| /* |
| * Copyright 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 0 |
| #define LOG_TAG "Codec2Client" |
| #include <android-base/logging.h> |
| |
| #include <codec2/hidl/client.h> |
| |
| #include <deque> |
| #include <limits> |
| #include <map> |
| #include <type_traits> |
| #include <vector> |
| |
| #include <android-base/properties.h> |
| #include <bufferpool/ClientManager.h> |
| #include <cutils/native_handle.h> |
| #include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h> |
| #include <hidl/HidlSupport.h> |
| #include <media/stagefright/bqhelper/WGraphicBufferProducer.h> |
| |
| #include <android/hardware/media/bufferpool/2.0/IClientManager.h> |
| #include <android/hardware/media/c2/1.0/IComponent.h> |
| #include <android/hardware/media/c2/1.0/IComponentInterface.h> |
| #include <android/hardware/media/c2/1.0/IComponentListener.h> |
| #include <android/hardware/media/c2/1.0/IComponentStore.h> |
| #include <android/hardware/media/c2/1.0/IConfigurable.h> |
| |
| #include <C2Debug.h> |
| #include <C2BufferPriv.h> |
| #include <C2PlatformSupport.h> |
| |
| namespace android { |
| |
| using ::android::hardware::hidl_vec; |
| using ::android::hardware::hidl_string; |
| using ::android::hardware::Return; |
| using ::android::hardware::Void; |
| using ::android::TWGraphicBufferProducer; |
| |
| using namespace ::android::hardware::media::c2::V1_0; |
| using namespace ::android::hardware::media::c2::V1_0::utils; |
| using namespace ::android::hardware::media::bufferpool::V2_0; |
| using namespace ::android::hardware::media::bufferpool::V2_0::implementation; |
| |
| namespace /* unnamed */ { |
| |
| // c2_status_t value that corresponds to hwbinder transaction failure. |
| constexpr c2_status_t C2_TRANSACTION_FAILED = C2_CORRUPTED; |
| |
| // List of known IComponentStore services in the decreasing order of preference. |
| constexpr const char* kClientNames[] = { |
| "default", |
| "software", |
| }; |
| |
| // Number of known IComponentStore services. |
| constexpr size_t kNumClients = std::extent<decltype(kClientNames)>::value; |
| |
| typedef std::array<std::shared_ptr<Codec2Client>, kNumClients> ClientList; |
| |
| // Convenience methods to obtain known clients. |
| std::shared_ptr<Codec2Client> getClient(size_t index) { |
| uint32_t serviceMask = ::android::base::GetUintProperty( |
| "debug.media.codec2", uint32_t(0)); |
| return Codec2Client::CreateFromService( |
| kClientNames[index], |
| (serviceMask & (1 << index)) != 0); |
| } |
| |
| ClientList getClientList() { |
| ClientList list; |
| for (size_t i = 0; i < list.size(); ++i) { |
| list[i] = getClient(i); |
| } |
| return list; |
| } |
| |
| } // unnamed |
| |
| // Codec2ConfigurableClient |
| |
| const C2String& Codec2ConfigurableClient::getName() const { |
| return mName; |
| } |
| |
| Codec2ConfigurableClient::Codec2ConfigurableClient( |
| const sp<IConfigurable>& base) |
| : mBase{base}, |
| mName{[base]() -> C2String { |
| C2String outName; |
| Return<void> transStatus = base->getName( |
| [&outName](const hidl_string& name) { |
| outName = name.c_str(); |
| }); |
| return transStatus.isOk() ? outName : ""; |
| }()} { |
| } |
| |
| c2_status_t Codec2ConfigurableClient::query( |
| const std::vector<C2Param*> &stackParams, |
| const std::vector<C2Param::Index> &heapParamIndices, |
| c2_blocking_t mayBlock, |
| std::vector<std::unique_ptr<C2Param>>* const heapParams) const { |
| hidl_vec<ParamIndex> indices( |
| stackParams.size() + heapParamIndices.size()); |
| size_t numIndices = 0; |
| for (C2Param* const& stackParam : stackParams) { |
| if (!stackParam) { |
| LOG(WARNING) << "query -- null stack param encountered."; |
| continue; |
| } |
| indices[numIndices++] = static_cast<ParamIndex>(stackParam->index()); |
| } |
| size_t numStackIndices = numIndices; |
| for (const C2Param::Index& index : heapParamIndices) { |
| indices[numIndices++] = |
| static_cast<ParamIndex>(static_cast<uint32_t>(index)); |
| } |
| indices.resize(numIndices); |
| if (heapParams) { |
| heapParams->reserve(heapParams->size() + numIndices); |
| } |
| c2_status_t status; |
| Return<void> transStatus = mBase->query( |
| indices, |
| mayBlock == C2_MAY_BLOCK, |
| [&status, &numStackIndices, &stackParams, heapParams]( |
| Status s, const Params& p) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK && status != C2_BAD_INDEX) { |
| LOG(DEBUG) << "query -- call failed: " |
| << status << "."; |
| return; |
| } |
| std::vector<C2Param*> paramPointers; |
| if (!parseParamsBlob(¶mPointers, p)) { |
| LOG(ERROR) << "query -- error while parsing params."; |
| status = C2_CORRUPTED; |
| return; |
| } |
| size_t i = 0; |
| for (auto it = paramPointers.begin(); |
| it != paramPointers.end(); ) { |
| C2Param* paramPointer = *it; |
| if (numStackIndices > 0) { |
| --numStackIndices; |
