Fall back to s/w decoding when audio offloading fails.
Change-Id: Icde3d65c964b2a13fb1c6636adcce52ae048a3fb
diff --git a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
index 8592ec2..3640038 100644
--- a/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
+++ b/media/libmediaplayerservice/nuplayer/NuPlayerRenderer.cpp
@@ -223,6 +223,12 @@
break;
}
+ case kWhatAudioOffloadTearDown:
+ {
+ onAudioOffloadTearDown();
+ break;
+ }
+
default:
TRESPASS();
break;
@@ -294,7 +300,7 @@
case MediaPlayerBase::AudioSink::CB_EVENT_TEAR_DOWN:
{
- // TODO: send this to player.
+ me->notifyAudioOffloadTearDown();
break;
}
}
@@ -582,6 +588,10 @@
notify->post();
}
+void NuPlayer::Renderer::notifyAudioOffloadTearDown() {
+ (new AMessage(kWhatAudioOffloadTearDown, id()))->post();
+}
+
void NuPlayer::Renderer::onQueueBuffer(const sp<AMessage> &msg) {
int32_t audio;
CHECK(msg->findInt32("audio", &audio));
@@ -814,6 +824,7 @@
void NuPlayer::Renderer::onDisableOffloadAudio() {
Mutex::Autolock autoLock(mLock);
mFlags &= ~FLAG_OFFLOAD_AUDIO;
+ ++mAudioQueueGeneration;
}
void NuPlayer::Renderer::notifyPosition() {
@@ -880,5 +891,21 @@
}
}
+void NuPlayer::Renderer::onAudioOffloadTearDown() {
+ uint32_t numFramesPlayed;
+ CHECK_EQ(mAudioSink->getPosition(&numFramesPlayed), (status_t)OK);
+
+ int64_t currentPositionUs = mFirstAudioTimeUs
+ + (numFramesPlayed * mAudioSink->msecsPerFrame()) * 1000ll;
+
+ mAudioSink->stop();
+ mAudioSink->flush();
+
+ sp<AMessage> notify = mNotify->dup();
+ notify->setInt32("what", kWhatAudioOffloadTearDown);
+ notify->setInt64("positionUs", currentPositionUs);
+ notify->post();
+}
+
} // namespace android