State queue dump
Bug: 6591648
Change-Id: Iac75e5ea64e86640b3d890c46a636641b9733c6d
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index a61b8ea..bf40886 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -2255,6 +2255,10 @@
// create fast mixer and configure it initially with just one fast track for our submix
mFastMixer = new FastMixer();
FastMixerStateQueue *sq = mFastMixer->sq();
+#ifdef STATE_QUEUE_DUMP
+ sq->setObserverDump(&mStateQueueObserverDump);
+ sq->setMutatorDump(&mStateQueueMutatorDump);
+#endif
FastMixerState *state = sq->begin();
FastTrack *fastTrack = &state->mFastTracks[0];
// wrap the source side of the MonoPipe to make it an AudioBufferProvider
@@ -3480,6 +3484,14 @@
FastMixerDumpState copy = mFastMixerDumpState;
copy.dump(fd);
+#ifdef STATE_QUEUE_DUMP
+ // Similar for state queue
+ StateQueueObserverDump observerCopy = mStateQueueObserverDump;
+ observerCopy.dump(fd);
+ StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
+ mutatorCopy.dump(fd);
+#endif
+
// Write the tee output to a .wav file
NBAIO_Source *teeSource = mTeeSource.get();
if (teeSource != NULL) {