| if (!paramPointer) { |
| LOG(WARNING) << "query -- null stack param."; |
| ++it; |
| continue; |
| } |
| for (; i < stackParams.size() && !stackParams[i]; ) { |
| ++i; |
| } |
| if (i >= stackParams.size()) { |
| LOG(ERROR) << "query -- unexpected error."; |
| status = C2_CORRUPTED; |
| return; |
| } |
| if (stackParams[i]->index() != paramPointer->index()) { |
| LOG(WARNING) << "query -- param skipped: " |
| "index = " |
| << stackParams[i]->index() << "."; |
| stackParams[i++]->invalidate(); |
| continue; |
| } |
| if (!stackParams[i++]->updateFrom(*paramPointer)) { |
| LOG(WARNING) << "query -- param update failed: " |
| "index = " |
| << paramPointer->index() << "."; |
| } |
| } else { |
| if (!paramPointer) { |
| LOG(WARNING) << "query -- null heap param."; |
| ++it; |
| continue; |
| } |
| if (!heapParams) { |
| LOG(WARNING) << "query -- " |
| "unexpected extra stack param."; |
| } else { |
| heapParams->emplace_back( |
| C2Param::Copy(*paramPointer)); |
| } |
| } |
| ++it; |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "query -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2ConfigurableClient::config( |
| const std::vector<C2Param*> ¶ms, |
| c2_blocking_t mayBlock, |
| std::vector<std::unique_ptr<C2SettingResult>>* const failures) { |
| Params hidlParams; |
| if (!createParamsBlob(&hidlParams, params)) { |
| LOG(ERROR) << "config -- bad input."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status; |
| Return<void> transStatus = mBase->config( |
| hidlParams, |
| mayBlock == C2_MAY_BLOCK, |
| [&status, ¶ms, failures]( |
| Status s, |
| const hidl_vec<SettingResult> f, |
| const Params& o) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK && status != C2_BAD_INDEX) { |
| LOG(DEBUG) << "config -- call failed: " |
| << status << "."; |
| } |
| size_t i = failures->size(); |
| failures->resize(i + f.size()); |
| for (const SettingResult& sf : f) { |
| if (!objcpy(&(*failures)[i++], sf)) { |
| LOG(ERROR) << "config -- " |
| << "invalid SettingResult returned."; |
| return; |
| } |
| } |
| if (!updateParamsFromBlob(params, o)) { |
| LOG(ERROR) << "config -- " |
| << "failed to parse returned params."; |
| status = C2_CORRUPTED; |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "config -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2ConfigurableClient::querySupportedParams( |
| std::vector<std::shared_ptr<C2ParamDescriptor>>* const params) const { |
| // TODO: Cache and query properly! |
| c2_status_t status; |
| Return<void> transStatus = mBase->querySupportedParams( |
| std::numeric_limits<uint32_t>::min(), |
| std::numeric_limits<uint32_t>::max(), |
| [&status, params]( |
| Status s, |
| const hidl_vec<ParamDescriptor>& p) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "querySupportedParams -- call failed: " |
| << status << "."; |
| return; |
| } |
| size_t i = params->size(); |
| params->resize(i + p.size()); |
| for (const ParamDescriptor& sp : p) { |
| if (!objcpy(&(*params)[i++], sp)) { |
| LOG(ERROR) << "querySupportedParams -- " |
| << "invalid returned ParamDescriptor."; |
| return; |
| } |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "querySupportedParams -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2ConfigurableClient::querySupportedValues( |
| std::vector<C2FieldSupportedValuesQuery>& fields, |
| c2_blocking_t mayBlock) const { |
| hidl_vec<FieldSupportedValuesQuery> inFields(fields.size()); |
| for (size_t i = 0; i < fields.size(); ++i) { |
| if (!objcpy(&inFields[i], fields[i])) { |
| LOG(ERROR) << "querySupportedValues -- bad input"; |
| return C2_TRANSACTION_FAILED; |
| } |
| } |
| |
| c2_status_t status; |
| Return<void> transStatus = mBase->querySupportedValues( |
| inFields, |
| mayBlock == C2_MAY_BLOCK, |
| [&status, &inFields, &fields]( |
| Status s, |
| const hidl_vec<FieldSupportedValuesQueryResult>& r) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "querySupportedValues -- call failed: " |
| << status << "."; |
| return; |
| } |
| if (r.size() != fields.size()) { |
| LOG(ERROR) << "querySupportedValues -- " |
| "input and output lists " |
| "have different sizes."; |
| status = C2_CORRUPTED; |
| return; |
| } |
| for (size_t i = 0; i < fields.size(); ++i) { |
| if (!objcpy(&fields[i], inFields[i], r[i])) { |
| LOG(ERROR) << "querySupportedValues -- " |
| "invalid returned value."; |
| status = C2_CORRUPTED; |
| return; |
| } |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "querySupportedValues -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| // Codec2Client::Component::HidlListener |
| struct Codec2Client::Component::HidlListener : public IComponentListener { |
| std::weak_ptr<Component> component; |
| std::weak_ptr<Listener> base; |
| |
| virtual Return<void> onWorkDone(const WorkBundle& workBundle) override { |
| std::list<std::unique_ptr<C2Work>> workItems; |
