight > 4096 * 2340) {
+ std::shared_ptr<Codec2Client::Component> comp = mComp.lock();
+ C2PortActualDelayTuning::input inputDelay(0);
+ C2ActualPipelineDelayTuning pipelineDelay(0);
+ c2_status_t c2err = C2_NOT_FOUND;
+ if (comp) {
+ c2err = comp->query(
+ {&inputDelay, &pipelineDelay}, {}, C2_DONT_BLOCK, nullptr);
+ }
+ if (c2err == C2_OK || c2err == C2_BAD_INDEX) {
+ pDef->nBufferCountActual = 4;
+ pDef->nBufferCountActual += (inputDelay ? inputDelay.value : 0u);
+ pDef->nBufferCountActual += (pipelineDelay ? pipelineDelay.value : 0u);
+ }
}
pDef->eDomain = OMX_PortDomainVideo;