Use uint32_t for sample rate
Change-Id: Ie240b48fb54b08359f69ecd4e5f8bda3d15cbe80
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 0aa48c6..5fd5044 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -192,7 +192,7 @@
// helpers for android.media.AudioManager.getProperty(), see description there for meaning
// FIXME move these APIs to AudioPolicy to permit a more accurate implementation
// that looks on primary device for a stream with fast flag, primary flag, or first one.
- virtual int32_t getPrimaryOutputSamplingRate() = 0;
+ virtual uint32_t getPrimaryOutputSamplingRate() = 0;
virtual int32_t getPrimaryOutputFrameCount() = 0;
};