| if (!objcpy(&workItems, workBundle)) { |
| LOG(DEBUG) << "onWorkDone -- received corrupted WorkBundle."; |
| return Void(); |
| } |
| // release input buffers potentially held by the component from queue |
| std::shared_ptr<Codec2Client::Component> strongComponent = |
| component.lock(); |
| if (strongComponent) { |
| strongComponent->handleOnWorkDone(workItems); |
| } |
| if (std::shared_ptr<Codec2Client::Listener> listener = base.lock()) { |
| listener->onWorkDone(component, workItems); |
| } else { |
| LOG(DEBUG) << "onWorkDone -- listener died."; |
| } |
| return Void(); |
| } |
| |
| virtual Return<void> onTripped( |
| const hidl_vec<SettingResult>& settingResults) override { |
| std::vector<std::shared_ptr<C2SettingResult>> c2SettingResults( |
| settingResults.size()); |
| for (size_t i = 0; i < settingResults.size(); ++i) { |
| std::unique_ptr<C2SettingResult> c2SettingResult; |
| if (!objcpy(&c2SettingResult, settingResults[i])) { |
| LOG(DEBUG) << "onTripped -- received corrupted SettingResult."; |
| return Void(); |
| } |
| c2SettingResults[i] = std::move(c2SettingResult); |
| } |
| if (std::shared_ptr<Codec2Client::Listener> listener = base.lock()) { |
| listener->onTripped(component, c2SettingResults); |
| } else { |
| LOG(DEBUG) << "onTripped -- listener died."; |
| } |
| return Void(); |
| } |
| |
| virtual Return<void> onError(Status s, uint32_t errorCode) override { |
| LOG(DEBUG) << "onError --" |
| << " status = " << s |
| << ", errorCode = " << errorCode |
| << "."; |
| if (std::shared_ptr<Listener> listener = base.lock()) { |
| listener->onError(component, s == Status::OK ? |
| errorCode : static_cast<c2_status_t>(s)); |
| } else { |
| LOG(DEBUG) << "onError -- listener died."; |
| } |
| return Void(); |
| } |
| |
| virtual Return<void> onFramesRendered( |
| const hidl_vec<RenderedFrame>& renderedFrames) override { |
| std::shared_ptr<Listener> listener = base.lock(); |
| if (!listener) { |
| LOG(DEBUG) << "onFramesRendered -- listener died."; |
| return Void(); |
| } |
| for (const RenderedFrame& renderedFrame : renderedFrames) { |
| listener->onFrameRendered( |
| renderedFrame.bufferQueueId, |
| renderedFrame.slotId, |
| renderedFrame.timestampNs); |
| } |
| return Void(); |
| } |
| |
| virtual Return<void> onInputBuffersReleased( |
| const hidl_vec<InputBuffer>& inputBuffers) override { |
| std::shared_ptr<Listener> listener = base.lock(); |
| if (!listener) { |
| LOG(DEBUG) << "onInputBuffersReleased -- listener died."; |
| return Void(); |
| } |
| for (const InputBuffer& inputBuffer : inputBuffers) { |
| LOG(VERBOSE) << "onInputBuffersReleased --" |
| " received death notification of" |
| " input buffer:" |
| " frameIndex = " << inputBuffer.frameIndex |
| << ", bufferIndex = " << inputBuffer.arrayIndex |
| << "."; |
| listener->onInputBufferDone( |
| inputBuffer.frameIndex, inputBuffer.arrayIndex); |
| } |
| return Void(); |
| } |
| |
| }; |
| |
| // Codec2Client |
| Codec2Client::Codec2Client(const sp<IComponentStore>& base, |
| std::string serviceName) |
| : Configurable{ |
| [base]() -> sp<IConfigurable> { |
| Return<sp<IConfigurable>> transResult = |
| base->getConfigurable(); |
| return transResult.isOk() ? |
| static_cast<sp<IConfigurable>>(transResult) : |
| nullptr; |
| }() |
| }, |
| mBase{base}, |
| mListed{false}, |
| mServiceName{serviceName} { |
| Return<sp<IClientManager>> transResult = base->getPoolClientManager(); |
| if (!transResult.isOk()) { |
| LOG(ERROR) << "getPoolClientManager -- transaction failed."; |
| } else { |
| mHostPoolManager = static_cast<sp<IClientManager>>(transResult); |
| } |
| } |
| |
| c2_status_t Codec2Client::createComponent( |
| const C2String& name, |
| const std::shared_ptr<Codec2Client::Listener>& listener, |
| std::shared_ptr<Codec2Client::Component>* const component) { |
| |
| c2_status_t status; |
| sp<Component::HidlListener> hidlListener = new Component::HidlListener{}; |
| hidlListener->base = listener; |
| Return<void> transStatus = mBase->createComponent( |
| name, |
| hidlListener, |
| ClientManager::getInstance(), |
| [&status, component, hidlListener]( |
| Status s, |
| const sp<IComponent>& c) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| return; |
| } |
| *component = std::make_shared<Codec2Client::Component>(c); |
| hidlListener->component = *component; |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "createComponent(" << name.c_str() |
| << ") -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } else if (status != C2_OK) { |
| LOG(ERROR) << "createComponent(" << name.c_str() |
| << ") -- call failed: " << status << "."; |
| return status; |
| } else if (!*component) { |
| LOG(ERROR) << "createComponent(" << name.c_str() |
| << ") -- null component."; |
| return C2_CORRUPTED; |
| } |
| |
| status = (*component)->setDeathListener(*component, listener); |
| if (status != C2_OK) { |
| LOG(ERROR) << "createComponent(" << name.c_str() |
| << ") -- failed to set up death listener: " |
| << status << "."; |
| } |
| |
| (*component)->mBufferPoolSender.setReceiver(mHostPoolManager); |
| return status; |
| } |
| |
| c2_status_t Codec2Client::createInterface( |
| const C2String& name, |
| std::shared_ptr<Codec2Client::Interface>* const interface) { |
| c2_status_t status; |
| Return<void> transStatus = mBase->createInterface( |
| name, |
| [&status, interface]( |
| Status s, |
| const sp<IComponentInterface>& i) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| return; |
| } |
| *interface = std::make_shared<Interface>(i); |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "createInterface(" << name.c_str() |
| << ") -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } else if (status != C2_OK) { |
| LOG(ERROR) << "createComponent(" << name.c_str() |
| << ") -- call failed: " << status << "."; |
| return status; |
| } |
| |
| return status; |
| } |
| |
| c2_status_t Codec2Client::createInputSurface( |
| std::shared_ptr<InputSurface>* const inputSurface) { |
| c2_status_t status; |
| Return<void> transStatus = mBase->createInputSurface( |
| [&status, inputSurface]( |
| Status s, |
| const sp<IInputSurface>& i) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| return; |
| } |
| *inputSurface = std::make_shared<InputSurface>(i); |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "createInputSurface -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } else if (status != C2_OK) { |
| LOG(DEBUG) << "createInputSurface -- call failed: " |
| << status << "."; |
| } |
| return status; |
| } |
| |
| const std::vector<C2Component::Traits>& Codec2Client::listComponents() const { |
| std::lock_guard<std::mutex> lock(mMutex); |
| if (mListed) { |
| return mTraitsList; |
| } |
| Return<void> transStatus = mBase->listComponents( |
| [this](Status s, |
| const hidl_vec<IComponentStore::ComponentTraits>& t) { |
| if (s != Status::OK) { |
| LOG(DEBUG) << "listComponents -- call failed: " |
| << static_cast<c2_status_t>(s) << "."; |
| return; |
| } |
| mTraitsList.resize(t.size()); |
| for (size_t i = 0; i < t.size(); ++i) { |
| if (!objcpy(&mTraitsList[i], t[i])) { |
| LOG(ERROR) << "listComponents -- corrupted output."; |
| return; |
| } |
| mTraitsList[i].owner = mServiceName; |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "listComponents -- transaction failed."; |
| } |
| mListed = true; |
| return mTraitsList; |
| } |
| |
| c2_status_t Codec2Client::copyBuffer( |
| const std::shared_ptr<C2Buffer>& src, |
| const std::shared_ptr<C2Buffer>& dst) { |
| // TODO: Implement? |
| (void)src; |
| (void)dst; |
| LOG(ERROR) << "copyBuffer not implemented"; |
| return C2_OMITTED; |
| } |
| |
| std::shared_ptr<C2ParamReflector> |
| Codec2Client::getParamReflector() { |
| // TODO: this is not meant to be exposed as C2ParamReflector on the client side; instead, it |
| // should reflect the HAL API. |
| struct SimpleParamReflector : public C2ParamReflector { |
| virtual std::unique_ptr<C2StructDescriptor> describe(C2Param::CoreIndex coreIndex) const { |
| hidl_vec<ParamIndex> indices(1); |
| indices[0] = static_cast<ParamIndex>(coreIndex.coreIndex()); |
| std::unique_ptr<C2StructDescriptor> descriptor; |
| Return<void> transStatus = mBase->getStructDescriptors( |
| indices, |
| [&descriptor]( |
| Status s, |
| const hidl_vec<StructDescriptor>& sd) { |
| c2_status_t status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "SimpleParamReflector -- " |
| "getStructDescriptors() failed: " |
| << status << "."; |
| descriptor.reset(); |
| return; |
| } |
| if (sd.size() != 1) { |
| LOG(DEBUG) << "SimpleParamReflector -- " |
| "getStructDescriptors() " |
| "returned vector of size " |
| << sd.size() << ". " |
| "It should be 1."; |
| descriptor.reset(); |
| return; |
| } |
| if (!objcpy(&descriptor, sd[0])) { |
| LOG(DEBUG) << "SimpleParamReflector -- " |
| "getStructDescriptors() returned " |
| "corrupted data."; |
| descriptor.reset(); |
| return; |
| } |
| }); |
| return descriptor; |
| } |
| |
| SimpleParamReflector(sp<Base> base) |
| : mBase(base) { } |
| |
| sp<Base> mBase; |
| }; |
| |
| return std::make_shared<SimpleParamReflector>(mBase); |
| }; |
| |
| std::shared_ptr<Codec2Client> Codec2Client::CreateFromService( |
| const char* serviceName, bool waitForService) { |
| if (!serviceName) { |
| return nullptr; |
| } |
| sp<Base> baseStore = waitForService ? |
| Base::getService(serviceName) : |
| Base::tryGetService(serviceName); |
| if (!baseStore) { |
| if (waitForService) { |
| LOG(WARNING) << "Codec2.0 service \"" << serviceName << "\"" |
| " inaccessible. Check the device manifest."; |
| } else { |
| LOG(DEBUG) << "Codec2.0 service \"" << serviceName << "\"" |
| " unavailable at the moment. " |
| " Wait or check the device manifest."; |
| } |
| return nullptr; |
| } |
| return std::make_shared<Codec2Client>(baseStore, serviceName); |
| } |
| |
| c2_status_t Codec2Client::ForAllStores( |
| const std::string &key, |
| std::function<c2_status_t(const std::shared_ptr<Codec2Client>&)> |
| predicate) { |
| c2_status_t status = C2_NO_INIT; // no IComponentStores present |
| |
| // Cache the mapping key -> index of Codec2Client in getClient(). |
| static std::mutex key2IndexMutex; |
| static std::map<std::string, size_t> key2Index; |
| |
| // By default try all stores. However, try the last known client first. If |
| // the last known client fails, retry once. We do this by pushing the last |
| // known client in front of the list of all clients. |
| std::deque<size_t> indices; |
| for (size_t index = kNumClients; index > 0; ) { |
| indices.push_front(--index); |
| } |
| |
| bool wasMapped = false; |
| std::unique_lock<std::mutex> lock(key2IndexMutex); |
| auto it = key2Index.find(key); |
| if (it != key2Index.end()) { |
| indices.push_front(it->second); |
| wasMapped = true; |
| } |
| lock.unlock(); |
| |
| for (size_t index : indices) { |
| std::shared_ptr<Codec2Client> client = getClient(index); |
| if (client) { |
| status = predicate(client); |
| if (status == C2_OK) { |
| lock.lock(); |
| key2Index[key] = index; // update last known client index |
| return status; |
| } |
| } |
| if (wasMapped) { |
| LOG(INFO) << "Could not find \"" << key << "\"" |
| " in the last instance. Retrying..."; |
| wasMapped = false; |
| } |
| } |
| return status; // return the last status from a valid client |
| } |
| |
| std::shared_ptr<Codec2Client::Component> |
| Codec2Client::CreateComponentByName( |
| const char* componentName, |
| const std::shared_ptr<Listener>& listener, |
| std::shared_ptr<Codec2Client>* owner) { |
| std::shared_ptr<Component> component; |
| c2_status_t status = ForAllStores( |
| componentName, |
| [owner, &component, componentName, &listener]( |
| const std::shared_ptr<Codec2Client> &client) |
| -> c2_status_t { |
| c2_status_t status = client->createComponent(componentName, |
| listener, |
| &component); |
| if (status == C2_OK) { |
| if (owner) { |
| *owner = client; |
| } |
| } else if (status != C2_NOT_FOUND) { |
| LOG(DEBUG) << "IComponentStore(" |
| << client->getServiceName() |
| << ")::createComponent(\"" << componentName |
| << "\") returned status = " |
| << status << "."; |
| } |
| return status; |
| }); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "Could not create component \"" << componentName << "\". " |
| "Status = " << status << "."; |
| } |
| return component; |
| } |
| |
| std::shared_ptr<Codec2Client::Interface> |
| Codec2Client::CreateInterfaceByName( |
| const char* interfaceName, |
| std::shared_ptr<Codec2Client>* owner) { |
| std::shared_ptr<Interface> interface; |
| c2_status_t status = ForAllStores( |
| interfaceName, |
| [owner, &interface, interfaceName]( |
| const std::shared_ptr<Codec2Client> &client) |
| -> c2_status_t { |
| c2_status_t status = client->createInterface(interfaceName, |
| &interface); |
| if (status == C2_OK) { |
| if (owner) { |
| *owner = client; |
| } |
| } else if (status != C2_NOT_FOUND) { |
| LOG(DEBUG) << "IComponentStore(" |
| << client->getServiceName() |
| << ")::createInterface(\"" << interfaceName |
| << "\") returned status = " |
| << status << "."; |
| } |
| return status; |
| }); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "Could not create interface \"" << interfaceName << "\". " |
| "Status = " << status << "."; |
| } |
| return interface; |
| } |
| |
| std::shared_ptr<Codec2Client::InputSurface> Codec2Client::CreateInputSurface() { |
| uint32_t serviceMask = ::android::base::GetUintProperty( |
| "debug.stagefright.c2inputsurface", uint32_t(0)); |
| for (size_t i = 0; i < kNumClients; ++i) { |
| if ((1 << i) & serviceMask) { |
| std::shared_ptr<Codec2Client> client = getClient(i); |
| std::shared_ptr<Codec2Client::InputSurface> inputSurface; |
| if (client && |
| client->createInputSurface(&inputSurface) == C2_OK && |
| inputSurface) { |
| return inputSurface; |
| } |
| } |
| } |
| LOG(INFO) << "Could not create an input surface " |
| "from any Codec2.0 services."; |
| return nullptr; |
| } |
| |
| const std::vector<C2Component::Traits>& Codec2Client::ListComponents() { |
| static std::vector<C2Component::Traits> traitsList = [](){ |
| std::vector<C2Component::Traits> list; |
| size_t listSize = 0; |
| ClientList clientList = getClientList(); |
| for (const std::shared_ptr<Codec2Client>& client : clientList) { |
| if (!client) { |
| continue; |
| } |
| listSize += client->listComponents().size(); |
| } |
| list.reserve(listSize); |
| for (const std::shared_ptr<Codec2Client>& client : clientList) { |
| if (!client) { |
| continue; |
| } |
| list.insert( |
| list.end(), |
| client->listComponents().begin(), |
| client->listComponents().end()); |
| } |
| return list; |
| }(); |
| |
| return traitsList; |
| } |
| |
| // Codec2Client::Listener |
| |
| Codec2Client::Listener::~Listener() { |
| } |
| |
| // Codec2Client::Interface |
| Codec2Client::Interface::Interface(const sp<Base>& base) |
| : Configurable{ |
| [base]() -> sp<IConfigurable> { |
| Return<sp<IConfigurable>> transResult = |
| base->getConfigurable(); |
| return transResult.isOk() ? |
| static_cast<sp<IConfigurable>>(transResult) : |
| nullptr; |
| }() |
| }, |
| mBase{base} { |
| } |
| |
| // Codec2Client::Component |
| Codec2Client::Component::Component(const sp<Base>& base) |
| : Configurable{ |
| [base]() -> sp<IConfigurable> { |
| Return<sp<IComponentInterface>> transResult1 = |
| base->getInterface(); |
| if (!transResult1.isOk()) { |
| return nullptr; |
| } |
| Return<sp<IConfigurable>> transResult2 = |
| static_cast<sp<IComponentInterface>>(transResult1)-> |
| getConfigurable(); |
| return transResult2.isOk() ? |
| static_cast<sp<IConfigurable>>(transResult2) : |
| nullptr; |
| }() |
| }, |
| mBase{base}, |
| mBufferPoolSender{nullptr} { |
| } |
| |
| Codec2Client::Component::~Component() { |
| } |
| |
| c2_status_t Codec2Client::Component::createBlockPool( |
| C2Allocator::id_t id, |
| C2BlockPool::local_id_t* blockPoolId, |
| std::shared_ptr<Codec2Client::Configurable>* configurable) { |
| c2_status_t status; |
| Return<void> transStatus = mBase->createBlockPool( |
| static_cast<uint32_t>(id), |
| [&status, blockPoolId, configurable]( |
| Status s, |
| uint64_t pId, |
| const sp<IConfigurable>& c) { |
| status = static_cast<c2_status_t>(s); |
| configurable->reset(); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "createBlockPool -- call failed: " |
| << status << "."; |
| return; |
| } |
| *blockPoolId = static_cast<C2BlockPool::local_id_t>(pId); |
| *configurable = std::make_shared<Configurable>(c); |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "createBlockPool -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::destroyBlockPool( |
| C2BlockPool::local_id_t localId) { |
| Return<Status> transResult = mBase->destroyBlockPool( |
| static_cast<uint64_t>(localId)); |
| if (!transResult.isOk()) { |
| LOG(ERROR) << "destroyBlockPool -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return static_cast<c2_status_t>(static_cast<Status>(transResult)); |
| } |
| |
| void Codec2Client::Component::handleOnWorkDone( |
| const std::list<std::unique_ptr<C2Work>> &workItems) { |
| // Output bufferqueue-based blocks' lifetime management |
| mOutputBufferQueueMutex.lock(); |
| sp<IGraphicBufferProducer> igbp = mOutputIgbp; |
| uint64_t bqId = mOutputBqId; |
| uint32_t generation = mOutputGeneration; |
| mOutputBufferQueueMutex.unlock(); |
| |
| if (igbp) { |
| holdBufferQueueBlocks(workItems, igbp, bqId, generation); |
| } |
| } |
| |
| c2_status_t Codec2Client::Component::queue( |
| std::list<std::unique_ptr<C2Work>>* const items) { |
| WorkBundle workBundle; |
| if (!objcpy(&workBundle, *items, &mBufferPoolSender)) { |
| LOG(ERROR) << "queue -- bad input."; |
| return C2_TRANSACTION_FAILED; |
| } |
| Return<Status> transStatus = mBase->queue(workBundle); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "queue -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "queue -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::flush( |
| C2Component::flush_mode_t mode, |
| std::list<std::unique_ptr<C2Work>>* const flushedWork) { |
| (void)mode; // Flush mode isn't supported in HIDL yet. |
| c2_status_t status; |
| Return<void> transStatus = mBase->flush( |
| [&status, flushedWork]( |
| Status s, const WorkBundle& wb) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "flush -- call failed: " << status << "."; |
| return; |
| } |
| if (!objcpy(flushedWork, wb)) { |
| status = C2_CORRUPTED; |
| } else { |
| status = C2_OK; |
| } |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "flush -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| |
| // Indices of flushed work items. |
| std::vector<uint64_t> flushedIndices; |
| for (const std::unique_ptr<C2Work> &work : *flushedWork) { |
| if (work) { |
| if (work->worklets.empty() |
| || !work->worklets.back() |
| || (work->worklets.back()->output.flags & |
| C2FrameData::FLAG_INCOMPLETE) == 0) { |
| // input is complete |
| flushedIndices.emplace_back( |
| work->input.ordinal.frameIndex.peeku()); |
| } |
| } |
| } |
| |
| // Output bufferqueue-based blocks' lifetime management |
| mOutputBufferQueueMutex.lock(); |
| sp<IGraphicBufferProducer> igbp = mOutputIgbp; |
| uint64_t bqId = mOutputBqId; |
| uint32_t generation = mOutputGeneration; |
| mOutputBufferQueueMutex.unlock(); |
| |
| if (igbp) { |
| holdBufferQueueBlocks(*flushedWork, igbp, bqId, generation); |
| } |
| |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::drain(C2Component::drain_mode_t mode) { |
| Return<Status> transStatus = mBase->drain( |
| mode == C2Component::DRAIN_COMPONENT_WITH_EOS); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "drain -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "drain -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::start() { |
| Return<Status> transStatus = mBase->start(); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "start -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "start -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::stop() { |
| Return<Status> transStatus = mBase->stop(); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "stop -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "stop -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::reset() { |
| Return<Status> transStatus = mBase->reset(); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "reset -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "reset -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::release() { |
| Return<Status> transStatus = mBase->release(); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "release -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "release -- call failed: " << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::setOutputSurface( |
| C2BlockPool::local_id_t blockPoolId, |
| const sp<IGraphicBufferProducer>& surface, |
| uint32_t generation) { |
| sp<HGraphicBufferProducer> igbp = |
| surface->getHalInterface<HGraphicBufferProducer>(); |
| |
| if (!igbp) { |
| igbp = new TWGraphicBufferProducer<HGraphicBufferProducer>(surface); |
| } |
| |
| Return<Status> transStatus = mBase->setOutputSurface( |
| static_cast<uint64_t>(blockPoolId), igbp); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "setOutputSurface -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "setOutputSurface -- call failed: " << status << "."; |
| } else { |
| std::lock_guard<std::mutex> lock(mOutputBufferQueueMutex); |
| if (mOutputIgbp != surface) { |
| mOutputIgbp = surface; |
| if (!surface) { |
| mOutputBqId = 0; |
| } else if (surface->getUniqueId(&mOutputBqId) != OK) { |
| LOG(ERROR) << "setOutputSurface -- " |
| "cannot obtain bufferqueue id."; |
| } |
| } |
| mOutputGeneration = generation; |
| } |
| return status; |
| } |
| |
| status_t Codec2Client::Component::queueToOutputSurface( |
| const C2ConstGraphicBlock& block, |
| const QueueBufferInput& input, |
| QueueBufferOutput* output) { |
| uint32_t generation; |
| uint64_t bqId; |
| int32_t bqSlot; |
| if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot) || |
| bqId == 0) { |
| // Block not from bufferqueue -- it must be attached before queuing. |
| |
| mOutputBufferQueueMutex.lock(); |
| sp<IGraphicBufferProducer> outputIgbp = mOutputIgbp; |
| uint32_t outputGeneration = mOutputGeneration; |
| mOutputBufferQueueMutex.unlock(); |
| |
| status_t status = attachToBufferQueue(block, |
| outputIgbp, |
| outputGeneration, |
| &bqSlot); |
| if (status != OK) { |
| LOG(WARNING) << "queueToOutputSurface -- attaching failed."; |
| return INVALID_OPERATION; |
| } |
| |
| status = outputIgbp->queueBuffer(static_cast<int>(bqSlot), |
| input, output); |
| if (status != OK) { |
| LOG(ERROR) << "queueToOutputSurface -- queueBuffer() failed " |
| "on non-bufferqueue-based block. " |
| "Error = " << status << "."; |
| return status; |
| } |
| return OK; |
| } |
| |
| mOutputBufferQueueMutex.lock(); |
| sp<IGraphicBufferProducer> outputIgbp = mOutputIgbp; |
| uint64_t outputBqId = mOutputBqId; |
| uint32_t outputGeneration = mOutputGeneration; |
| mOutputBufferQueueMutex.unlock(); |
| |
| if (!outputIgbp) { |
| LOG(VERBOSE) << "queueToOutputSurface -- output surface is null."; |
| return NO_INIT; |
| } |
| |
| if (bqId != outputBqId || generation != outputGeneration) { |
| if (!holdBufferQueueBlock(block, mOutputIgbp, mOutputBqId, mOutputGeneration)) { |
| LOG(ERROR) << "queueToOutputSurface -- migration failed."; |
| return DEAD_OBJECT; |
| } |
| if (!getBufferQueueAssignment(block, &generation, &bqId, &bqSlot)) { |
| LOG(ERROR) << "queueToOutputSurface -- corrupted bufferqueue assignment."; |
| return UNKNOWN_ERROR; |
| } |
| } |
| |
| status_t status = outputIgbp->queueBuffer(static_cast<int>(bqSlot), |
| input, output); |
| if (status != OK) { |
| LOG(DEBUG) << "queueToOutputSurface -- queueBuffer() failed " |
| "on bufferqueue-based block. " |
| "Error = " << status << "."; |
| return status; |
| } |
| if (!yieldBufferQueueBlock(block)) { |
| LOG(DEBUG) << "queueToOutputSurface -- cannot yield " |
| "bufferqueue-based block to the bufferqueue."; |
| return UNKNOWN_ERROR; |
| } |
| return OK; |
| } |
| |
| c2_status_t Codec2Client::Component::connectToInputSurface( |
| const std::shared_ptr<InputSurface>& inputSurface, |
| std::shared_ptr<InputSurfaceConnection>* connection) { |
| c2_status_t status; |
| Return<void> transStatus = mBase->connectToInputSurface( |
| inputSurface->mBase, |
| [&status, connection]( |
| Status s, const sp<IInputSurfaceConnection>& c) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "connectToInputSurface -- call failed: " |
| << status << "."; |
| return; |
| } |
| *connection = std::make_shared<InputSurfaceConnection>(c); |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "connectToInputSurface -- transaction failed"; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::connectToOmxInputSurface( |
| const sp<HGraphicBufferProducer>& producer, |
| const sp<HGraphicBufferSource>& source, |
| std::shared_ptr<InputSurfaceConnection>* connection) { |
| c2_status_t status; |
| Return<void> transStatus = mBase->connectToOmxInputSurface( |
| producer, source, |
| [&status, connection]( |
| Status s, const sp<IInputSurfaceConnection>& c) { |
| status = static_cast<c2_status_t>(s); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "connectToOmxInputSurface -- call failed: " |
| << status << "."; |
| return; |
| } |
| *connection = std::make_shared<InputSurfaceConnection>(c); |
| }); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "connectToOmxInputSurface -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::disconnectFromInputSurface() { |
| Return<Status> transStatus = mBase->disconnectFromInputSurface(); |
| if (!transStatus.isOk()) { |
| LOG(ERROR) << "disconnectToInputSurface -- transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| c2_status_t status = |
| static_cast<c2_status_t>(static_cast<Status>(transStatus)); |
| if (status != C2_OK) { |
| LOG(DEBUG) << "disconnectFromInputSurface -- call failed: " |
| << status << "."; |
| } |
| return status; |
| } |
| |
| c2_status_t Codec2Client::Component::setDeathListener( |
| const std::shared_ptr<Component>& component, |
| const std::shared_ptr<Listener>& listener) { |
| |
| struct HidlDeathRecipient : public hardware::hidl_death_recipient { |
| std::weak_ptr<Component> component; |
| std::weak_ptr<Listener> base; |
| |
| virtual void serviceDied( |
| uint64_t /* cookie */, |
| const wp<::android::hidl::base::V1_0::IBase>& /* who */ |
| ) override { |
| if (std::shared_ptr<Codec2Client::Listener> listener = base.lock()) { |
| listener->onDeath(component); |
| } else { |
| LOG(DEBUG) << "onDeath -- listener died."; |
| } |
| } |
| }; |
| |
| sp<HidlDeathRecipient> deathRecipient = new HidlDeathRecipient(); |
| deathRecipient->base = listener; |
| deathRecipient->component = component; |
| |
| component->mDeathRecipient = deathRecipient; |
| Return<bool> transResult = component->mBase->linkToDeath( |
| component->mDeathRecipient, 0); |
| if (!transResult.isOk()) { |
| LOG(ERROR) << "setDeathListener -- linkToDeath() transaction failed."; |
| return C2_TRANSACTION_FAILED; |
| } |
| if (!static_cast<bool>(transResult)) { |
| LOG(DEBUG) << "setDeathListener -- linkToDeath() call failed."; |
| return C2_CORRUPTED; |
| } |
| return C2_OK; |
| } |
| |
| // Codec2Client::InputSurface |
| Codec2Client::InputSurface::InputSurface(const sp<IInputSurface>& base) |
| : Configurable{ |
| [base]() -> sp<IConfigurable> { |
| Return<sp<IConfigurable>> transResult = |
| base->getConfigurable(); |
| return transResult.isOk() ? |
| static_cast<sp<IConfigurable>>(transResult) : |
| nullptr; |
| }() |
| }, |
| mBase{base}, |
| mGraphicBufferProducer{new |
| ::android::hardware::graphics::bufferqueue::V1_0::utils:: |
| H2BGraphicBufferProducer([base]() -> sp<HGraphicBufferProducer> { |
| Return<sp<HGraphicBufferProducer>> transResult = |
| base->getGraphicBufferProducer(); |
| return transResult.isOk() ? |
| static_cast<sp<HGraphicBufferProducer>>(transResult) : |
| nullptr; |
| }())} { |
| } |
| |
| sp<IGraphicBufferProducer> |
| Codec2Client::InputSurface::getGraphicBufferProducer() const { |
| return mGraphicBufferProducer; |
| } |
| |
| sp<IInputSurface> Codec2Client::InputSurface::getHalInterface() const { |
| return mBase; |
| } |
| |
| // Codec2Client::InputSurfaceConnection |
| Codec2Client::InputSurfaceConnection::InputSurfaceConnection( |
| const sp<IInputSurfaceConnection>& base) |
| : Configurable{ |
| [base]() -> sp<IConfigurable> { |
| Return<sp<IConfigurable>> transResult = |
| base->getConfigurable(); |
| return transResult.isOk() ? |
| static_cast<sp<IConfigurable>>(transResult) : |
| nullptr; |
| }() |
| }, |
| mBase{base} { |
| } |
| |
| c2_status_t Codec2Client::InputSurfaceConnection::disconnect() { |
| Return<Status> transResult = mBase->disconnect(); |
| return static_cast<c2_status_t>(static_cast<Status>(transResult)); |
| } |
| |
| } // namespace android |
| |